Player Matchup

Thor
Thor
 
Thor
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
LankyLobster164
Erlang Shen
Level 57
God Stats
19W - 9L
1,653 SR
Queue Stats
254W - 269L
1,459 Elo+
Party 1
Aphrodite
Aphrodite
MECASIO
Aphrodite
Level 109
God Stats
11W - 8L
1,587 SR
Queue Stats
934W - 1,012L
1,480 Elo+
Solo
Merlin
Merlin
RoseDragonX
Merlin
Level 124
God Stats
4W - 6L
1,430 SR
Queue Stats
388W - 396L
1,472 Elo+
Solo
Skadi
Skadi
iSnortThyme
Skadi
Level 147
God Stats
19W - 16L
1,628 SR
Queue Stats
305W - 300L
1,431 Elo+
Party 1
Team Averages
Level 95
1,560 SR
1,468 Elo+

VS

Team Averages
Level 66
1,520 SR
1,433 Elo+
Cthulhu
Cthulhu
EastDeathWolf
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 39L
1,289 Elo+
Party 2
Nike
Nike
Oceanic Plagues
Nike
Level 85
God Stats
6W - 11L
1,434 SR
Queue Stats
50W - 62L
1,418 Elo+
Party 2
Zeus
Zeus
SmArtAsS5332
Zeus
Level 106
God Stats
5W - 2L
1,628 SR
Queue Stats
437W - 410L
1,532 Elo+
Solo
Jing Wei
Jing Wei
unrrecognized
Jing Wei
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
72W - 72L
1,455 Elo+
Party 3
Nemesis
Nemesis
xFerelx
Nemesis
Level 67
God Stats
20W - 21L
1,538 SR
Queue Stats
134W - 126L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 6 / 2
8,426
443
4,951
16,285
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
LankyLobster164
Erlang Shen
13
2 / 2 / 8
8,735
460
5,013
14,409
12,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
MECASIO
Aphrodite
15
2 / 3 / 3
9,563
503
5,203
13,194
5,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
17
1 / 1 / 2
10,044
529
7,005
5,242
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 4 / 4
9,216
485
14,714
11,253
3,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 1 / 2
8,116
427
4,874
9,470
6,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 1 / 3
9,164
482
8,559
13,333
11,894
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 3 / 1
10,200
537
8,234
9,852
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
unrrecognized
Jing Wei
13
2 / 6 / 2
7,942
418
5,756
10,645
3,040
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
xFerelx
Nemesis
17
7 / 1 / 5
10,481
552
13,570
11,597
5,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
12
Kills
16
16
Deaths
12
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
6
2
0.33
W
Cthulhu
2
1
2
3
L
Erlang Shen
LankyLobster164
Erlang Shen
2
2
8
3
L
Aphrodite
MECASIO
Aphrodite
2
3
3
1.17
W
2
1
3
3.5
L
Merlin
1
1
2
2
W
3
3
1
1.17
L
6
4
4
2
W
Jing Wei
unrrecognized
Jing Wei
2
6
2
0.5
W
Nemesis
xFerelx
Nemesis
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,886
Damage
40,993
60,383
Taken
54,897
28,201
Mitigated
30,951
21,665
Healing
13,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,951
2,208
137
4,577
16,285
5,240
818
3,003
13,114
0
52,051
W
Cthulhu
4,874
863
0
2,718
9,470
6,900
91
2,160
7,202
21,547
0
L
Erlang Shen
LankyLobster164
Erlang Shen
5,013
1,984
0
4,587
14,409
12,397
0
3,088
10,959
0
15,325
L
Aphrodite
MECASIO
Aphrodite
5,203
589
1,619
8,588
13,194
5,250
557
2,607
10,004
60,544
0
W
8,559
573
0
4,120
13,333
11,894
769
3,384
9,823
0
62,728
L
Merlin
7,005
144
0
1,184
5,242
1,811
0
2,167
2,979
67,017
0
W
8,234
729
0
1,650
9,852
3,439
314
4,027
5,559
63,742
0
L
14,714
5,976
0
973
11,253
3,503
81
2,115
8,868
0
66,878
W
Jing Wei
unrrecognized
Jing Wei
5,756
3,770
0
1,918
10,645
3,040
720
653
9,940
0
28,232
W
Nemesis
xFerelx
Nemesis
13,570
7,449
0
3,400
11,597
5,678
0
1,386
10,165
0
77,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,984
Gold Earned
45,903
489
Minions Killed
485
0
Camps Cleared
0
1,744,392
Distance Traveled
1,809,241
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,426
443
93
5
0
323,612
7
W
Cthulhu
8,116
427
32
2
0
331,451
0
L
Erlang Shen
8,735
460
21
1
0
382,265
0
L
Aphrodite
9,563
503
129
7
0
336,995
8
W
Nike
9,164
482
122
6
0
353,314
5
L
Merlin
10,044
529
137
7
0
370,852
11
W
Zeus
10,200
537
143
8
0
341,913
6
L
Skadi
9,216
485
109
6
0
330,668
2
W
Jing Wei
7,942
418
52
3
0
353,538
4
W
Nemesis
10,481
552
136
7
0
429,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role