Player Matchup

Fenrir
Fenrir
Banbino_new
Fenrir
Level 21
God Stats
12W - 6L
1,531 SR
Queue Stats
22W - 19L
1,444 Elo+
Party 1
Cerberus
Cerberus
Bence11i
Cerberus
Level 20
God Stats
1W - 1L
1,808 SR
Queue Stats
4W - 4L
1,484 Elo+
Party 1
Merlin
Merlin
USMCy
Merlin
Level 8
God Stats
8W - 14L
1,319 SR
Queue Stats
9W - 16L
1,266 Elo+
Solo
King Arthur
King Arthur
c-MO-Leak
King Arthur
Level 19
God Stats
4W - 0L
1,829 SR
Queue Stats
43W - 53L
1,381 Elo+
Solo
Zhong Kui
Zhong Kui
revonoc
Zhong Kui
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 21L
1,302 Elo+
Solo
Team Averages
Level 17
1,598 SR
1,375 Elo+

VS

Team Averages
Level 12
1,464 SR
1,371 Elo+
Vulcan
Vulcan
NightShift696
Vulcan
Level 27
God Stats
34W - 43L
1,386 SR
Queue Stats
129W - 133L
1,289 Elo+
Solo
Thor
Thor
TopazDuchess9
Thor
Level 6
God Stats
8W - 14L
1,408 SR
Queue Stats
36W - 32L
1,568 Elo+
Solo
Mulan
Mulan
abruptballsaccc
Mulan
Level 14
God Stats
5W - 1L
1,876 SR
Queue Stats
27W - 30L
1,438 Elo+
Solo
Kukulkan
Kukulkan
fortnitey-007
Kukulkan
Level 6
God Stats
0W - 2L
1,279 SR
Queue Stats
4W - 14L
1,227 Elo+
Solo
Guan Yu
Guan Yu
vincekillick
Guan Yu
Level 6
God Stats
3W - 3L
1,372 SR
Queue Stats
6W - 8L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
11 / 1 / 15
11,016
1,224
13,156
6,813
2,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Bence11i
Cerberus
17
10 / 2 / 22
10,664
1,185
15,154
8,124
7,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
USMCy
Merlin
17
9 / 0 / 17
10,368
1,152
19,564
2,320
935
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
c-MO-Leak
King Arthur
17
8 / 2 / 19
10,094
1,122
11,825
8,620
9,296
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
revonoc
Zhong Kui
17
5 / 1 / 16
9,669
1,074
14,341
5,359
3,514
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

381

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
9,118
1,013
6,603
12,927
4,419
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 7 / 3
9,152
1,017
9,586
16,386
5,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 18 / 2
7,844
872
1,506
23,748
8,533
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
fortnitey-007
Kukulkan
13
0 / 9 / 1
7,424
825
1,337
10,685
3,640
Guan Yu
vincekillick
Guan Yu
14
3 / 3 / 2
9,454
1,050
5,980
19,406
13,689
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
16
43
Kills
6
6
Deaths
43
89
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
11
1
15
18.5
W
Cerberus
Bence11i
Cerberus
10
2
22
10.5
L
2
6
2
0.5
L
1
7
3
0.36
W
Merlin
USMCy
Merlin
9
0
17
17.5
L
0
18
2
0.06
W
King Arthur
c-MO-Leak
King Arthur
8
2
19
8.75
L
Kukulkan
fortnitey-007
Kukulkan
0
9
1
0.06
W
Zhong Kui
revonoc
Zhong Kui
5
1
16
13
L
Guan Yu
vincekillick
Guan Yu
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,040
Damage
25,012
31,236
Taken
83,152
23,875
Mitigated
36,053
6,012
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,156
3,008
0
963
6,813
2,632
0
1,189
4,831
0
19,399
W
Cerberus
Bence11i
Cerberus
15,154
2,729
0
3,612
8,124
7,498
0
2,718
5,267
29,558
0
L
6,603
1,724
0
62
12,927
4,419
0
6,691
6,236
11,150
0
L
9,586
1,315
0
0
16,386
5,772
0
9,945
6,441
0
22,847
W
Merlin
USMCy
Merlin
19,564
2,339
0
250
2,320
935
0
370
1,885
40,871
0
L
1,506
173
0
0
23,748
8,533
0
13,954
9,794
0
2,549
W
King Arthur
c-MO-Leak
King Arthur
11,825
2,242
0
0
8,620
9,296
0
1,358
6,904
3,771
14,959
L
Kukulkan
fortnitey-007
Kukulkan
1,337
618
0
0
10,685
3,640
0
7,383
3,302
4,798
0
W
Zhong Kui
revonoc
Zhong Kui
14,341
2,703
0
1,187
5,359
3,514
0
2,305
3,054
28,135
0
L
Guan Yu
vincekillick
Guan Yu
5,980
1,232
681
3,146
19,406
13,689
0
13,057
6,349
0
22,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,811
Gold Earned
42,992
154
Minions Killed
75
5
Camps Cleared
4
840,346
Distance Traveled
742,920
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,016
1,224
13
1
2
189,845
0
W
Cerberus
10,664
1,185
40
4
3
168,091
0
L
Vulcan
9,118
1,013
16
2
2
172,590
1
L
Thor
9,152
1,017
23
3
1
169,077
0
W
Merlin
10,368
1,152
57
6
0
164,753
0
L
Mulan
7,844
872
1
0
0
105,956
0
W
King Arthur
10,094
1,122
16
2
0
174,982
0
L
Kukulkan
7,424
825
1
0
0
125,643
0
W
Zhong Kui
9,669
1,074
28
3
0
142,675
1
L
Guan Yu
9,454
1,050
34
4
1
169,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role