Player Matchup

Bacchus
Bacchus
Croizzant
Bacchus
Level 124
God Stats
14W - 13L
1,526 SR
Queue Stats
224W - 254L
1,480 Elo+
Solo
Artemis
Artemis
ManuelVidalESP
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,013 Elo+
Party 1
Awilix
Awilix
fernaandez_03
Awilix
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,068 Elo+
Party 1
Team Averages
Level 51
1,509 SR
1,187 Elo+

VS

Team Averages
Level 52
1,490 SR
1,419 Elo+
Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Chefjeanfonce
Ah Puch
Level 25
God Stats
21W - 21L
1,470 SR
Queue Stats
21W - 22L
1,372 Elo+
Solo
Da Ji
Da Ji
Sissydream
Da Ji
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Croizzant
Bacchus
11
3 / 5 / 1
7,206
721
4,440
9,923
7,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 10 / 2
6,065
607
3,437
11,488
3,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 8 / 3
6,079
608
3,722
13,212
4,375
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
14 / 0 / 8
9,475
948
11,690
12,807
9,944
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
12
1 / 1 / 12
7,904
790
8,898
4,001
1,437
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
12
8 / 3 / 8
8,374
837
9,156
7,882
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
4
Kills
23
23
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
14
0
8
18
W
Ah Puch
1
1
12
7
L
Bacchus
Croizzant
Bacchus
3
5
1
0.7
L
1
10
2
0.2
W
Da Ji
8
3
8
4
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,599
Damage
29,744
34,623
Taken
24,690
15,604
Mitigated
15,423
2,561
Healing
8,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,690
2,520
0
5,682
12,807
9,944
450
2,619
10,188
0
31,557
W
Ah Puch
8,898
273
0
1,616
4,001
1,437
0
1,012
2,989
31,076
0
L
Bacchus
Croizzant
Bacchus
4,440
207
138
620
9,923
7,978
0
3,795
6,128
20,554
0
L
3,437
916
190
624
11,488
3,251
0
3,313
8,175
0
7,056
W
Da Ji
9,156
2,581
0
1,526
7,882
4,042
784
1,567
6,315
0
19,319
L
3,722
1,347
350
639
13,212
4,375
0
1,887
11,325
0
11,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,350
Gold Earned
25,753
55
Minions Killed
130
1
Camps Cleared
8
439,755
Distance Traveled
535,620
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,475
948
38
4
3
193,569
2
W
Ah Puch
7,904
790
67
7
0
177,823
2
L
Bacchus
7,206
721
34
3
0
157,713
0
L
Artemis
6,065
607
8
1
0
129,680
0
W
Da Ji
8,374
837
25
3
5
164,228
3
L
Awilix
6,079
608
13
1
1
152,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role