Player Matchup

Scylla
Scylla
Alihammad98
Scylla
Level 21
God Stats
10W - 4L
1,597 SR
Queue Stats
53W - 56L
1,376 Elo+
Party 1
Odin
Odin
God_Like_Boii
Odin
Level 18
God Stats
7W - 5L
1,567 SR
Queue Stats
129W - 133L
1,461 Elo+
Party 1
Gilgamesh
Gilgamesh
OFA_Alselawii
Gilgamesh
Level 24
God Stats
10W - 8L
1,504 SR
Queue Stats
51W - 44L
1,471 Elo+
Party 1
Guan Yu
Guan Yu
WorstLeeS1n
Guan Yu
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
41W - 38L
1,442 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lilPsychö
Cu Chulainn
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,511 Elo+
Party 1
Team Averages
Level 18
1,534 SR
1,452 Elo+

VS

Team Averages
Level 12
1,588 SR
1,538 Elo+
Mulan
Mulan
Davis1234
Mulan
Level 6
God Stats
3W - 2L
1,746 SR
Queue Stats
13W - 9L
1,754 Elo+
Solo
Cabrakan
Cabrakan
FaithfulSword
Cabrakan
Level 29
God Stats
5W - 3L
1,603 SR
Queue Stats
62W - 63L
1,522 Elo+
Solo
Thor
Thor
IhateNames101
Thor
Level 3
God Stats
3W - 1L
1,266 SR
Queue Stats
10W - 4L
1,237 Elo+
Solo
Neith
Neith
Kensei_Gud
Neith
Level 21
God Stats
3W - 0L
1,824 SR
Queue Stats
36W - 30L
1,505 Elo+
Solo
Ra
Ra
harrymonster13
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 13 / 0
9,547
415
7,369
16,636
5,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 5 / 6
10,243
445
10,066
16,823
6,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
OFA_Alselawii
Gilgamesh
17
7 / 3 / 8
11,561
503
13,456
21,684
17,277
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
WorstLeeS1n
Guan Yu
14
2 / 10 / 6
9,958
433
9,000
22,170
21,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cu Chulainn
lilPsychö
Cu Chulainn
16
4 / 5 / 10
10,695
465
8,586
20,892
17,640
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Davis1234
Mulan
17
0 / 6 / 0
11,810
513
7,053
13,614
13,275
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
FaithfulSword
Cabrakan
17
9 / 4 / 9
12,386
539
16,720
20,708
27,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 4 / 10
12,573
547
9,885
17,551
7,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
20
7 / 2 / 10
13,594
591
18,265
16,579
7,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 3 / 10
15,379
669
28,251
15,883
7,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
75
19
Kills
36
36
Deaths
19
30
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
13
0
0.15
W
Mulan
Davis1234
Mulan
0
6
0
0
W
Cabrakan
FaithfulSword
Cabrakan
9
4
9
3.38
L
4
5
6
1.4
W
5
4
10
2.5
W
Neith
7
2
10
6
L
Gilgamesh
OFA_Alselawii
Gilgamesh
7
3
8
3.67
L
Guan Yu
WorstLeeS1n
Guan Yu
2
10
6
0.5
W
15
3
10
6.67
L
Cu Chulainn
lilPsychö
Cu Chulainn
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,477
Damage
80,174
98,205
Taken
84,335
68,397
Mitigated
62,425
11,795
Healing
31,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
7,369
363
0
125
16,636
5,096
0
9,501
6,732
44,152
0
W
Mulan
Davis1234
Mulan
7,053
1,485
0
1,183
13,614
13,275
2,243
977
12,637
0
77,395
W
Cabrakan
FaithfulSword
Cabrakan
16,720
1,669
813
4,888
20,708
27,334
361
2,904
17,755
66,123
0
L
10,066
3,036
0
2,588
16,823
6,406
709
6,654
9,970
0
51,138
W
9,885
897
0
4,364
17,551
7,383
1,512
3,746
13,671
0
86,810
W
Neith
18,265
10,452
0
9,421
16,579
7,057
4,475
2,728
13,763
0
127,546
L
Gilgamesh
OFA_Alselawii
Gilgamesh
13,456
2,643
0
407
21,684
17,277
0
7,902
13,367
9,409
52,497
L
Guan Yu
WorstLeeS1n
Guan Yu
9,000
865
1,068
4,680
22,170
21,978
394
11,619
10,057
10,727
28,083
W
28,251
1,478
2,828
7,895
15,883
7,376
1,130
3,591
12,058
128,108
0
L
Cu Chulainn
lilPsychö
Cu Chulainn
8,586
1,924
0
2,927
20,892
17,640
0
7,301
13,108
6,672
39,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,004
Gold Earned
65,742
391
Minions Killed
758
0
Camps Cleared
0
2,064,705
Distance Traveled
2,060,689
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,547
415
74
3
0
355,423
0
W
Mulan
11,810
513
157
7
0
357,232
1
W
Cabrakan
12,386
539
86
4
0
364,074
5
L
Odin
10,243
445
91
4
0
405,945
4
W
Thor
12,573
547
136
6
0
432,979
5
W
Neith
13,594
591
188
8
0
449,491
2
L
Gilgamesh
11,561
503
94
4
0
464,778
1
L
Guan Yu
9,958
433
62
3
0
388,652
4
W
Ra
15,379
669
191
8
0
456,913
0
L
Cu Chulainn
10,695
465
70
3
0
449,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role