Player Matchup

Sol
Sol
Silver I
Nimbus600
Sol
Silver I
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,489 MMR
Party 1
Sylvanus
Sylvanus
Silver II
Saria
Sylvanus
Silver II
Level 157
God Stats
1W - 0L
1,465 SR
Queue Stats
4W - 4L
1,435 MMR
Party 1
Neith
Neith
Silver I
THEDONQUIXOTE
Neith
Silver I
Level 137
God Stats
10W - 15L
1,537 SR
Queue Stats
64W - 78L
1,449 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,501 SR
1,458 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,384 SR
1,511 MMR
Cabrakan
Cabrakan
Gold III
 
Cabrakan
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze III
Kunibalto
Ra
Bronze III
Level 145
God Stats
0W - 1L
1,068 SR
Queue Stats
3W - 4L
1,609 MMR
Solo
Achilles
Achilles
Gold V
jaskagamer
Achilles
Gold V
Level 124
God Stats
11W - 7L
1,583 SR
Queue Stats
41W - 42L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 8
7,596
844
14,119
8,399
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
Saria
Sylvanus
12
3 / 2 / 8
7,242
805
4,419
7,520
7,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
6 / 0 / 5
7,981
887
8,750
4,804
1,741
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AresGebPersephoneOdinAthena

VS

Bans
GilgameshHou YiKhepriAh Muzen CabNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
1 / 6 / 1
6,241
693
2,339
11,381
12,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 1
5,957
662
4,952
6,430
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
jaskagamer
Achilles
9
1 / 3 / 0
5,864
652
4,598
11,974
10,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
13
Kills
2
2
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
6
1
0.25
L
0
4
1
0.13
W
4
0
8
8
W
Sylvanus
Saria
Sylvanus
3
2
8
3.5
W
6
0
5
8.5
L
Achilles
jaskagamer
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,288
Damage
11,889
20,723
Taken
29,785
12,509
Mitigated
25,511
11,597
Healing
4,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,339
414
0
314
11,381
12,969
0
6,574
4,807
4,345
0
L
4,952
167
780
1,084
6,430
2,446
0
4,040
2,390
26,349
0
W
14,119
5,746
0
3,589
8,399
3,648
1,291
2,111
6,061
41,180
5,279
W
Sylvanus
Saria
Sylvanus
4,419
1,253
3,295
3,012
7,520
7,120
524
2,940
4,202
15,506
0
W
8,750
3,456
531
1,170
4,804
1,741
1,032
1,738
2,784
0
23,203
L
Achilles
jaskagamer
Achilles
4,598
440
0
2,470
11,974
10,096
0
6,513
5,461
0
10,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,819
Gold Earned
18,062
132
Minions Killed
89
6
Camps Cleared
2
485,295
Distance Traveled
526,341
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,241
693
6
1
1
162,405
0
L
Ra
5,957
662
66
7
1
172,472
1
W
Sol
7,596
844
62
7
5
176,467
1
W
Sylvanus
7,242
805
26
3
1
151,625
0
W
Neith
7,981
887
44
5
0
157,203
4
L
Achilles
5,864
652
17
2
0
191,464
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role