Player Matchup

Fenrir
Fenrir
BodyBagzz412
Fenrir
Level 69
God Stats
1W - 1L
1,707 SR
Queue Stats
116W - 101L
1,556 Elo+
Solo
Agni
Agni
Piveix
Agni
Level 123
God Stats
3W - 4L
1,542 SR
Queue Stats
367W - 339L
1,564 Elo+
Solo
Kuzenbo
Kuzenbo
PotaraV
Kuzenbo
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 56L
1,454 Elo+
Solo
Izanami
Izanami
TheDustyKneecap
Izanami
Level 157
God Stats
5W - 3L
1,892 SR
Queue Stats
384W - 387L
1,587 Elo+
Solo
King Arthur
King Arthur
Zero Two Main
King Arthur
Level 121
God Stats
7W - 2L
1,486 SR
Queue Stats
555W - 502L
1,489 Elo+
Solo
Team Averages
Level 125
1,625 SR
1,530 Elo+

VS

Team Averages
Level 129
1,559 SR
1,510 Elo+
Thor
Thor
Dovah pro V2
Thor
Level 159
God Stats
4W - 2L
1,193 SR
Queue Stats
160W - 165L
1,570 Elo+
Solo
Fenrir
Fenrir
HEED21
Fenrir
Level 160
God Stats
42W - 35L
1,596 SR
Queue Stats
286W - 271L
1,578 Elo+
Solo
Medusa
Medusa
OWNAGE_T-T_
Medusa
Level 126
God Stats
18W - 11L
1,869 SR
Queue Stats
64W - 54L
1,538 Elo+
Solo
Chang'e
Chang'e
am SirGitGud
Chang'e
Level 129
God Stats
5W - 5L
1,612 SR
Queue Stats
344W - 344L
1,504 Elo+
Solo
Khepri
Khepri
iN3dFland3rz
Khepri
Level 69
God Stats
2W - 1L
1,523 SR
Queue Stats
9W - 8L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 9 / 5
9,032
452
10,899
18,786
12,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Agni
Piveix
Agni
18
8 / 6 / 2
11,568
578
15,813
13,626
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
PotaraV
Kuzenbo
12
0 / 6 / 5
8,217
411
6,577
16,137
16,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 6 / 1
10,891
545
10,919
17,361
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Zero Two Main
King Arthur
15
2 / 4 / 2
9,088
454
13,116
22,567
19,714
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 2
13,104
655
12,289
14,536
6,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
HEED21
Fenrir
17
1 / 5 / 6
10,289
514
8,523
18,824
8,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
19
11 / 3 / 3
12,216
611
18,091
13,815
4,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
am SirGitGud
Chang'e
17
6 / 3 / 3
11,162
558
20,892
20,185
19,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Khepri
16
1 / 1 / 16
10,181
509
7,277
15,924
19,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
14
Kills
31
31
Deaths
14
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
9
5
0.39
W
12
2
2
6.5
W
Fenrir
HEED21
Fenrir
1
5
6
0.8
W
Medusa
11
3
3
4.17
L
Agni
Piveix
Agni
8
6
2
1.5
L
Kuzenbo
PotaraV
Kuzenbo
0
6
5
0.42
L
3
6
1
0.58
L
King Arthur
Zero Two Main
King Arthur
2
4
2
0.75
W
Chang'e
am SirGitGud
Chang'e
6
3
3
2.5
W
Khepri
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,324
Damage
67,072
88,477
Taken
83,284
57,967
Mitigated
58,302
21,088
Healing
29,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,899
2,303
0
5,628
18,786
12,603
0
1,515
17,225
130
54,021
W
12,289
3,249
0
994
14,536
6,799
0
5,550
8,986
0
110,810
W
Fenrir
HEED21
Fenrir
8,523
3,523
0
7,750
18,824
8,792
94
5,855
12,969
0
73,539
W
Medusa
18,091
8,787
387
4,048
13,815
4,413
3,576
1,807
12,008
0
92,653
L
Agni
Piveix
Agni
15,813
1,636
0
2,216
13,626
4,657
448
2,779
10,735
74,376
0
L
Kuzenbo
PotaraV
Kuzenbo
6,577
3,102
476
2,784
16,137
16,369
43
6,101
9,739
22,609
0
L
10,919
7,319
0
4,507
17,361
4,624
0
1,920
15,441
0
95,986
L
King Arthur
Zero Two Main
King Arthur
13,116
1,328
750
4,727
22,567
19,714
0
14,145
7,094
0
58,134
W
Chang'e
am SirGitGud
Chang'e
20,892
1,710
999
12,974
20,185
19,002
1,867
3,992
16,193
85,024
0
W
Khepri
7,277
724
0
2,650
15,924
19,296
219
5,316
10,608
21,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,796
Gold Earned
56,952
528
Minions Killed
668
0
Camps Cleared
0
1,763,264
Distance Traveled
1,893,508
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,032
452
83
4
0
340,742
2
W
Thor
13,104
655
195
10
0
390,766
3
W
Fenrir
10,289
514
122
6
0
382,714
0
W
Medusa
12,216
611
164
8
0
372,885
2
L
Agni
11,568
578
137
7
0
380,249
4
L
Kuzenbo
8,217
411
34
2
0
386,841
5
L
Izanami
10,891
545
180
9
0
308,952
2
L
King Arthur
9,088
454
94
5
0
346,480
1
W
Chang'e
11,162
558
160
8
0
353,256
4
W
Khepri
10,181
509
27
1
0
393,887
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role