Player Matchup

King Arthur
King Arthur
DeepestToot
King Arthur
Level 21
God Stats
1W - 3L
1,367 SR
Queue Stats
3W - 3L
1,360 Elo+
Solo
Cu Chulainn
Cu Chulainn
SpectralRose915
Cu Chulainn
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxSoledByDkxX
Tsukuyomi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
thomas4290
Jing Wei
Level 16
God Stats
11W - 11L
1,454 SR
Queue Stats
23W - 27L
1,262 Elo+
Solo
Cliodhna
Cliodhna
wanderson026
Cliodhna
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 10
1,464 SR
1,424 Elo+

VS

Team Averages
Level 5
1,500 SR
1,363 Elo+
Ymir
Ymir
Orls123
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
SALIPP
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
976 Elo+
Solo
Thor
Thor
Tortugaamacayacu
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Chang'e
Chang'e
garrafia
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,338 Elo+
Solo
Ares
Ares
shadow lord276
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeepestToot
King Arthur
10
7 / 4 / 17
7,770
486
10,635
16,240
9,181
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
SpectralRose915
Cu Chulainn
13
7 / 2 / 10
8,519
532
9,700
13,388
9,389
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
XxSoledByDkxX
Tsukuyomi
10
3 / 5 / 9
7,038
440
4,470
8,035
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
thomas4290
Jing Wei
15
17 / 4 / 10
9,978
624
15,835
12,340
3,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
wanderson026
Cliodhna
11
9 / 6 / 12
8,144
509
14,939
8,746
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Orls123
Ymir
8
0 / 13 / 7
6,414
401
3,326
19,252
13,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
SALIPP
Neith
9
7 / 12 / 6
7,676
480
10,516
12,132
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 8 / 2
6,899
431
4,102
9,447
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
garrafia
Chang'e
13
11 / 5 / 5
9,670
604
16,840
14,970
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 9 / 8
6,950
434
5,522
16,477
12,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
48
43
Kills
20
21
Deaths
47
58
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DeepestToot
King Arthur
7
4
17
3.88
L
Ymir
Orls123
Ymir
0
13
7
0.27
L
Neith
SALIPP
Neith
7
12
6
0.83
W
Cu Chulainn
SpectralRose915
Cu Chulainn
7
2
10
6
L
1
8
2
0.25
W
Tsukuyomi
XxSoledByDkxX
Tsukuyomi
3
5
9
1.5
L
Chang'e
garrafia
Chang'e
11
5
5
2.7
L
1
9
8
0.56
W
Jing Wei
thomas4290
Jing Wei
17
4
10
5.5
W
Cliodhna
wanderson026
Cliodhna
9
6
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,579
Damage
40,306
58,749
Taken
72,278
27,614
Mitigated
38,359
12,663
Healing
8,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DeepestToot
King Arthur
10,635
2,093
483
4,220
16,240
9,181
0
9,118
6,644
8,750
16,854
L
Ymir
Orls123
Ymir
3,326
1,127
0
580
19,252
13,258
44
987
18,265
10,621
0
L
Neith
SALIPP
Neith
10,516
6,497
0
337
12,132
4,847
819
639
11,493
0
27,434
W
Cu Chulainn
SpectralRose915
Cu Chulainn
9,700
2,046
0
2,294
13,388
9,389
1,200
3,963
9,243
4,793
36,589
L
4,102
1,014
0
0
9,447
3,248
411
633
8,814
0
22,791
W
Tsukuyomi
XxSoledByDkxX
Tsukuyomi
4,470
1,326
0
1,104
8,035
2,414
158
2,540
5,375
0
15,988
L
Chang'e
garrafia
Chang'e
16,840
3,145
2,426
3,791
14,970
4,242
126
1,078
13,892
35,048
0
L
5,522
954
0
1,361
16,477
12,764
42
1,261
15,216
15,888
0
W
Jing Wei
thomas4290
Jing Wei
15,835
14,688
0
3,546
12,340
3,931
2,514
3,883
8,313
0
54,111
W
Cliodhna
wanderson026
Cliodhna
14,939
1,202
0
1,016
8,746
2,699
636
5,042
3,486
0
28,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,449
Gold Earned
37,609
219
Minions Killed
173
0
Camps Cleared
0
1,498,096
Distance Traveled
1,343,157
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,770
486
20
1
0
313,994
1
L
Ymir
6,414
401
12
1
0
266,357
0
L
Neith
7,676
480
45
3
0
242,303
0
W
Cu Chulainn
8,519
532
63
4
0
301,237
0
L
Thor
6,899
431
43
3
0
262,542
0
W
Tsukuyomi
7,038
440
24
2
0
277,991
1
L
Chang'e
9,670
604
49
3
0
289,392
0
L
Ares
6,950
434
24
2
0
282,563
1
W
Jing Wei
9,978
624
87
5
0
305,599
0
W
Cliodhna
8,144
509
25
2
0
299,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role