Player Matchup

Merlin
Merlin
BlazingHornet13
Merlin
Level 64
God Stats
0W - 1L
1,340 SR
Queue Stats
130W - 177L
1,263 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Florida_Boyy91
Morgan Le Fay
Level 136
God Stats
1W - 8L
1,193 SR
Queue Stats
81W - 107L
1,350 Elo+
Solo
Mulan
Mulan
ONSYTE33
Mulan
Level 157
God Stats
5W - 9L
1,447 SR
Queue Stats
382W - 501L
1,325 Elo+
Solo
Team Averages
Level 119
1,327 SR
1,313 Elo+

VS

Team Averages
Level 64
1,444 SR
1,304 Elo+
Fenrir
Fenrir
Stark1zZz
Fenrir
Level 80
God Stats
3W - 4L
1,500 SR
Queue Stats
124W - 169L
1,178 Elo+
Solo
Ah Puch
Ah Puch
UncleDoof
Ah Puch
Level 108
God Stats
17W - 26L
1,304 SR
Queue Stats
51W - 80L
1,233 Elo+
Solo
Khepri
Khepri
Vitor Hugo6006
Khepri
Level 5
God Stats
1W - 0L
1,529 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 2
11,552
608
10,459
17,130
7,137
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
Florida_Boyy91
Morgan Le Fay
14
2 / 9 / 2
10,785
568
15,522
15,730
6,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
ONSYTE33
Mulan
9
1 / 7 / 4
10,122
533
6,448
8,306
3,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Stark1zZz
Fenrir
16
10 / 4 / 12
13,271
698
16,942
22,745
15,637
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
UncleDoof
Ah Puch
18
10 / 0 / 9
13,777
725
13,890
11,750
3,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 1 / 20
13,687
720
5,044
12,262
16,937
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
5
Kills
25
25
Deaths
5
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
L
Morgan Le Fay
Florida_Boyy91
Morgan Le Fay
2
9
2
0.33
L
Mulan
ONSYTE33
Mulan
1
7
4
0.43
W
Fenrir
Stark1zZz
Fenrir
10
4
12
4
W
Ah Puch
UncleDoof
Ah Puch
10
0
9
14.5
W
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,429
Damage
35,876
41,166
Taken
46,757
17,228
Mitigated
36,067
5,399
Healing
11,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,459
1,599
248
2,952
17,130
7,137
0
7,155
9,975
38,087
0
L
Morgan Le Fay
Florida_Boyy91
Morgan Le Fay
15,522
1,836
0
1,797
15,730
6,360
0
8,151
7,579
41,247
0
L
Mulan
ONSYTE33
Mulan
6,448
1,250
0
402
8,306
3,731
0
4,477
3,829
0
13,305
W
Fenrir
Stark1zZz
Fenrir
16,942
3,724
235
4,089
22,745
15,637
448
13,341
9,404
1,693
42,862
W
Ah Puch
UncleDoof
Ah Puch
13,890
455
306
4,175
11,750
3,493
1,178
8,626
3,124
69,894
0
W
5,044
199
0
2,256
12,262
16,937
117
5,417
6,845
28,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,459
Gold Earned
40,735
165
Minions Killed
198
3
Camps Cleared
13
672,265
Distance Traveled
1,042,571
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,552
608
79
4
2
265,083
2
L
Morgan Le Fay
10,785
568
65
3
1
265,549
0
L
Mulan
10,122
533
21
1
0
141,633
5
W
Fenrir
13,271
698
55
3
4
363,627
0
W
Ah Puch
13,777
725
104
5
7
310,605
3
W
Khepri
13,687
720
39
2
2
368,339
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role