Player Matchup

Nemesis
Nemesis
D4vionn
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HsOy-Lucifer
Nu Wa
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 56L
1,330 Elo+
Solo
Cthulhu
Cthulhu
LifeIsGood4163
Cthulhu
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 50L
1,467 Elo+
Solo
Izanami
Izanami
charlyvon7
Izanami
Level 28
God Stats
26W - 21L
1,367 SR
Queue Stats
58W - 45L
1,457 Elo+
Solo
Vulcan
Vulcan
crimsonduchez
Vulcan
Level 17
God Stats
2W - 1L
1,664 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,506 SR
1,451 Elo+

VS

Team Averages
Level 16
1,504 SR
1,342 Elo+
Nike
Nike
KINAYDUH
Nike
Level 16
God Stats
12W - 13L
1,665 SR
Queue Stats
96W - 102L
1,492 Elo+
Solo
Thanatos
Thanatos
SunkHarbor52289
Thanatos
Level 9
God Stats
1W - 1L
1,196 SR
Queue Stats
7W - 12L
1,268 Elo+
Solo
Ares
Ares
dante-pino
Ares
Level 29
God Stats
4W - 9L
1,459 SR
Queue Stats
184W - 220L
1,318 Elo+
Solo
Danzaburou
Danzaburou
ehsan_eflat
Danzaburou
Level 22
God Stats
2W - 2L
1,698 SR
Queue Stats
36W - 34L
1,420 Elo+
Solo
King Arthur
King Arthur
rotogrip
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D4vionn
Nemesis
10
0 / 2 / 4
6,928
433
2,356
8,959
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 4 / 3
8,587
537
8,432
8,253
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 0 / 6
8,476
530
9,153
11,588
10,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
charlyvon7
Izanami
16
12 / 2 / 4
10,645
665
14,845
9,620
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 4 / 3
8,615
538
7,856
7,734
2,543
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
7 / 3 / 2
9,203
575
12,768
18,233
8,041
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
12
5 / 5 / 0
8,074
505
2,929
11,654
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 8 / 1
5,845
365
3,845
14,884
8,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
ehsan_eflat
Danzaburou
13
0 / 2 / 1
7,633
477
5,816
8,288
2,811
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
rotogrip
King Arthur
10
0 / 9 / 2
6,540
409
1,265
14,690
8,063
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
26
Kills
12
12
Deaths
27
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
D4vionn
Nemesis
0
2
4
1
W
5
4
3
1.63
L
Nike
7
3
2
2.67
W
5
0
6
8
L
Thanatos
5
5
0
1
W
Izanami
charlyvon7
Izanami
12
2
4
7
W
4
4
3
1.38
L
0
8
1
0.06
L
Danzaburou
ehsan_eflat
Danzaburou
0
2
1
0.25
L
King Arthur
rotogrip
King Arthur
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,642
Damage
26,623
46,154
Taken
67,749
21,711
Mitigated
31,093
11,485
Healing
20,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
D4vionn
Nemesis
2,356
794
0
1,020
8,959
2,519
208
637
8,250
0
17,061
W
8,432
3,280
0
725
8,253
2,271
1,315
1,096
7,036
38,301
0
L
Nike
12,768
969
47
4,894
18,233
8,041
820
8,617
9,502
4,638
49,692
W
9,153
889
450
2,375
11,588
10,814
0
2,021
9,277
34,098
0
L
Thanatos
2,929
771
0
6,929
11,654
4,075
0
2,760
8,832
36
31,145
W
Izanami
charlyvon7
Izanami
14,845
11,296
0
4,681
9,620
3,564
1,926
673
8,911
0
75,047
W
7,856
2,002
350
1,884
7,734
2,543
1,329
476
7,222
43,736
0
L
3,845
226
0
4,590
14,884
8,103
0
7,455
7,241
20,568
0
L
Danzaburou
ehsan_eflat
Danzaburou
5,816
1,656
0
2,497
8,288
2,811
1,132
3,610
4,516
0
50,645
L
King Arthur
rotogrip
King Arthur
1,265
67
0
1,560
14,690
8,063
202
3,437
11,185
210
20,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,251
Gold Earned
37,295
359
Minions Killed
326
0
Camps Cleared
0
1,588,398
Distance Traveled
1,444,777
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,928
433
36
2
0
358,027
0
W
Nu Wa
8,587
537
65
4
0
281,685
0
L
Nike
9,203
575
93
6
0
317,722
1
W
Cthulhu
8,476
530
47
3
0
340,590
2
L
Thanatos
8,074
505
75
5
0
302,971
1
W
Izanami
10,645
665
138
9
0
294,195
0
W
Vulcan
8,615
538
73
5
0
313,901
0
L
Ares
5,845
365
25
2
0
298,901
2
L
Danzaburou
7,633
477
93
6
0
260,020
3
L
King Arthur
6,540
409
40
3
0
265,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role