Player Matchup

Raijin
Raijin
 
Raijin
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Chanti504
Heimdallr
Level 160
God Stats
1W - 3L
995 SR
Queue Stats
207W - 212L
1,535 Elo+
Solo
Achilles
Achilles
JoshuaColossus
Achilles
Level 160
God Stats
22W - 15L
1,476 SR
Queue Stats
960W - 1,000L
1,448 Elo+
Solo
Loki
Loki
PtrikPsn
Loki
Level 138
God Stats
22W - 21L
1,557 SR
Queue Stats
486W - 507L
1,537 Elo+
Solo
Ymir
Ymir
Wenhko
Ymir
Level 126
God Stats
5W - 4L
1,766 SR
Queue Stats
65W - 69L
1,491 Elo+
Solo
Team Averages
Level 139
1,459 SR
1,502 Elo+

VS

Team Averages
Level 82
1,564 SR
1,528 Elo+
Kali
Kali
Lewiafane
Kali
Level 104
God Stats
8W - 8L
1,531 SR
Queue Stats
174W - 164L
1,546 Elo+
Party 1
Bacchus
Bacchus
Nomak12
Bacchus
Level 85
God Stats
25W - 17L
1,522 SR
Queue Stats
41W - 40L
1,536 Elo+
Solo
Hachiman
Hachiman
Preoz
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 113L
1,531 Elo+
Solo
Odin
Odin
RUS154
Odin
Level 80
God Stats
1W - 1L
1,765 SR
Queue Stats
3W - 3L
1,738 Elo+
Party 1
Chang'e
Chang'e
XXXAFFER
Chang'e
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 179L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
5 / 3 / 7
11,141
586
7,375
9,814
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Chanti504
Heimdallr
16
3 / 2 / 9
9,915
522
8,602
11,719
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
17
4 / 2 / 4
10,880
573
10,618
12,280
9,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
20
18 / 1 / 7
13,819
727
17,121
14,957
6,030
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
Wenhko
Ymir
16
1 / 2 / 10
10,559
556
5,732
13,041
9,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
4 / 5 / 2
9,422
496
10,781
15,524
7,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Nomak12
Bacchus
13
2 / 5 / 2
8,503
448
9,740
11,485
10,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Preoz
Hachiman
15
2 / 5 / 2
8,892
468
7,539
12,493
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
RUS154
Odin
13
0 / 7 / 0
7,597
400
1,872
12,960
10,934
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
XXXAFFER
Chang'e
14
2 / 9 / 1
8,609
453
5,379
13,703
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
31
Kills
10
10
Deaths
31
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
3
7
2.83
W
Heimdallr
Chanti504
Heimdallr
3
2
9
3.75
W
Achilles
4
2
4
3
L
Kali
4
5
2
1
L
Bacchus
Nomak12
Bacchus
2
5
2
0.6
L
Hachiman
Preoz
Hachiman
2
5
2
0.6
W
Loki
18
1
7
21.5
L
Odin
RUS154
Odin
0
7
0
0
W
Ymir
Wenhko
Ymir
1
2
10
3
L
Chang'e
XXXAFFER
Chang'e
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,448
Damage
35,311
61,811
Taken
66,165
32,501
Mitigated
36,939
22,589
Healing
17,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,375
408
277
2,640
9,814
3,332
2,055
2,431
7,291
62,164
0
W
Heimdallr
Chanti504
Heimdallr
8,602
4,087
0
5,155
11,719
4,236
1,968
4,467
7,216
0
72,807
W
Achilles
10,618
2,573
0
3,386
12,280
9,587
1,548
1,186
11,007
10,651
51,460
L
Kali
10,781
5,761
0
6,049
15,524
7,166
0
2,310
12,749
0
57,722
L
Bacchus
Nomak12
Bacchus
9,740
914
251
2,220
11,485
10,611
0
3,478
7,928
26,462
0
L
Hachiman
Preoz
Hachiman
7,539
4,052
0
3,913
12,493
3,654
0
1,675
10,772
0
72,087
W
Loki
17,121
6,117
0
5,906
14,957
6,030
0
1,415
13,478
0
105,790
L
Odin
RUS154
Odin
1,872
323
0
1,585
12,960
10,934
645
1,847
10,654
0
26,955
W
Ymir
Wenhko
Ymir
5,732
395
890
4,335
13,041
9,316
206
5,334
7,602
53,285
0
L
Chang'e
XXXAFFER
Chang'e
5,379
814
370
3,042
13,703
4,574
0
4,965
8,320
45,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,314
Gold Earned
43,023
592
Minions Killed
445
0
Camps Cleared
0
1,845,411
Distance Traveled
1,748,613
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,141
586
128
7
0
352,720
0
W
Heimdallr
9,915
522
106
6
0
313,796
2
W
Achilles
10,880
573
117
6
0
378,139
1
L
Kali
9,422
496
101
5
0
397,724
0
L
Bacchus
8,503
448
30
2
0
365,624
6
L
Hachiman
8,892
468
150
8
0
343,352
5
W
Loki
13,819
727
151
8
0
437,042
9
L
Odin
7,597
400
77
4
0
328,293
2
W
Ymir
10,559
556
90
5
0
363,714
6
L
Chang'e
8,609
453
87
5
0
313,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role