Player Matchup

Mulan
Mulan
GME_JOKEZ
Mulan
Level 72
God Stats
0W - 1L
1,574 SR
Queue Stats
75W - 94L
1,471 Elo+
Party 2
Artemis
Artemis
Jaschi
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,703 Elo+
Party 2
Loki
Loki
Rottenhamster
Loki
Level 27
God Stats
7W - 9L
1,519 SR
Queue Stats
103W - 133L
1,464 Elo+
Solo
Ymir
Ymir
VittoCalis
Ymir
Level 30
God Stats
3W - 9L
1,376 SR
Queue Stats
104W - 104L
1,429 Elo+
Solo
Zeus
Zeus
raikhaan
Zeus
Level 8
God Stats
0W - 1L
1,745 SR
Queue Stats
1W - 1L
1,621 Elo+
Solo
Team Averages
Level 28
1,543 SR
1,537 Elo+

VS

Team Averages
Level 26
1,495 SR
1,447 Elo+
Cu Chulainn
Cu Chulainn
AddictX
Cu Chulainn
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 78L
1,411 Elo+
Solo
Fenrir
Fenrir
Hadezcore89
Fenrir
Level 24
God Stats
15W - 15L
1,427 SR
Queue Stats
70W - 94L
1,394 Elo+
Solo
Ra
Ra
TarikDemiR
Ra
Level 18
God Stats
6W - 7L
1,724 SR
Queue Stats
106W - 108L
1,593 Elo+
Solo
Anhur
Anhur
profBoysen
Anhur
Level 35
God Stats
2W - 4L
1,306 SR
Queue Stats
238W - 227L
1,420 Elo+
Party 1
Ares
Ares
xXswagGod69Xx
Ares
Level 26
God Stats
2W - 3L
1,518 SR
Queue Stats
51W - 64L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GME_JOKEZ
Mulan
12
3 / 6 / 1
7,565
582
8,299
11,190
8,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Jaschi
Artemis
10
1 / 5 / 1
5,843
449
4,902
8,279
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 1
6,474
498
4,934
9,328
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
2 / 3 / 1
7,089
545
3,022
15,203
5,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
10
1 / 7 / 1
6,355
489
5,361
6,959
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AddictX
Cu Chulainn
12
4 / 1 / 5
7,607
585
5,563
9,835
7,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
13
6 / 4 / 2
7,592
584
5,798
9,841
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
10 / 1 / 4
9,047
696
10,385
9,762
4,265
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
12
3 / 1 / 5
7,301
562
10,857
6,138
1,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
3 / 1 / 9
6,975
537
5,183
8,582
6,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
8
Kills
26
26
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AddictX
Cu Chulainn
4
1
5
6.5
L
Mulan
GME_JOKEZ
Mulan
3
6
1
0.58
W
Fenrir
6
4
2
1.75
L
Artemis
Jaschi
Artemis
1
5
1
0.3
L
1
5
1
0.3
W
10
1
4
12
L
2
3
1
0.83
W
Anhur
3
1
5
5.5
L
Zeus
1
7
1
0.21
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,518
Damage
37,786
50,959
Taken
44,158
20,739
Mitigated
23,204
14,103
Healing
15,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AddictX
Cu Chulainn
5,563
1,171
0
3,412
9,835
7,046
157
219
9,105
7,356
27,794
L
Mulan
GME_JOKEZ
Mulan
8,299
1,841
0
2,893
11,190
8,022
0
1,812
9,378
0
37,756
W
Fenrir
5,798
1,345
0
2,874
9,841
3,635
649
920
8,712
0
36,663
L
Artemis
Jaschi
Artemis
4,902
2,939
0
2,282
8,279
1,866
1,088
2,312
5,967
0
35,126
L
4,934
1,592
0
3,224
9,328
2,995
0
3,821
5,507
0
35,904
W
10,385
2,103
253
5,229
9,762
4,265
228
3,927
5,433
64,148
0
L
3,022
728
0
5,454
15,203
5,645
174
5,221
9,982
19,307
0
W
Anhur
10,857
5,956
0
1,514
6,138
1,864
0
547
5,548
0
48,850
L
Zeus
5,361
1,184
0
250
6,959
2,211
224
3,766
3,193
29,302
0
W
5,183
157
0
2,233
8,582
6,394
0
2,284
6,286
8,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,326
Gold Earned
38,522
308
Minions Killed
380
0
Camps Cleared
0
1,102,814
Distance Traveled
1,270,959
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,607
585
80
6
0
232,797
1
L
Mulan
7,565
582
88
7
0
206,701
5
W
Fenrir
7,592
584
73
6
0
254,900
2
L
Artemis
5,843
449
61
5
0
200,172
0
L
Loki
6,474
498
71
5
0
240,370
2
W
Ra
9,047
696
128
10
0
272,475
4
L
Ymir
7,089
545
29
2
0
232,768
4
W
Anhur
7,301
562
92
7
0
226,255
2
L
Zeus
6,355
489
59
5
0
222,803
2
W
Ares
6,975
537
7
1
0
284,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role