Player Matchup

Anhur
Anhur
Gros-Battonet
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,367 Elo+
Solo
Tyr
Tyr
NeatSaded
Tyr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,476 Elo+
Solo
Nu Wa
Nu Wa
WINXBLOOM3548
Nu Wa
Level 8
God Stats
0W - 2L
1,699 SR
Queue Stats
2W - 6L
1,445 Elo+
Solo
Loki
Loki
kritisch_Bindung
Loki
Level 20
God Stats
8W - 11L
1,512 SR
Queue Stats
13W - 21L
1,382 Elo+
Solo
Bellona
Bellona
pink_noizz
Bellona
Level 12
God Stats
2W - 3L
1,658 SR
Queue Stats
5W - 7L
1,332 Elo+
Solo
Team Averages
Level 13
1,574 SR
1,400 Elo+

VS

Team Averages
Level 12
1,541 SR
1,422 Elo+
Ah Puch
Ah Puch
Armagedon-du25
Ah Puch
Level 17
God Stats
5W - 1L
1,577 SR
Queue Stats
26W - 32L
1,423 Elo+
Solo
Cupid
Cupid
Maranatics
Cupid
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 51L
1,609 Elo+
Solo
Anhur
Anhur
cristian_loluba_
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
j0eC4rV377
Tiamat
Level 8
God Stats
4W - 0L
1,723 SR
Queue Stats
12W - 13L
1,394 Elo+
Solo
Awilix
Awilix
lllDoomStufflll
Awilix
Level 8
God Stats
1W - 1L
1,407 SR
Queue Stats
1W - 2L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 12 / 2
10,540
458
8,394
19,180
3,755
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 6 / 7
11,945
519
13,251
24,712
25,397
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 7 / 5
9,697
422
13,856
12,923
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 4 / 2
11,852
515
4,968
18,304
6,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
pink_noizz
Bellona
14
3 / 9 / 9
10,033
436
8,459
26,756
31,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 8
9,984
434
6,633
15,334
4,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
20
20 / 4 / 8
14,927
649
35,049
25,885
10,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

4
0 / 2 / 1
6,912
301
867
3,344
697
Mace

Mace

+10
Physical Power

Tiamat
j0eC4rV377
Tiamat
18
8 / 6 / 8
12,175
529
18,577
15,256
9,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 9 / 14
11,599
504
11,076
17,262
5,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
76
26
Kills
37
38
Deaths
30
25
Assists
39
Player
Kills
Deaths
Assists
KDA
W
2
9
8
0.67
L
8
12
2
0.75
W
Cupid
20
4
8
6
L
7
6
7
1.75
L
3
7
5
0.79
W
0
2
1
0.25
W
Tiamat
j0eC4rV377
Tiamat
8
6
8
2
L
5
4
2
1.5
W
7
9
14
1.56
L
Bellona
pink_noizz
Bellona
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,928
Damage
72,202
101,875
Taken
77,081
70,938
Mitigated
30,042
20,320
Healing
25,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,633
1,029
0
1,444
15,334
4,064
660
1,610
13,442
38,524
0
L
8,394
4,600
0
3,094
19,180
3,755
1,468
2,823
16,125
0
40,330
W
Cupid
35,049
24,431
91
16,121
25,885
10,421
3,165
2,428
23,149
0
129,999
L
13,251
1,168
0
5,696
24,712
25,397
538
5,575
18,767
6,201
67,802
L
13,856
1,746
192
445
12,923
3,421
1,175
5,684
6,847
47,573
0
W
867
694
0
57
3,344
697
28
1,862
1,144
0
1,926
W
Tiamat
j0eC4rV377
Tiamat
18,577
1,257
490
5,035
15,256
9,433
617
3,757
11,033
74,151
0
L
4,968
1,419
0
6,391
18,304
6,618
0
4,371
13,724
0
84,115
W
11,076
4,080
0
1,886
17,262
5,427
1,238
3,328
13,598
0
41,374
L
Bellona
pink_noizz
Bellona
8,459
2,124
1,985
2,517
26,756
31,747
46
6,660
19,412
0
19,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,067
Gold Earned
55,597
456
Minions Killed
397
0
Camps Cleared
0
1,868,438
Distance Traveled
1,618,990
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,984
434
52
2
0
344,879
8
L
Anhur
10,540
458
74
3
0
338,329
1
W
Cupid
14,927
649
178
8
0
360,271
0
L
Tyr
11,945
519
134
6
0
404,918
0
L
Nu Wa
9,697
422
75
3
0
301,456
2
W
Anhur
6,912
301
1
0
0
64,168
1
W
Tiamat
12,175
529
117
5
0
430,226
0
L
Loki
11,852
515
139
6
0
405,193
0
W
Awilix
11,599
504
49
2
0
419,446
0
L
Bellona
10,033
436
34
1
0
418,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role