Player Matchup

Medusa
Medusa
FBIpro
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,240 Elo+
Solo
Danzaburou
Danzaburou
IIzSnupiSleepzII
Danzaburou
Level 22
God Stats
6W - 10L
1,474 SR
Queue Stats
53W - 69L
1,310 Elo+
Solo
Nemesis
Nemesis
ReyalsTsorf
Nemesis
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,287 Elo+
Solo
Ares
Ares
ciekaw-sasiad
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,355 Elo+
Party 1
Bellona
Bellona
ziawa2005Pl
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,355 Elo+
Party 1
Team Averages
Level 12
1,495 SR
1,309 Elo+

VS

Team Averages
Level 22
1,414 SR
1,411 Elo+
Odin
Odin
Abominus174
Odin
Level 23
God Stats
3W - 3L
1,387 SR
Queue Stats
18W - 19L
1,253 Elo+
Solo
Neith
Neith
DreKas-
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,310 Elo+
Solo
Ravana
Ravana
Meryy__
Ravana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 41L
1,629 Elo+
Solo
Fafnir
Fafnir
soul1001
Fafnir
Level 28
God Stats
1W - 0L
1,182 SR
Queue Stats
7W - 5L
1,593 Elo+
Solo
Cthulhu
Cthulhu
supremo294
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FBIpro
Medusa
11
4 / 7 / 0
6,677
514
4,172
9,274
2,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
IIzSnupiSleepzII
Danzaburou
11
0 / 3 / 0
6,235
480
3,689
7,929
2,492
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
ReyalsTsorf
Nemesis
8
0 / 3 / 0
5,559
428
478
7,817
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 6 / 0
4,864
374
1,584
9,293
4,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
ziawa2005Pl
Bellona
5
0 / 6 / 0
4,464
343
1,736
7,919
4,997
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
7,832
602
5,083
7,097
6,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
DreKas-
Neith
11
3 / 0 / 3
6,815
524
4,821
3,819
1,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Meryy__
Ravana
14
10 / 0 / 3
8,663
666
7,658
4,075
1,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fafnir
soul1001
Fafnir
11
2 / 0 / 2
7,567
582
2,006
6,954
6,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
supremo294
Cthulhu
12
6 / 0 / 9
8,037
618
9,629
7,038
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
4
Kills
25
25
Deaths
4
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
4
2
1.25
W
Neith
DreKas-
Neith
3
0
3
4.5
L
Medusa
FBIpro
Medusa
4
7
0
0.57
L
Danzaburou
IIzSnupiSleepzII
Danzaburou
0
3
0
0
W
Ravana
Meryy__
Ravana
10
0
3
11.5
L
Nemesis
ReyalsTsorf
Nemesis
0
3
0
0
L
0
6
0
0
W
Fafnir
soul1001
Fafnir
2
0
2
3
W
Cthulhu
supremo294
Cthulhu
6
0
9
10.5
L
Bellona
ziawa2005Pl
Bellona
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,659
Damage
29,197
42,232
Taken
28,983
16,532
Mitigated
21,272
6,813
Healing
6,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,083
2,126
0
444
7,097
6,623
587
0
7,097
11,075
24,086
W
Neith
DreKas-
Neith
4,821
1,215
0
2,131
3,819
1,625
3,016
34
3,785
0
32,558
L
Medusa
FBIpro
Medusa
4,172
2,773
0
629
9,274
2,725
794
2,312
6,962
0
28,051
L
Danzaburou
IIzSnupiSleepzII
Danzaburou
3,689
1,556
0
2,642
7,929
2,492
712
1,858
6,071
0
33,304
W
Ravana
Meryy__
Ravana
7,658
2,235
0
1,755
4,075
1,474
0
104
3,971
0
51,710
L
Nemesis
ReyalsTsorf
Nemesis
478
56
0
2,998
7,817
2,038
0
1,675
6,142
0
25,863
L
1,584
476
0
229
9,293
4,280
0
3,618
5,675
8,426
0
W
Fafnir
soul1001
Fafnir
2,006
463
0
1,549
6,954
6,496
1,390
177
6,777
17,009
0
W
Cthulhu
supremo294
Cthulhu
9,629
1,849
112
759
7,038
5,054
0
1,269
5,769
36,869
0
L
Bellona
ziawa2005Pl
Bellona
1,736
509
0
315
7,919
4,997
0
3,492
4,427
0
7,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,799
Gold Earned
38,914
214
Minions Killed
301
0
Camps Cleared
0
1,079,540
Distance Traveled
1,257,686
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,832
602
66
5
0
226,390
1
W
Neith
6,815
524
59
5
0
229,980
2
L
Medusa
6,677
514
48
4
0
212,706
1
L
Danzaburou
6,235
480
76
6
0
230,575
2
W
Ravana
8,663
666
90
7
0
311,542
2
L
Nemesis
5,559
428
66
5
0
272,293
5
L
Ares
4,864
374
10
1
0
164,175
0
W
Fafnir
7,567
582
33
3
0
219,161
5
W
Cthulhu
8,037
618
53
4
0
270,613
1
L
Bellona
4,464
343
14
1
0
199,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role