Player Matchup

Nemesis
Nemesis
AHMC29
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Tiamat
Tiamat
ArcherK1ng
Tiamat
Level 25
God Stats
3W - 3L
1,549 SR
Queue Stats
88W - 79L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
GBUX96
Kuzenbo
Level 16
God Stats
4W - 5L
1,392 SR
Queue Stats
28W - 43L
1,351 Elo+
Solo
Ratatoskr
Ratatoskr
Kourtesy
Ratatoskr
Level 4
God Stats
0W - 1L
1,256 SR
Queue Stats
1W - 2L
1,454 Elo+
Solo
Da Ji
Da Ji
lnoturnol
Da Ji
Level 29
God Stats
2W - 4L
1,467 SR
Queue Stats
54W - 54L
1,458 Elo+
Solo
Team Averages
Level 16
1,433 SR
1,450 Elo+

VS

Team Averages
Level 20
1,536 SR
1,379 Elo+
Baron Samedi
Baron Samedi
BLACK_DRAGON7288
Baron Samedi
Level 27
God Stats
2W - 0L
1,695 SR
Queue Stats
5W - 7L
1,394 Elo+
Solo
Raijin
Raijin
CORRE LUKAS
Raijin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 47L
1,312 Elo+
Solo
Cthulhu
Cthulhu
Kenuust
Cthulhu
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Odin
Odin
LuanzitoPS
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,175 Elo+
Solo
Vulcan
Vulcan
franckkurion489
Vulcan
Level 29
God Stats
4W - 3L
1,484 SR
Queue Stats
82W - 91L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AHMC29
Nemesis
18
3 / 10 / 5
12,149
935
14,181
22,270
9,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
ArcherK1ng
Tiamat
15
0 / 0 / 0
9,310
716
0
0
0
Kuzenbo
GBUX96
Kuzenbo
18
2 / 5 / 7
11,900
915
9,515
22,711
24,177
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
Kourtesy
Ratatoskr
19
4 / 5 / 5
12,965
997
11,402
16,947
6,134
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Da Ji
lnoturnol
Da Ji
17
4 / 11 / 3
11,946
919
19,174
23,582
10,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BLACK_DRAGON7288
Baron Samedi
19
5 / 4 / 17
12,270
944
15,797
11,780
4,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
19
4 / 5 / 16
12,241
942
11,846
13,156
5,120
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Kenuust
Cthulhu
19
3 / 1 / 21
12,369
951
8,831
13,674
17,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
8 / 1 / 14
12,883
991
11,102
9,638
8,504
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 2 / 17
14,780
1,137
29,597
10,719
4,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
116
13
Kills
31
31
Deaths
13
20
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AHMC29
Nemesis
3
10
5
0.55
L
Tiamat
ArcherK1ng
Tiamat
0
0
0
0
W
Baron Samedi
BLACK_DRAGON7288
Baron Samedi
5
4
17
3.38
W
Raijin
4
5
16
2.4
L
Kuzenbo
GBUX96
Kuzenbo
2
5
7
1.1
W
Cthulhu
Kenuust
Cthulhu
3
1
21
13.5
L
Ratatoskr
Kourtesy
Ratatoskr
4
5
5
1.3
W
8
1
14
15
W
11
2
17
9.75
L
Da Ji
lnoturnol
Da Ji
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,272
Damage
77,173
85,510
Taken
58,967
49,872
Mitigated
41,001
3,414
Healing
15,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AHMC29
Nemesis
14,181
6,333
0
2,224
22,270
9,215
0
15,613
6,219
0
28,240
L
Tiamat
ArcherK1ng
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
BLACK_DRAGON7288
Baron Samedi
15,797
2,219
2,286
3,268
11,780
4,958
0
1,062
10,718
33,210
0
W
Raijin
11,846
2,086
63
1,099
13,156
5,120
0
2,477
10,679
26,411
0
L
Kuzenbo
GBUX96
Kuzenbo
9,515
3,437
0
424
22,711
24,177
0
17,502
4,662
23,908
0
W
Cthulhu
Kenuust
Cthulhu
8,831
1,582
0
4,236
13,674
17,713
0
2,852
10,822
21,446
0
L
Ratatoskr
Kourtesy
Ratatoskr
11,402
1,372
0
250
16,947
6,134
0
12,095
4,726
0
50,041
W
11,102
5,117
0
1,020
9,638
8,504
0
2,287
7,351
0
17,889
W
29,597
14,845
298
2,785
10,719
4,706
0
837
9,882
79,129
0
L
Da Ji
lnoturnol
Da Ji
19,174
3,293
0
516
23,582
10,346
0
19,425
3,832
0
30,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,270
Gold Earned
64,543
146
Minions Killed
257
4
Camps Cleared
4
858,128
Distance Traveled
1,108,609
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,149
935
31
2
1
149,106
0
L
Tiamat
9,310
716
0
0
0
0
0
W
Baron Samedi
12,270
944
31
2
1
201,433
0
W
Raijin
12,241
942
28
2
1
180,348
0
L
Kuzenbo
11,900
915
18
1
0
222,755
1
W
Cthulhu
12,369
951
43
3
0
233,139
2
L
Ratatoskr
12,965
997
81
6
1
261,573
0
W
Odin
12,883
991
21
2
1
247,231
0
W
Vulcan
14,780
1,137
134
10
1
246,458
3
L
Da Ji
11,946
919
16
1
2
224,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role