Player Matchup

Izanami
Izanami
CartmansJew
Izanami
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,593 Elo+
Solo
Scylla
Scylla
Rancho-Peris
Scylla
Level 114
God Stats
10W - 16L
1,427 SR
Queue Stats
275W - 329L
1,402 Elo+
Solo
Cerberus
Cerberus
ThaWorld1994
Cerberus
Level 70
God Stats
15W - 17L
1,383 SR
Queue Stats
184W - 249L
1,284 Elo+
Solo
Team Averages
Level 66
1,437 SR
1,427 Elo+

VS

Team Averages
Level 91
1,517 SR
1,382 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Handzdown1
Morgan Le Fay
Level 59
God Stats
16W - 17L
1,512 SR
Queue Stats
152W - 269L
1,266 Elo+
Solo
Artio
Artio
SoIcyTaliban
Artio
Level 85
God Stats
5W - 8L
1,538 SR
Queue Stats
281W - 355L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CartmansJew
Izanami
9
0 / 7 / 2
5,840
584
2,068
9,704
3,565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
10
2 / 2 / 1
6,255
626
5,791
4,957
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
ThaWorld1994
Cerberus
9
1 / 5 / 1
6,363
636
3,279
9,844
6,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
11 / 0 / 2
8,740
874
10,038
7,328
3,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Handzdown1
Morgan Le Fay
11
2 / 1 / 12
7,374
737
7,939
4,450
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 2 / 10
7,280
728
3,564
10,779
10,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
14
14
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
11
0
2
12
L
Izanami
CartmansJew
Izanami
0
7
2
0.14
W
Morgan Le Fay
Handzdown1
Morgan Le Fay
2
1
12
8
L
Scylla
2
2
1
1.25
W
1
2
10
3
L
Cerberus
ThaWorld1994
Cerberus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,138
Damage
21,541
24,505
Taken
22,557
11,984
Mitigated
14,551
3,476
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,038
4,008
126
1,039
7,328
3,107
1,308
3,411
3,917
0
29,233
L
Izanami
CartmansJew
Izanami
2,068
1,290
61
656
9,704
3,565
0
5,235
4,101
0
12,946
W
Morgan Le Fay
Handzdown1
Morgan Le Fay
7,939
1,548
417
651
4,450
1,339
88
3,112
1,338
20,478
0
L
Scylla
5,791
139
0
585
4,957
1,475
0
1,965
2,914
22,512
0
W
3,564
402
1,035
4,909
10,779
10,105
353
2,923
7,856
12,183
0
L
Cerberus
ThaWorld1994
Cerberus
3,279
94
88
2,086
9,844
6,944
0
3,761
5,849
6,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,458
Gold Earned
23,394
80
Minions Killed
114
2
Camps Cleared
5
479,202
Distance Traveled
573,961
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,740
874
49
5
5
178,728
3
L
Izanami
5,840
584
31
3
0
158,200
0
W
Morgan Le Fay
7,374
737
42
4
0
194,759
2
L
Scylla
6,255
626
41
4
2
154,623
2
W
Artio
7,280
728
23
2
0
200,474
4
L
Cerberus
6,363
636
8
1
0
166,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role