Player Matchup

Skadi
Skadi
 
Skadi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ConcreteBoots
Medusa
Level 118
God Stats
13W - 6L
1,653 SR
Queue Stats
220W - 225L
1,503 Elo+
Solo
Sobek
Sobek
WoaahStepBro
Sobek
Level 148
God Stats
5W - 9L
1,385 SR
Queue Stats
226W - 252L
1,392 Elo+
Solo
Team Averages
Level 98
1,508 SR
1,479 Elo+

VS

Team Averages
Level 104
1,520 SR
1,486 Elo+
Neith
Neith
Ladan
Neith
Level 89
God Stats
10W - 16L
1,481 SR
Queue Stats
114W - 100L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
Publicenemy02
Zhong Kui
Level 111
God Stats
12W - 11L
1,504 SR
Queue Stats
563W - 640L
1,502 Elo+
Solo
Danzaburou
Danzaburou
Sm3llyW1lly
Danzaburou
Level 86
God Stats
171W - 139L
1,523 SR
Queue Stats
340W - 304L
1,494 Elo+
Solo
Geb
Geb
Tsoutsoukis
Geb
Level 153
God Stats
4W - 4L
1,590 SR
Queue Stats
79W - 84L
1,466 Elo+
Solo
Achilles
Achilles
Zero_SkidMarks
Achilles
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
7 / 5 / 1
9,330
622
9,449
9,645
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
 
Bellona
11
1 / 6 / 0
7,248
483
7,793
13,630
9,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
 
Persephone
2
0 / 2 / 0
4,833
322
316
1,009
204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 5
7,586
506
12,176
11,572
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 1 / 6
7,141
476
3,649
13,080
11,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ladan
Neith
12
3 / 4 / 1
7,663
511
9,479
10,214
4,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Publicenemy02
Zhong Kui
16
5 / 1 / 5
9,859
657
9,342
12,841
9,297
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Sm3llyW1lly
Danzaburou
15
6 / 1 / 2
9,606
640
8,088
11,725
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 1 / 3
7,107
474
2,385
10,390
9,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
13
4 / 2 / 2
8,087
539
6,863
10,849
11,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
9
Kills
18
18
Deaths
9
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
7
5
1
1.5
L
Bellona
 
Bellona
1
6
0
0.17
L
Persephone
 
Persephone
0
2
0
0
L
1
4
5
0.88
W
Neith
Ladan
Neith
3
4
1
0.88
W
Zhong Kui
Publicenemy02
Zhong Kui
5
1
5
7.5
W
Danzaburou
Sm3llyW1lly
Danzaburou
6
1
2
7
W
0
1
3
1.5
L
0
1
6
3
W
Achilles
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,383
Damage
36,157
48,936
Taken
56,019
29,290
Mitigated
39,198
14,397
Healing
22,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,449
3,414
0
940
9,645
4,068
1,625
1,933
7,669
0
60,617
L
Bellona
 
Bellona
7,793
3,963
0
3,582
13,630
9,345
356
2,652
10,290
0
35,281
L
Persephone
 
Persephone
316
0
0
55
1,009
204
0
374
633
994
0
L
12,176
5,507
0
3,022
11,572
4,039
553
4,621
6,951
0
60,024
W
Neith
Ladan
Neith
9,479
4,268
621
3,659
10,214
4,325
1,382
718
9,496
0
45,738
W
Zhong Kui
Publicenemy02
Zhong Kui
9,342
1,076
0
6,200
12,841
9,297
2,332
1,070
11,731
71,048
0
W
Danzaburou
Sm3llyW1lly
Danzaburou
8,088
3,280
0
6,283
11,725
4,390
0
390
11,295
0
63,926
W
2,385
167
0
1,240
10,390
9,208
423
1,707
8,683
18,362
0
L
3,649
410
1,890
4,908
13,080
11,634
78
3,718
9,362
16,498
0
W
Achilles
6,863
960
0
4,319
10,849
11,978
56
0
10,849
8,493
31,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,138
Gold Earned
42,322
285
Minions Killed
431
0
Camps Cleared
0
1,141,914
Distance Traveled
1,338,530
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,330
622
103
7
0
307,371
7
L
Bellona
7,248
483
70
5
0
256,676
1
L
Persephone
4,833
322
2
0
0
46,588
1
L
Medusa
7,586
506
89
6
0
256,367
0
W
Neith
7,663
511
90
6
0
252,721
0
W
Zhong Kui
9,859
657
126
8
0
253,607
4
W
Danzaburou
9,606
640
113
8
0
302,276
4
W
Geb
7,107
474
28
2
0
262,690
4
L
Sobek
7,141
476
21
1
0
274,912
5
W
Achilles
8,087
539
74
5
0
267,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role