Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
BigDaddyCole
Hel
Level 124
God Stats
1W - 1L
1,318 SR
Queue Stats
541W - 524L
1,623 Elo+
Party 3
Arachne
Arachne
IEatDoes
Arachne
Level 25
God Stats
9W - 2L
1,970 SR
Queue Stats
47W - 30L
1,640 Elo+
Party 1
Cerberus
Cerberus
deathdragon2013
Cerberus
Level 153
God Stats
1W - 0L
1,588 SR
Queue Stats
30W - 27L
1,579 Elo+
Party 1
Skadi
Skadi
textbookward
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,540 Elo+
Party 3
Team Averages
Level 85
1,575 SR
1,576 Elo+

VS

Team Averages
Level 69
1,591 SR
1,511 Elo+
Zeus
Zeus
Balterek
Zeus
Level 122
God Stats
4W - 3L
1,617 SR
Queue Stats
195W - 209L
1,589 Elo+
Party 2
Hades
Hades
Keshikun2518
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,502 Elo+
Party 2
Charybdis
Charybdis
SpaceBunny35
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,502 Elo+
Party 2
Ymir
Ymir
dragar4413
Ymir
Level 63
God Stats
40W - 38L
1,577 SR
Queue Stats
198W - 215L
1,552 Elo+
Party 2
Osiris
Osiris
goodrum
Osiris
Level 101
God Stats
6W - 3L
1,761 SR
Queue Stats
199W - 196L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 4 / 3
9,167
573
9,751
13,026
8,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
9 / 4 / 3
9,994
625
10,017
12,817
5,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
IEatDoes
Arachne
17
6 / 1 / 2
10,695
668
6,722
11,350
5,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
14
0 / 1 / 14
8,672
542
6,251
13,925
10,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
12 / 3 / 3
11,021
689
16,922
10,853
4,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
5 / 4 / 1
9,630
602
12,502
10,836
5,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 8 / 2
6,629
414
4,491
9,150
4,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
SpaceBunny35
Charybdis
12
1 / 6 / 1
7,472
467
2,026
9,474
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 5 / 3
7,359
460
4,729
15,237
9,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
goodrum
Osiris
15
5 / 7 / 2
9,472
592
11,104
19,018
14,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
30
Kills
13
13
Deaths
30
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
4
3
1.13
L
Zeus
5
4
1
1.38
W
9
4
3
2.63
W
Arachne
IEatDoes
Arachne
6
1
2
7
L
0
8
2
0.13
L
Charybdis
SpaceBunny35
Charybdis
1
6
1
0.25
W
Cerberus
0
1
14
7
L
2
5
3
0.7
L
Osiris
goodrum
Osiris
5
7
2
0.86
W
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,663
Damage
34,852
61,971
Taken
63,715
34,811
Mitigated
34,426
26,873
Healing
13,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,751
2,183
68
5,696
13,026
8,582
249
1,464
11,562
46,394
0
L
Zeus
12,502
2,456
0
3,390
10,836
5,118
0
3,641
6,958
60,888
0
W
10,017
614
2,467
5,404
12,817
5,147
277
8,091
4,672
64,780
0
W
Arachne
IEatDoes
Arachne
6,722
4,736
0
7,431
11,350
5,588
0
3,154
8,182
0
82,814
L
4,491
796
78
281
9,150
4,071
752
5,243
3,759
22,166
0
L
Charybdis
SpaceBunny35
Charybdis
2,026
1,629
0
1,688
9,474
1,540
0
774
8,700
0
35,238
W
Cerberus
6,251
519
615
2,870
13,925
10,964
0
5,405
8,322
29,261
0
L
4,729
1,271
0
1,321
15,237
9,466
0
5,950
9,045
29,689
0
L
Osiris
goodrum
Osiris
11,104
6,530
0
6,478
19,018
14,231
868
8,685
9,234
0
52,620
W
16,922
9,831
0
2,322
10,853
4,530
1,572
3,326
7,511
0
84,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,549
Gold Earned
40,562
546
Minions Killed
375
0
Camps Cleared
0
1,546,389
Distance Traveled
1,357,334
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,167
573
107
7
0
298,970
7
L
Zeus
9,630
602
108
7
0
313,006
5
W
Hel
9,994
625
121
8
0
295,059
3
W
Arachne
10,695
668
134
8
0
328,548
6
L
Hades
6,629
414
38
2
0
255,091
0
L
Charybdis
7,472
467
89
6
0
240,852
0
W
Cerberus
8,672
542
47
3
0
318,991
10
L
Ymir
7,359
460
44
3
0
282,394
3
L
Osiris
9,472
592
96
6
0
265,991
5
W
Skadi
11,021
689
137
9
0
304,821
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role