Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Azucarado
Ah Muzen Cab
Level 123
God Stats
48W - 41L
1,612 SR
Queue Stats
53W - 54L
1,531 Elo+
Solo
Fafnir
Fafnir
baron187
Fafnir
Level 43
God Stats
1W - 0L
1,471 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
bliss_sealant7
Cliodhna
Level 25
God Stats
1W - 0L
1,333 SR
Queue Stats
5W - 14L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
mike2345
Baron Samedi
Level 60
God Stats
2W - 0L
1,538 SR
Queue Stats
12W - 12L
1,430 Elo+
Solo
King Arthur
King Arthur
swaggcontroll
King Arthur
Level 155
God Stats
54W - 49L
1,557 SR
Queue Stats
218W - 215L
1,477 Elo+
Solo
Team Averages
Level 81
1,502 SR
1,488 Elo+

VS

Team Averages
Level 71
1,530 SR
1,441 Elo+
Discordia
Discordia
 
Discordia
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AequitasDixon
Kukulkan
Level 24
God Stats
6W - 6L
1,717 SR
Queue Stats
21W - 44L
1,289 Elo+
Solo
King Arthur
King Arthur
DeepestToot
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
r3v4nch4dos
Jing Wei
Level 158
God Stats
27W - 41L
1,433 SR
Queue Stats
719W - 768L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Azucarado
Ah Muzen Cab
20
7 / 1 / 6
11,921
795
18,308
13,069
5,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
baron187
Fafnir
17
1 / 0 / 10
11,233
749
3,065
9,978
10,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cliodhna
15
0 / 2 / 3
8,687
579
3,375
15,775
6,249
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
mike2345
Baron Samedi
16
1 / 0 / 4
9,367
624
5,631
7,442
3,210
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
swaggcontroll
King Arthur
17
5 / 1 / 7
10,772
718
10,684
15,138
15,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
3 / 0 / 1
10,857
724
12,074
4,647
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
 
Yemoja
16
1 / 1 / 2
9,556
637
11,592
11,620
13,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
AequitasDixon
Kukulkan
14
0 / 3 / 1
8,111
541
11,981
9,857
4,025
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
DeepestToot
King Arthur
14
0 / 8 / 3
8,096
540
6,236
16,489
10,503
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
r3v4nch4dos
Jing Wei
14
0 / 2 / 2
7,934
529
4,656
5,125
1,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
14
Kills
4
4
Deaths
14
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
0
1
3.5
L
Yemoja
 
Yemoja
1
1
2
2
L
Kukulkan
AequitasDixon
Kukulkan
0
3
1
0.17
W
Ah Muzen Cab
Azucarado
Ah Muzen Cab
7
1
6
10
L
King Arthur
DeepestToot
King Arthur
0
8
3
0.19
W
Fafnir
baron187
Fafnir
1
0
10
6
W
Cliodhna
0
2
3
0.75
W
Baron Samedi
mike2345
Baron Samedi
1
0
4
3
L
Jing Wei
r3v4nch4dos
Jing Wei
0
2
2
0.5
W
King Arthur
swaggcontroll
King Arthur
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,063
Damage
46,539
61,402
Taken
47,738
40,427
Mitigated
31,584
25,407
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,074
216
0
371
4,647
1,613
1
442
4,205
57,234
0
L
Yemoja
 
Yemoja
11,592
1,000
1,243
1,791
11,620
13,648
15
3,192
8,428
29,212
0
L
Kukulkan
AequitasDixon
Kukulkan
11,981
828
0
14
9,857
4,025
0
417
9,440
30,349
0
W
Ah Muzen Cab
Azucarado
Ah Muzen Cab
18,308
6,229
0
6,836
13,069
5,508
2,788
7,760
5,033
0
72,613
L
King Arthur
DeepestToot
King Arthur
6,236
965
402
2,069
16,489
10,503
0
3,411
13,078
0
15,996
W
Fafnir
baron187
Fafnir
3,065
141
696
5,914
9,978
10,291
274
4,361
5,401
19,053
0
W
Cliodhna
3,375
122
0
4,019
15,775
6,249
181
10,092
5,515
109
24,236
W
Baron Samedi
mike2345
Baron Samedi
5,631
430
933
2,044
7,442
3,210
418
5,756
1,358
34,589
0
L
Jing Wei
r3v4nch4dos
Jing Wei
4,656
2,764
0
394
5,125
1,795
0
1,790
3,335
0
19,993
W
King Arthur
swaggcontroll
King Arthur
10,684
526
0
4,965
15,138
15,169
129
6,853
8,012
0
32,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,980
Gold Earned
44,554
353
Minions Killed
342
12
Camps Cleared
3
1,414,619
Distance Traveled
1,338,530
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,857
724
140
9
1
280,902
11
L
Yemoja
9,556
637
46
3
1
273,186
0
L
Kukulkan
8,111
541
64
4
0
253,774
1
W
Ah Muzen Cab
11,921
795
145
10
9
311,157
2
L
King Arthur
8,096
540
20
1
0
235,384
2
W
Fafnir
11,233
749
31
2
1
298,359
4
W
Cliodhna
8,687
579
54
4
0
268,073
5
W
Baron Samedi
9,367
624
65
4
1
266,241
3
L
Jing Wei
7,934
529
72
5
1
295,284
3
W
King Arthur
10,772
718
58
4
1
270,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role