Player Matchup

Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Bubblin_Bongrip
Ares
Level 6
God Stats
5W - 3L
1,206 SR
Queue Stats
70W - 66L
1,460 Elo+
Party 1
Achilles
Achilles
J3ooJ3ies
Achilles
Level 9
God Stats
14W - 11L
1,437 SR
Queue Stats
23W - 31L
1,422 Elo+
Party 1
Mercury
Mercury
TTV_Yung_Gravy69
Mercury
Level 47
God Stats
3W - 0L
1,749 SR
Queue Stats
218W - 223L
1,445 Elo+
Party 1
He Bo
He Bo
TheGodOfShinobi-
He Bo
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
199W - 170L
1,485 Elo+
Party 1
Team Averages
Level 24
1,478 SR
1,462 Elo+

VS

Team Averages
Level 17
1,310 SR
1,280 Elo+
Sun Wukong
Sun Wukong
Adzura
Sun Wukong
Level 11
God Stats
1W - 3L
1,165 SR
Queue Stats
44W - 81L
1,127 Elo+
Party 2
Charybdis
Charybdis
DocNazer1th
Charybdis
Level 38
God Stats
6W - 16L
1,202 SR
Queue Stats
193W - 251L
1,354 Elo+
Party 2
Olorun
Olorun
HalfsackBro
Olorun
Level 14
God Stats
2W - 2L
1,260 SR
Queue Stats
6W - 13L
1,147 Elo+
Solo
Susano
Susano
YoMommasDog
Susano
Level 14
God Stats
1W - 2L
1,683 SR
Queue Stats
18W - 13L
1,515 Elo+
Solo
Poseidon
Poseidon
YotuelDB
Poseidon
Level 9
God Stats
1W - 3L
1,241 SR
Queue Stats
1W - 4L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
6 / 0 / 0
6,826
758
3,733
4,527
1,127
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 4
5,044
560
1,386
6,207
2,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
J3ooJ3ies
Achilles
8
0 / 1 / 0
4,714
524
1,102
3,754
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 1
4,647
516
2,604
5,732
1,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 2 / 0
5,708
634
3,851
4,436
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adzura
Sun Wukong
8
0 / 0 / 0
4,663
518
1,285
5,121
1,749
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
DocNazer1th
Charybdis
7
0 / 5 / 1
4,494
499
2,790
6,591
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
7
0 / 3 / 1
4,311
479
1,492
4,201
1,232
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Susano
9
5 / 2 / 0
5,420
602
4,671
6,620
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
YotuelDB
Poseidon
1
0 / 0 / 0
1,704
189
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
10
Kills
5
5
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
0
0
6
L
Sun Wukong
Adzura
Sun Wukong
0
0
0
0
W
0
1
4
2
L
Charybdis
DocNazer1th
Charybdis
0
5
1
0.1
L
Olorun
0
3
1
0.17
W
Achilles
J3ooJ3ies
Achilles
0
1
0
0
W
0
1
1
0.5
W
4
2
0
2
L
Susano
5
2
0
2.5
L
Poseidon
YotuelDB
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,676
Damage
10,238
24,656
Taken
22,533
7,889
Mitigated
5,730
9,968
Healing
6,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,733
1,304
0
2,398
4,527
1,127
368
151
4,376
0
32,864
L
Sun Wukong
Adzura
Sun Wukong
1,285
303
0
1,682
5,121
1,749
119
586
4,489
0
20,177
W
1,386
287
256
2,435
6,207
2,716
0
187
6,020
10,655
0
L
Charybdis
DocNazer1th
Charybdis
2,790
1,555
0
1,852
6,591
1,025
0
920
5,671
0
17,548
L
Olorun
1,492
654
0
1,162
4,201
1,232
879
2,191
1,818
14,573
0
W
Achilles
J3ooJ3ies
Achilles
1,102
60
0
577
3,754
1,632
0
0
3,754
0
15,354
W
2,604
1,289
0
2,410
5,732
1,360
0
619
5,113
0
19,630
W
3,851
546
0
1,892
4,436
1,054
436
535
3,901
25,097
0
L
Susano
4,671
1,552
0
2,000
6,620
1,724
0
1,194
5,318
0
21,079
L
Poseidon
YotuelDB
Poseidon
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,939
Gold Earned
20,592
220
Minions Killed
143
0
Camps Cleared
0
878,097
Distance Traveled
687,425
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,826
758
81
9
0
163,473
1
L
Sun Wukong
4,663
518
40
4
0
183,711
1
W
Ares
5,044
560
15
2
0
164,535
3
L
Charybdis
4,494
499
36
4
0
163,976
1
L
Olorun
4,311
479
25
3
0
148,662
0
W
Achilles
4,714
524
26
3
0
176,508
0
W
Mercury
4,647
516
52
6
0
199,021
0
W
He Bo
5,708
634
46
5
0
174,560
3
L
Susano
5,420
602
42
5
0
191,076
1
L
Poseidon
1,704
189
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role