Player Matchup

Tiamat
Tiamat
AlmostZero
Tiamat
Level 87
God Stats
0W - 2L
1,308 SR
Queue Stats
33W - 57L
1,322 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Flapjackmaster1
Tsukuyomi
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,459 Elo+
Party 1
Zeus
Zeus
kamijo12
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 76
1,436 SR
1,427 Elo+

VS

Team Averages
Level 43
1,460 SR
1,361 Elo+
Sun Wukong
Sun Wukong
ChinChecka
Sun Wukong
Level 66
God Stats
20W - 26L
1,344 SR
Queue Stats
169W - 210L
1,424 Elo+
Solo
Ymir
Ymir
Snip3zTv
Ymir
Level 17
God Stats
1W - 0L
1,785 SR
Queue Stats
1W - 4L
1,174 Elo+
Solo
Nox
Nox
twister365
Nox
Level 46
God Stats
1W - 2L
1,251 SR
Queue Stats
109W - 134L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlmostZero
Tiamat
13
1 / 7 / 9
9,314
665
7,443
12,960
12,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Flapjackmaster1
Tsukuyomi
14
8 / 8 / 3
10,173
727
17,586
14,375
6,133
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
12
3 / 9 / 7
9,102
650
12,469
10,611
3,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChinChecka
Sun Wukong
17
13 / 4 / 9
12,524
895
17,771
18,005
17,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
13
3 / 5 / 13
10,408
743
4,284
18,519
18,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 3 / 15
11,692
835
11,025
10,064
5,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
12
Kills
24
24
Deaths
12
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AlmostZero
Tiamat
1
7
9
0.79
W
Sun Wukong
ChinChecka
Sun Wukong
13
4
9
4.38
L
Tsukuyomi
Flapjackmaster1
Tsukuyomi
8
8
3
1.19
W
Ymir
3
5
13
1.9
L
Zeus
3
9
7
0.72
W
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,498
Damage
33,080
37,946
Taken
46,588
21,848
Mitigated
42,179
3,075
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AlmostZero
Tiamat
7,443
834
0
1,693
12,960
12,208
495
5,216
7,744
21,511
0
W
Sun Wukong
ChinChecka
Sun Wukong
17,771
7,752
622
3,563
18,005
17,924
1,407
7,626
9,965
0
38,321
L
Tsukuyomi
Flapjackmaster1
Tsukuyomi
17,586
6,337
0
189
14,375
6,133
255
4,754
9,621
0
39,867
W
Ymir
4,284
1,162
0
2,253
18,519
18,519
207
8,587
9,479
17,095
0
L
Zeus
12,469
2,881
368
825
10,611
3,507
231
5,702
4,909
29,869
0
W
11,025
718
0
2,812
10,064
5,736
695
3,006
6,862
40,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,589
Gold Earned
34,624
130
Minions Killed
133
5
Camps Cleared
6
571,195
Distance Traveled
744,521
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,314
665
30
2
1
192,432
1
W
Sun Wukong
12,524
895
30
2
1
261,174
1
L
Tsukuyomi
10,173
727
42
3
3
222,331
1
W
Ymir
10,408
743
38
3
0
222,349
0
L
Zeus
9,102
650
58
4
1
156,432
2
W
Nox
11,692
835
65
5
5
260,998
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role