Player Matchup

Osiris
Osiris
Bl4ck Ax24
Osiris
Level 28
God Stats
1W - 7L
1,147 SR
Queue Stats
15W - 19L
1,459 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Handzdown1
Morgan Le Fay
Level 59
God Stats
16W - 17L
1,542 SR
Queue Stats
152W - 269L
1,272 Elo+
Solo
Danzaburou
Danzaburou
vIlIIIIIIv
Danzaburou
Level 155
God Stats
3W - 3L
1,556 SR
Queue Stats
141W - 125L
1,529 Elo+
Party 1
Team Averages
Level 81
1,415 SR
1,420 Elo+

VS

Team Averages
Level 98
1,517 SR
1,480 Elo+
Tsukuyomi
Tsukuyomi
Drake_Till_Death
Tsukuyomi
Level 108
God Stats
2W - 2L
1,306 SR
Queue Stats
66W - 63L
1,367 Elo+
Solo
Amaterasu
Amaterasu
TheGameKiller124
Amaterasu
Level 125
God Stats
5W - 1L
1,758 SR
Queue Stats
142W - 139L
1,534 Elo+
Solo
Zeus
Zeus
daddydshim
Zeus
Level 60
God Stats
7W - 4L
1,487 SR
Queue Stats
402W - 351L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bl4ck Ax24
Osiris
14
2 / 4 / 3
9,951
585
9,165
24,507
27,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Handzdown1
Morgan Le Fay
14
3 / 8 / 4
10,414
613
13,582
16,160
4,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
vIlIIIIIIv
Danzaburou
12
4 / 12 / 3
10,168
598
9,912
18,949
5,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
16
9 / 6 / 10
12,541
738
22,861
15,846
7,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
17
11 / 1 / 11
12,584
740
14,839
20,274
19,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 2 / 19
12,170
716
16,172
7,896
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
9
Kills
24
24
Deaths
9
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Osiris
Bl4ck Ax24
Osiris
2
4
3
0.88
W
Tsukuyomi
9
6
10
2.33
L
Morgan Le Fay
Handzdown1
Morgan Le Fay
3
8
4
0.63
W
Amaterasu
11
1
11
16.5
W
4
2
19
6.75
L
Danzaburou
vIlIIIIIIv
Danzaburou
4
12
3
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,659
Damage
53,872
59,616
Taken
44,016
37,183
Mitigated
29,668
4,315
Healing
14,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Bl4ck Ax24
Osiris
9,165
1,440
0
1,235
24,507
27,007
0
9,194
14,504
7,782
23,609
W
Tsukuyomi
22,861
3,707
0
2,701
15,846
7,944
917
5,160
9,866
0
67,556
L
Morgan Le Fay
Handzdown1
Morgan Le Fay
13,582
2,876
474
1,090
16,160
4,765
0
2,848
13,115
28,474
0
W
Amaterasu
14,839
6,093
1,253
7,847
20,274
19,169
301
6,805
11,771
0
37,987
W
16,172
1,692
0
3,176
7,896
2,555
940
3,155
4,463
58,479
0
L
Danzaburou
vIlIIIIIIv
Danzaburou
9,912
4,968
0
1,516
18,949
5,411
0
4,614
13,938
0
36,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,533
Gold Earned
37,295
151
Minions Killed
221
6
Camps Cleared
9
821,481
Distance Traveled
972,121
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,951
585
49
3
0
318,083
0
W
Tsukuyomi
12,541
738
90
5
4
322,929
2
L
Morgan Le Fay
10,414
613
39
2
0
274,781
3
W
Amaterasu
12,584
740
45
3
2
352,585
2
W
Zeus
12,170
716
86
5
3
296,607
2
L
Danzaburou
10,168
598
63
4
6
228,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role