Player Matchup

Neith
Neith
Alemefraz
Neith
Level 104
God Stats
197W - 206L
1,516 SR
Queue Stats
891W - 916L
1,463 Elo+
Solo
Pele
Pele
BandoleroNext
Pele
Level 106
God Stats
1W - 1L
1,715 SR
Queue Stats
93W - 87L
1,541 Elo+
Solo
Aphrodite
Aphrodite
Ljukino
Aphrodite
Level 127
God Stats
17W - 14L
1,426 SR
Queue Stats
594W - 580L
1,544 Elo+
Party 1
Horus
Horus
Purgatorío
Horus
Level 99
God Stats
3W - 2L
1,473 SR
Queue Stats
201W - 199L
1,531 Elo+
Solo
Artemis
Artemis
bibidzana
Artemis
Level 128
God Stats
35W - 22L
1,634 SR
Queue Stats
681W - 647L
1,561 Elo+
Party 1
Team Averages
Level 113
1,553 SR
1,528 Elo+

VS

Team Averages
Level 88
1,506 SR
1,571 Elo+
Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Faythereal
Khepri
Level 44
God Stats
1W - 3L
1,484 SR
Queue Stats
90W - 79L
1,599 Elo+
Party 2
Mulan
Mulan
Polarity17
Mulan
Level 49
God Stats
8W - 10L
1,505 SR
Queue Stats
241W - 198L
1,574 Elo+
Party 2
Zeus
Zeus
SmiterDan
Zeus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 102L
1,608 Elo+
Party 2
Persephone
Persephone
Sushiroll02
Persephone
Level 65
God Stats
3W - 4L
1,542 SR
Queue Stats
369W - 325L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alemefraz
Neith
20
7 / 3 / 8
13,510
643
10,105
12,140
6,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 3 / 6
12,204
581
11,691
20,953
8,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Ljukino
Aphrodite
18
4 / 0 / 12
11,285
537
4,899
11,669
11,471
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 1 / 2
11,050
526
5,317
11,023
8,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
bibidzana
Artemis
19
13 / 4 / 8
13,114
624
26,684
20,693
8,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
3 / 10 / 1
9,186
437
8,612
16,102
3,573
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
Faythereal
Khepri
12
1 / 8 / 5
8,521
406
3,612
17,808
16,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
16
1 / 2 / 1
9,654
460
9,309
13,400
10,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
18
6 / 7 / 2
11,408
543
14,514
14,437
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Sushiroll02
Persephone
15
0 / 6 / 6
10,140
483
6,377
14,248
4,979
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
33
Kills
11
11
Deaths
33
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
10
1
0.35
W
Neith
Alemefraz
Neith
7
3
8
3.67
W
6
3
6
3
L
Khepri
Faythereal
Khepri
1
8
5
0.44
W
Aphrodite
Ljukino
Aphrodite
4
0
12
10
L
Mulan
1
2
1
0.75
W
3
1
2
4
L
Zeus
6
7
2
1
L
Persephone
Sushiroll02
Persephone
0
6
6
0.5
W
Artemis
bibidzana
Artemis
13
4
8
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,696
Damage
42,424
76,478
Taken
75,995
43,520
Mitigated
39,420
38,571
Healing
17,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,612
3,102
0
2,291
16,102
3,573
0
1,290
14,812
0
52,575
W
Neith
Alemefraz
Neith
10,105
3,753
635
4,961
12,140
6,130
4,098
6,759
5,381
0
107,594
W
11,691
3,729
0
8,742
20,953
8,648
0
8,453
12,460
0
102,179
L
Khepri
Faythereal
Khepri
3,612
759
48
2,164
17,808
16,532
0
2,748
15,060
22,026
0
W
Aphrodite
Ljukino
Aphrodite
4,899
873
4,390
5,867
11,669
11,471
460
3,220
8,449
33,789
0
L
Mulan
9,309
2,074
0
4,861
13,400
10,715
189
1,652
11,271
0
53,230
W
5,317
1,963
691
5,713
11,023
8,620
112
2,912
7,646
9,575
37,618
L
Zeus
14,514
2,673
0
3,980
14,437
3,621
0
145
14,252
77,954
0
L
Persephone
Sushiroll02
Persephone
6,377
890
0
4,086
14,248
4,979
465
547
13,695
62,715
0
W
Artemis
bibidzana
Artemis
26,684
16,271
0
7,572
20,693
8,651
1,344
6,531
13,976
0
118,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,163
Gold Earned
48,909
595
Minions Killed
525
0
Camps Cleared
0
1,947,986
Distance Traveled
1,764,501
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,186
437
109
5
0
318,121
4
W
Neith
13,510
643
171
8
0
375,273
1
W
Pele
12,204
581
133
6
0
454,750
9
L
Khepri
8,521
406
26
1
0
353,181
4
W
Aphrodite
11,285
537
46
2
0
428,376
0
L
Mulan
9,654
460
131
6
0
354,111
8
W
Horus
11,050
526
94
4
0
310,139
5
L
Zeus
11,408
543
132
6
0
365,996
8
L
Persephone
10,140
483
127
6
0
373,092
4
W
Artemis
13,114
624
151
7
0
379,448
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role