Player Matchup

Izanami
Izanami
FZW019
Izanami
Level 22
God Stats
5W - 1L
1,740 SR
Queue Stats
37W - 37L
1,435 Elo+
Party 2
Bastet
Bastet
ralfinjss
Bastet
Level 115
God Stats
7W - 4L
1,689 SR
Queue Stats
338W - 334L
1,472 Elo+
Party 2
Chronos
Chronos
zhenwanmei
Chronos
Level 29
God Stats
4W - 1L
1,789 SR
Queue Stats
124W - 84L
1,637 Elo+
Party 1
Sol
Sol
东京八十万萝莉总教头
Sol
Level 158
God Stats
25W - 7L
1,649 SR
Queue Stats
369W - 251L
1,627 Elo+
Party 1
Aphrodite
Aphrodite
衾寒茶暖
Aphrodite
Level 160
God Stats
21W - 17L
1,525 SR
Queue Stats
1,025W - 822L
1,643 Elo+
Party 1
Team Averages
Level 97
1,678 SR
1,563 Elo+

VS

Team Averages
Level 77
1,601 SR
1,522 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
 
Artemis
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Devantier19
Jing Wei
Level 42
God Stats
0W - 1L
1,785 SR
Queue Stats
144W - 129L
1,553 Elo+
Solo
Cabrakan
Cabrakan
Faceler
Cabrakan
Level 149
God Stats
5W - 8L
1,510 SR
Queue Stats
99W - 103L
1,507 Elo+
Party 3
Baba Yaga
Baba Yaga
NillasCZ
Baba Yaga
Level 32
God Stats
0W - 3L
1,712 SR
Queue Stats
58W - 48L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FZW019
Izanami
17
7 / 0 / 3
11,205
560
6,079
9,765
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
ralfinjss
Bastet
18
6 / 3 / 10
11,893
595
12,777
12,923
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
zhenwanmei
Chronos
20
6 / 1 / 5
13,000
650
8,405
12,119
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
16 / 4 / 6
13,624
681
25,345
18,225
11,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
衾寒茶暖
Aphrodite
16
1 / 5 / 14
10,786
539
7,405
19,033
11,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
8 / 7 / 2
10,076
504
13,634
17,283
6,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
 
Artemis
15
1 / 10 / 1
8,783
439
2,422
11,836
4,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
Devantier19
Jing Wei
14
2 / 7 / 3
8,580
429
9,070
15,319
4,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Faceler
Cabrakan
13
1 / 8 / 8
8,156
408
6,234
18,316
15,730
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
NillasCZ
Baba Yaga
16
1 / 4 / 5
9,403
470
11,173
12,882
6,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
36
Kills
13
13
Deaths
36
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
8
7
2
1.29
L
Artemis
 
Artemis
1
10
1
0.15
L
Jing Wei
Devantier19
Jing Wei
2
7
3
0.5
W
Izanami
FZW019
Izanami
7
0
3
8.5
L
Cabrakan
Faceler
Cabrakan
1
8
8
0.63
L
Baba Yaga
NillasCZ
Baba Yaga
1
4
5
0.88
W
Bastet
ralfinjss
Bastet
6
3
10
3.67
W
Chronos
zhenwanmei
Chronos
6
1
5
8.5
W
Aphrodite
衾寒茶暖
Aphrodite
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,011
Damage
42,533
72,065
Taken
75,636
36,069
Mitigated
37,728
37,662
Healing
13,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
13,634
3,597
0
4,815
17,283
6,500
0
8,093
9,190
0
68,908
L
Artemis
 
Artemis
2,422
1,472
0
370
11,836
4,964
766
8,850
2,986
0
32,951
L
Jing Wei
Devantier19
Jing Wei
9,070
5,878
0
4,348
15,319
4,241
0
5,912
9,407
0
55,494
W
Izanami
FZW019
Izanami
6,079
4,449
0
4,413
9,765
3,190
2,071
2,245
7,520
0
75,083
L
Cabrakan
Faceler
Cabrakan
6,234
1,029
81
1,509
18,316
15,730
0
11,130
7,186
26,606
0
L
Baba Yaga
NillasCZ
Baba Yaga
11,173
561
0
2,445
12,882
6,293
0
5,349
7,533
66,496
0
W
Bastet
ralfinjss
Bastet
12,777
4,073
0
5,628
12,923
4,358
477
1,927
10,996
0
72,268
W
Chronos
zhenwanmei
Chronos
8,405
1,594
0
4,171
12,119
4,939
5,194
4,468
7,651
121,769
0
W
25,345
8,383
0
6,871
18,225
11,655
3,327
4,646
13,579
92,696
6,966
W
Aphrodite
衾寒茶暖
Aphrodite
7,405
430
5,334
11,245
19,033
11,927
268
4,237
14,796
36,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,508
Gold Earned
44,998
674
Minions Killed
455
0
Camps Cleared
0
1,981,326
Distance Traveled
1,698,395
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,076
504
116
6
0
379,165
3
L
Artemis
8,783
439
70
4
0
338,805
3
L
Jing Wei
8,580
429
102
5
0
306,810
3
W
Izanami
11,205
560
130
7
0
393,027
0
L
Cabrakan
8,156
408
34
2
0
318,345
8
L
Baba Yaga
9,403
470
133
7
0
355,270
3
W
Bastet
11,893
595
115
6
0
459,927
3
W
Chronos
13,000
650
209
10
0
409,300
3
W
Sol
13,624
681
165
8
0
372,921
2
W
Aphrodite
10,786
539
55
3
0
346,151
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role