Player Matchup

Ra
Ra
 
Ra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Almighty Kayo
Mulan
Level 121
God Stats
7W - 9L
1,443 SR
Queue Stats
318W - 345L
1,400 Elo+
Solo
Xbalanque
Xbalanque
BuyWardsFfs
Xbalanque
Level 109
God Stats
54W - 57L
1,549 SR
Queue Stats
1,221W - 1,316L
1,430 Elo+
Solo
Kali
Kali
Julias550
Kali
Level 118
God Stats
13W - 16L
1,708 SR
Queue Stats
74W - 83L
1,468 Elo+
Solo
Thoth
Thoth
Super_Nurd
Thoth
Level 149
God Stats
11W - 9L
1,561 SR
Queue Stats
249W - 271L
1,451 Elo+
Solo
Team Averages
Level 124
1,552 SR
1,450 Elo+

VS

Team Averages
Level 66
1,452 SR
1,496 Elo+
Artemis
Artemis
AequitasDixon
Artemis
Level 24
God Stats
8W - 21L
1,112 SR
Queue Stats
21W - 44L
1,260 Elo+
Solo
Nemesis
Nemesis
XxPANAYOTTYxX
Nemesis
Level 117
God Stats
9W - 17L
1,544 SR
Queue Stats
40W - 60L
1,419 Elo+
Solo
Ymir
Ymir
al3in_31
Ymir
Level 25
God Stats
0W - 1L
1,219 SR
Queue Stats
1W - 4L
1,547 Elo+
Party 1
King Arthur
King Arthur
iirDy
King Arthur
Level 15
God Stats
1W - 2L
1,757 SR
Queue Stats
1W - 3L
1,735 Elo+
Party 1
Agni
Agni
jrClowd
Agni
Level 148
God Stats
1W - 2L
1,631 SR
Queue Stats
106W - 109L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 0 / 7
8,266
827
4,148
3,469
1,380
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 0 / 8
8,370
837
6,328
7,315
4,627
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
BuyWardsFfs
Xbalanque
14
2 / 0 / 3
7,742
774
5,800
3,772
1,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
14
3 / 1 / 3
8,003
800
9,508
6,368
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
14
2 / 0 / 6
7,745
775
6,072
4,879
1,852
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
0 / 4 / 1
6,137
614
3,009
7,844
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
13
1 / 1 / 0
6,527
653
3,124
7,239
5,101
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
12
0 / 4 / 1
6,581
658
1,688
9,726
8,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
iirDy
King Arthur
11
0 / 2 / 1
5,805
581
1,714
8,972
5,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
jrClowd
Agni
14
0 / 2 / 1
6,748
675
7,486
5,257
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
13
Kills
1
1
Deaths
13
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
7
5.5
L
Artemis
0
4
1
0.13
W
4
0
8
8
W
Xbalanque
BuyWardsFfs
Xbalanque
2
0
3
3.5
W
Kali
3
1
3
4.5
W
Thoth
2
0
6
5
L
Nemesis
1
1
0
1
L
Ymir
0
4
1
0.13
L
King Arthur
iirDy
King Arthur
0
2
1
0.25
L
Agni
jrClowd
Agni
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,856
Damage
17,021
25,803
Taken
39,038
12,369
Mitigated
22,712
8,662
Healing
6,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,148
391
1,006
711
3,469
1,380
420
1,646
1,711
33,673
0
L
Artemis
3,009
432
0
1,249
7,844
2,697
258
2,284
5,560
0
19,838
W
6,328
973
0
2,294
7,315
4,627
147
1,851
5,205
0
15,406
W
Xbalanque
BuyWardsFfs
Xbalanque
5,800
1,102
0
807
3,772
1,593
1,429
1,265
2,435
0
24,404
W
Kali
9,508
3,997
0
1,762
6,368
2,917
0
1,995
4,189
0
24,231
W
Thoth
6,072
327
0
2,082
4,879
1,852
9
2,659
2,118
31,591
0
L
Nemesis
3,124
833
0
1,920
7,239
5,101
0
1,453
5,786
0
14,552
L
Ymir
1,688
299
46
1,131
9,726
8,080
0
2,742
6,984
12,361
0
L
King Arthur
iirDy
King Arthur
1,714
129
138
1,776
8,972
5,312
0
1,955
7,017
0
6,473
L
Agni
jrClowd
Agni
7,486
149
0
0
5,257
1,522
0
2,078
3,179
35,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,126
Gold Earned
31,798
259
Minions Killed
195
10
Camps Cleared
6
981,170
Distance Traveled
860,547
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,266
827
85
9
1
217,000
5
L
Artemis
6,137
614
36
4
2
144,772
0
W
Mulan
8,370
837
31
3
2
198,548
2
W
Xbalanque
7,742
774
37
4
3
195,814
4
W
Kali
8,003
800
41
4
2
192,996
2
W
Thoth
7,745
775
65
7
2
176,812
3
L
Nemesis
6,527
653
40
4
3
179,772
2
L
Ymir
6,581
658
23
2
0
175,108
0
L
King Arthur
5,805
581
11
1
0
186,879
2
L
Agni
6,748
675
85
9
1
174,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role