Player Matchup

Sol
Sol
 
Sol
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Chucky8780
Nemesis
Level 64
God Stats
16W - 31L
1,336 SR
Queue Stats
333W - 378L
1,443 Elo+
Solo
Agni
Agni
ItsSlimReaperxX
Agni
Level 135
God Stats
6W - 8L
1,585 SR
Queue Stats
39W - 54L
1,433 Elo+
Solo
Ratatoskr
Ratatoskr
ProfCerberus
Ratatoskr
Level 147
God Stats
72W - 51L
1,575 SR
Queue Stats
550W - 471L
1,568 Elo+
Solo
Nike
Nike
Xx9TillMan9xX
Nike
Level 144
God Stats
1W - 1L
1,748 SR
Queue Stats
88W - 62L
1,563 Elo+
Solo
Team Averages
Level 126
1,549 SR
1,501 Elo+

VS

Team Averages
Level 124
1,643 SR
1,509 Elo+
Hades
Hades
AcRo Freek
Hades
Level 131
God Stats
2W - 1L
1,498 SR
Queue Stats
231W - 195L
1,577 Elo+
Solo
Fenrir
Fenrir
HEED21
Fenrir
Level 160
God Stats
42W - 35L
1,606 SR
Queue Stats
286W - 271L
1,587 Elo+
Solo
Osiris
Osiris
Stealth Dan
Osiris
Level 130
God Stats
3W - 2L
1,564 SR
Queue Stats
334W - 336L
1,452 Elo+
Solo
Artio
Artio
am SirGitGud
Artio
Level 129
God Stats
10W - 5L
1,637 SR
Queue Stats
344W - 344L
1,515 Elo+
Solo
Cupid
Cupid
iN3dFland3rz
Cupid
Level 69
God Stats
1W - 0L
1,913 SR
Queue Stats
9W - 8L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 5 / 1
9,866
519
7,140
13,289
4,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Chucky8780
Nemesis
12
0 / 9 / 0
7,560
398
3,372
17,704
6,724
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 6 / 3
8,552
450
11,564
11,623
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ratatoskr
ProfCerberus
Ratatoskr
11
3 / 7 / 0
7,477
394
6,937
17,057
6,485
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 3 / 0
7,293
384
2,539
8,832
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
19
4 / 1 / 9
12,559
661
11,996
15,448
7,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
HEED21
Fenrir
17
8 / 4 / 7
11,486
605
13,969
16,605
6,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
20
8 / 1 / 0
13,279
699
10,256
12,658
9,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 2 / 12
10,971
577
6,409
16,065
17,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 0 / 0
12,613
664
5,818
10,287
3,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
8
Kills
29
30
Deaths
8
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
1
0.5
W
Hades
4
1
9
8.5
L
Nemesis
Chucky8780
Nemesis
0
9
0
0
W
Fenrir
HEED21
Fenrir
8
4
7
2.88
L
1
6
3
0.42
L
Ratatoskr
ProfCerberus
Ratatoskr
3
7
0
0.43
W
Osiris
8
1
0
8
L
2
3
0
0.67
W
4
2
12
5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,552
Damage
48,448
68,505
Taken
71,063
25,350
Mitigated
44,132
18,407
Healing
35,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,140
3,055
0
6,056
13,289
4,668
1,144
3,667
9,441
60,630
7,973
W
Hades
11,996
1,420
1,530
8,420
15,448
7,580
41
6,547
8,570
92,087
0
L
Nemesis
Chucky8780
Nemesis
3,372
748
0
3,622
17,704
6,724
0
2,289
15,287
0
43,201
W
Fenrir
HEED21
Fenrir
13,969
4,471
0
6,983
16,605
6,418
255
3,559
12,872
0
65,988
L
11,564
1,011
0
2,537
11,623
3,841
0
6,498
4,892
54,981
0
L
Ratatoskr
ProfCerberus
Ratatoskr
6,937
914
308
2,582
17,057
6,485
0
4,074
12,753
0
29,198
W
Osiris
10,256
5,391
0
5,127
12,658
9,004
4,175
1,076
11,544
0
99,927
L
2,539
765
0
3,302
8,832
3,632
0
1,189
7,565
0
29,773
W
6,409
108
802
5,714
16,065
17,571
84
5,691
10,196
39,772
0
W
5,818
3,337
1,114
6,002
10,287
3,559
5,600
2,935
7,352
0
104,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,748
Gold Earned
60,908
427
Minions Killed
676
0
Camps Cleared
0
1,590,084
Distance Traveled
1,956,639
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,866
519
123
6
0
324,655
6
W
Hades
12,559
661
183
10
0
396,006
7
L
Nemesis
7,560
398
88
5
0
361,683
3
W
Fenrir
11,486
605
84
4
0
390,703
1
L
Agni
8,552
450
101
5
0
295,671
2
L
Ratatoskr
7,477
394
54
3
0
332,821
0
W
Osiris
13,279
699
178
9
0
390,977
0
L
Nike
7,293
384
61
3
0
275,254
2
W
Artio
10,971
577
62
3
0
393,529
1
W
Cupid
12,613
664
169
9
0
385,424
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role