Player Matchup

Zeus
Zeus
 
Zeus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
temp-333077
Khepri
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 58
1,500 SR
1,500 Elo+

VS

Team Averages
Level 102
1,566 SR
1,518 Elo+
Chaac
Chaac
EBK_Creed
Chaac
Level 18
God Stats
2W - 0L
1,610 SR
Queue Stats
6W - 8L
1,347 Elo+
Solo
Zhong Kui
Zhong Kui
MrNolting
Zhong Kui
Level 128
God Stats
4W - 5L
1,495 SR
Queue Stats
556W - 634L
1,527 Elo+
Solo
Nemesis
Nemesis
SooZack
Nemesis
Level 159
God Stats
9W - 11L
1,592 SR
Queue Stats
158W - 114L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
0 / 1 / 1
4,592
765
4,629
2,457
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
 
Loki
8
0 / 1 / 0
4,494
749
1,017
3,907
1,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
5
0 / 5 / 1
4,353
726
1,269
6,238
3,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EBK_Creed
Chaac
10
4 / 1 / 3
5,847
975
3,304
5,412
3,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
MrNolting
Zhong Kui
10
1 / 0 / 6
5,510
918
4,113
3,457
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
SooZack
Nemesis
9
2 / 0 / 4
5,655
943
3,690
3,197
1,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
0
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
1
0.5
L
Loki
 
Loki
0
1
0
0
W
Chaac
EBK_Creed
Chaac
4
1
3
5.5
W
Zhong Kui
MrNolting
Zhong Kui
1
0
6
4
W
Nemesis
SooZack
Nemesis
2
0
4
4
L
Khepri
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,915
Damage
11,107
12,602
Taken
12,066
5,272
Mitigated
7,106
1,410
Healing
5,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,629
428
0
1,000
2,457
649
0
839
1,467
16,434
0
L
Loki
 
Loki
1,017
99
0
0
3,907
1,276
0
1,717
1,933
0
10,033
W
Chaac
EBK_Creed
Chaac
3,304
596
252
2,712
5,412
3,735
11
2,698
2,714
959
15,619
W
Zhong Kui
MrNolting
Zhong Kui
4,113
447
0
1,563
3,457
2,086
680
1,959
1,498
14,104
0
W
Nemesis
SooZack
Nemesis
3,690
1,588
0
1,255
3,197
1,285
0
1,831
1,366
0
15,771
L
Khepri
1,269
447
0
410
6,238
3,347
0
1,471
4,441
3,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,439
Gold Earned
17,012
58
Minions Killed
83
2
Camps Cleared
5
311,616
Distance Traveled
409,114
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,592
765
36
6
0
119,875
3
L
Loki
4,494
749
17
3
2
114,833
3
W
Chaac
5,847
975
27
5
2
133,752
2
W
Zhong Kui
5,510
918
28
5
0
122,145
1
W
Nemesis
5,655
943
28
5
3
153,217
3
L
Khepri
4,353
726
5
1
0
76,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role