Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Deaamitus
Gilgamesh
Level 57
God Stats
6W - 8L
1,460 SR
Queue Stats
80W - 92L
1,385 Elo+
Solo
Team Averages
Level 91
1,487 SR
1,462 Elo+

VS

Team Averages
Level 89
1,525 SR
1,514 Elo+
Bastet
Bastet
IIIBRBIII
Bastet
Level 45
God Stats
12W - 9L
1,550 SR
Queue Stats
227W - 243L
1,479 Elo+
Solo
King Arthur
King Arthur
RUSAHTV2
King Arthur
Level 80
God Stats
6W - 6L
1,416 SR
Queue Stats
116W - 120L
1,482 Elo+
Solo
Agni
Agni
TheFoxySeda02
Agni
Level 142
God Stats
3W - 5L
1,609 SR
Queue Stats
244W - 174L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
2 / 2 / 0
4,467
893
3,136
4,640
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
 
Nemesis
7
0 / 2 / 2
4,362
872
1,862
5,762
2,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Deaamitus
Gilgamesh
3
0 / 2 / 0
3,580
716
999
1,699
665
Mace

Mace

+10
Physical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
IIIBRBIII
Bastet
9
4 / 1 / 1
5,126
1,025
4,770
3,512
1,011
Mace

Mace

+10
Physical Power

King Arthur
RUSAHTV2
King Arthur
8
1 / 1 / 5
4,652
930
2,295
4,040
1,999
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
1 / 0 / 5
4,616
923
3,854
2,448
687
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
6
6
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
2
0
1
L
Nemesis
 
Nemesis
0
2
2
0.5
L
Gilgamesh
Deaamitus
Gilgamesh
0
2
0
0
W
Bastet
IIIBRBIII
Bastet
4
1
1
4.5
W
King Arthur
RUSAHTV2
King Arthur
1
1
5
3.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,997
Damage
10,919
12,101
Taken
10,000
4,021
Mitigated
3,697
1,899
Healing
2,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,136
729
0
321
4,640
1,053
0
1,547
3,093
9,455
0
L
Nemesis
 
Nemesis
1,862
304
0
1,442
5,762
2,303
0
1,828
3,934
0
6,539
L
Gilgamesh
Deaamitus
Gilgamesh
999
48
0
136
1,699
665
0
479
1,220
49
1,718
W
Bastet
IIIBRBIII
Bastet
4,770
794
0
1,139
3,512
1,011
7
1,410
2,015
0
19,210
W
King Arthur
RUSAHTV2
King Arthur
2,295
569
0
912
4,040
1,999
92
1,244
2,796
0
6,870
W
3,854
955
0
500
2,448
687
116
826
1,622
11,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,409
Gold Earned
14,394
30
Minions Killed
65
0
Camps Cleared
5
240,345
Distance Traveled
339,861
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,467
893
15
3
0
102,221
2
L
Nemesis
4,362
872
12
2
0
106,814
1
L
Gilgamesh
3,580
716
3
1
0
31,310
0
W
Bastet
5,126
1,025
30
6
4
122,762
1
W
King Arthur
4,652
930
6
1
1
106,982
3
W
Agni
4,616
923
29
6
0
110,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role