Player Matchup

Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
D0CT0R_STR8N9E
Baron Samedi
Level 67
God Stats
3W - 1L
1,616 SR
Queue Stats
289W - 255L
1,491 Elo+
Solo
Cerberus
Cerberus
Krionix47
Cerberus
Level 63
God Stats
18W - 9L
1,634 SR
Queue Stats
291W - 311L
1,436 Elo+
Party 1
Hou Yi
Hou Yi
Super_Mario021
Hou Yi
Level 157
God Stats
17W - 14L
1,594 SR
Queue Stats
529W - 497L
1,488 Elo+
Solo
Susano
Susano
TGL_Branso_0714Y
Susano
Level 84
God Stats
36W - 31L
1,585 SR
Queue Stats
444W - 448L
1,503 Elo+
Party 1
Team Averages
Level 100
1,586 SR
1,484 Elo+

VS

Team Averages
Level 86
1,473 SR
1,453 Elo+
Eset
Eset
FlowerBoi5827
Eset
Level 87
God Stats
15W - 17L
1,521 SR
Queue Stats
548W - 503L
1,544 Elo+
Solo
Bastet
Bastet
GirlGuanWild
Bastet
Level 160
God Stats
41W - 20L
1,761 SR
Queue Stats
308W - 281L
1,551 Elo+
Solo
Zeus
Zeus
Gis_Raho
Zeus
Level 92
God Stats
4W - 4L
1,506 SR
Queue Stats
357W - 402L
1,441 Elo+
Party 2
King Arthur
King Arthur
Gis_Sog
King Arthur
Level 28
God Stats
1W - 6L
1,211 SR
Queue Stats
45W - 78L
1,320 Elo+
Party 2
Cthulhu
Cthulhu
Gis_manu
Cthulhu
Level 64
God Stats
1W - 3L
1,365 SR
Queue Stats
135W - 208L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
6 / 0 / 5
8,241
589
7,876
6,568
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
D0CT0R_STR8N9E
Baron Samedi
13
3 / 0 / 4
8,167
583
6,185
4,751
3,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Krionix47
Cerberus
11
2 / 2 / 11
7,505
536
4,169
11,233
7,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
7 / 0 / 3
8,570
612
8,285
7,066
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

14
8 / 3 / 9
8,698
621
7,612
9,210
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,276
448
3,827
9,460
2,848
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
12
2 / 6 / 1
7,345
525
5,649
11,824
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zeus
11
2 / 6 / 1
6,718
480
4,800
8,692
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Gis_Sog
King Arthur
11
0 / 2 / 1
6,232
445
1,349
8,536
3,876
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Gis_manu
Cthulhu
10
1 / 5 / 2
5,878
420
5,052
11,843
5,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
26
Kills
5
5
Deaths
26
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
5
8.5
W
Baron Samedi
D0CT0R_STR8N9E
Baron Samedi
3
0
4
5
L
0
7
1
0.07
L
Bastet
2
6
1
0.42
L
Zeus
2
6
1
0.42
L
King Arthur
Gis_Sog
King Arthur
0
2
1
0.25
L
Cthulhu
Gis_manu
Cthulhu
1
5
2
0.4
W
Cerberus
Krionix47
Cerberus
2
2
11
3.75
W
7
0
3
8.5
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,127
Damage
20,677
38,828
Taken
50,355
18,039
Mitigated
17,078
15,683
Healing
9,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,876
846
0
2,009
6,568
2,164
0
2,869
3,593
52,067
0
W
Baron Samedi
D0CT0R_STR8N9E
Baron Samedi
6,185
455
265
2,158
4,751
3,358
0
323
4,428
40,816
0
L
3,827
288
0
1,717
9,460
2,848
0
5,917
3,290
34,908
0
L
Bastet
5,649
1,566
0
3,969
11,824
3,382
0
3,607
8,034
0
44,179
L
Zeus
4,800
1,274
0
1,451
8,692
1,900
210
1,061
7,631
46,058
0
L
King Arthur
Gis_Sog
King Arthur
1,349
15
0
1,626
8,536
3,876
0
2,274
5,919
0
29,968
L
Cthulhu
Gis_manu
Cthulhu
5,052
439
39
767
11,843
5,072
0
4,455
7,251
20,114
0
W
Cerberus
Krionix47
Cerberus
4,169
412
0
4,692
11,233
7,403
0
4,889
5,930
19,764
0
W
8,285
3,915
0
3,462
7,066
2,073
339
2,649
4,380
0
56,167
W
7,612
1,993
0
3,097
9,210
3,041
79
2,284
6,818
0
38,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,181
Gold Earned
32,449
411
Minions Killed
355
0
Camps Cleared
0
1,357,181
Distance Traveled
1,256,827
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,241
589
113
8
0
272,981
1
W
Baron Samedi
8,167
583
96
7
0
241,755
1
L
Eset
6,276
448
70
5
0
238,989
3
L
Bastet
7,345
525
87
6
0
284,000
3
L
Zeus
6,718
480
97
7
0
222,122
1
L
King Arthur
6,232
445
65
5
0
259,591
1
L
Cthulhu
5,878
420
36
3
0
252,125
0
W
Cerberus
7,505
536
39
3
0
272,543
1
W
Hou Yi
8,570
612
94
7
0
254,479
3
W
Susano
8,698
621
69
5
0
315,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role