Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
RobertRRR
Neith
Level 101
God Stats
87W - 95L
1,564 SR
Queue Stats
259W - 274L
1,506 Elo+
Solo
Yemoja
Yemoja
XD_LiamAN
Yemoja
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 163L
1,376 Elo+
Party 2
Janus
Janus
francoisstoki
Janus
Level 98
God Stats
3W - 7L
1,322 SR
Queue Stats
473W - 527L
1,366 Elo+
Party 2
Sun Wukong
Sun Wukong
xXAdRy98Xx
Sun Wukong
Level 59
God Stats
5W - 6L
1,517 SR
Queue Stats
138W - 122L
1,565 Elo+
Party 3
Team Averages
Level 84
1,480 SR
1,462 Elo+

VS

Team Averages
Level 94
1,528 SR
1,452 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Kagekao123
Hades
Level 49
God Stats
29W - 27L
1,495 SR
Queue Stats
202W - 254L
1,335 Elo+
Solo
Anhur
Anhur
Lewiafane
Anhur
Level 104
God Stats
19W - 14L
1,583 SR
Queue Stats
174W - 164L
1,525 Elo+
Party 1
Fafnir
Fafnir
RUS154
Fafnir
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,387 Elo+
Party 1
Erlang Shen
Erlang Shen
Sergioall389
Erlang Shen
Level 116
God Stats
16W - 11L
1,560 SR
Queue Stats
762W - 747L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
5 / 3 / 2
11,848
539
14,325
18,275
10,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
RobertRRR
Neith
15
0 / 6 / 1
9,032
411
9,794
16,726
7,087
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Yemoja
XD_LiamAN
Yemoja
13
0 / 4 / 1
8,716
396
5,809
13,494
11,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 7 / 0
10,373
472
5,093
10,779
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
xXAdRy98Xx
Sun Wukong
17
5 / 3 / 4
11,094
504
9,723
19,020
19,196
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
2 / 7 / 1
10,630
483
11,488
20,292
17,862
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
18
6 / 2 / 3
12,054
548
15,055
14,696
7,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Lewiafane
Anhur
18
3 / 1 / 6
10,687
486
10,202
11,939
4,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
RUS154
Fafnir
16
2 / 0 / 9
10,548
479
6,255
15,367
14,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Sergioall389
Erlang Shen
20
10 / 1 / 4
13,099
595
16,697
15,528
12,020
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
11
Kills
23
23
Deaths
11
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
3
2
2
W
Sun Wukong
 
Sun Wukong
2
7
1
0.36
W
Hades
6
2
3
3.75
W
Anhur
Lewiafane
Anhur
3
1
6
6
W
Fafnir
RUS154
Fafnir
2
0
9
6.5
L
Neith
RobertRRR
Neith
0
6
1
0.08
W
Erlang Shen
Sergioall389
Erlang Shen
10
1
4
12
L
Yemoja
XD_LiamAN
Yemoja
0
4
1
0.13
L
1
7
0
0.14
L
Sun Wukong
xXAdRy98Xx
Sun Wukong
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,744
Damage
59,697
78,294
Taken
77,822
50,651
Mitigated
55,827
19,827
Healing
36,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
14,325
3,299
0
5,701
18,275
10,032
0
3,299
14,976
283
91,262
W
Sun Wukong
 
Sun Wukong
11,488
3,631
0
4,506
20,292
17,862
832
979
19,287
821
77,897
W
Hades
15,055
698
0
8,813
14,696
7,773
1,748
4,040
10,458
81,736
0
W
Anhur
Lewiafane
Anhur
10,202
4,902
0
5,706
11,939
4,073
330
2,175
9,682
0
96,941
W
Fafnir
RUS154
Fafnir
6,255
1,037
481
9,057
15,367
14,099
355
3,484
11,801
28,567
0
L
Neith
RobertRRR
Neith
9,794
4,188
0
4,584
16,726
7,087
700
3,022
13,704
0
72,946
W
Erlang Shen
Sergioall389
Erlang Shen
16,697
7,671
0
8,108
15,528
12,020
0
1,153
14,309
0
124,302
L
Yemoja
XD_LiamAN
Yemoja
5,809
1,060
2,990
1,455
13,494
11,488
0
7,483
6,011
27,227
0
L
5,093
423
0
630
10,779
2,848
323
2,921
7,858
67,224
0
L
Sun Wukong
xXAdRy98Xx
Sun Wukong
9,723
1,466
0
4,467
19,020
19,196
0
5,493
13,527
3,643
62,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,063
Gold Earned
57,018
548
Minions Killed
654
0
Camps Cleared
0
1,955,059
Distance Traveled
2,167,133
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,848
539
123
6
0
419,959
6
W
Sun Wukong
10,630
483
140
6
0
343,695
5
W
Hades
12,054
548
159
7
0
441,958
5
W
Anhur
10,687
486
143
7
0
432,366
3
W
Fafnir
10,548
479
31
1
0
434,455
8
L
Neith
9,032
411
104
5
0
357,039
5
W
Erlang Shen
13,099
595
181
8
0
514,659
5
L
Yemoja
8,716
396
50
2
0
369,306
2
L
Janus
10,373
472
155
7
0
371,551
2
L
Sun Wukong
11,094
504
116
5
0
437,204
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role