Player Matchup

Ra
Ra
DerOlleJenkins
Ra
Level 27
God Stats
1W - 3L
1,111 SR
Queue Stats
87W - 66L
1,574 Elo+
Solo
Nike
Nike
Lincqo
Nike
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,265 Elo+
Party 1
Ullr
Ullr
RBJR
Ullr
Level 28
God Stats
12W - 4L
1,573 SR
Queue Stats
90W - 79L
1,582 Elo+
Solo
Scylla
Scylla
Rafuelita
Scylla
Level 15
God Stats
7W - 7L
1,369 SR
Queue Stats
14W - 18L
1,294 Elo+
Solo
Achilles
Achilles
Yamix
Achilles
Level 62
God Stats
1W - 0L
1,448 SR
Queue Stats
3W - 5L
1,265 Elo+
Party 1
Team Averages
Level 28
1,400 SR
1,396 Elo+

VS

Team Averages
Level 16
1,571 SR
1,603 Elo+
Horus
Horus
AidenAlex34
Horus
Level 29
God Stats
13W - 8L
1,700 SR
Queue Stats
27W - 22L
1,790 Elo+
Solo
Da Ji
Da Ji
DarkLordJefke
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,873 Elo+
Solo
Guan Yu
Guan Yu
ERRORedet
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,452 Elo+
Solo
Olorun
Olorun
FarlongFarfleet
Olorun
Level 14
God Stats
4W - 2L
1,656 SR
Queue Stats
20W - 19L
1,402 Elo+
Solo
Tiamat
Tiamat
LBingsen
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 11
10,426
613
13,827
12,522
10,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Lincqo
Nike
15
6 / 2 / 7
10,110
595
5,936
10,445
8,080
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
RBJR
Ullr
20
7 / 1 / 4
11,386
670
12,152
12,316
4,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Rafuelita
Scylla
13
4 / 8 / 4
8,443
497
5,988
10,456
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Yamix
Achilles
14
9 / 4 / 9
9,469
557
10,108
12,449
5,821
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 3
7,580
446
5,618
15,717
14,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
7 / 7 / 2
9,129
537
10,828
12,073
4,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
ERRORedet
Guan Yu
11
1 / 11 / 4
7,262
427
5,326
14,142
4,951
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 3 / 5
9,156
539
8,634
12,176
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
LBingsen
Tiamat
10
0 / 7 / 5
6,738
396
5,308
10,866
4,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
35
35
Kills
16
17
Deaths
35
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
L
7
7
2
1.14
W
9
2
11
7.25
L
Guan Yu
ERRORedet
Guan Yu
1
11
4
0.27
L
5
3
5
2.5
L
Tiamat
LBingsen
Tiamat
0
7
5
0.36
W
Nike
Lincqo
Nike
6
2
7
4.75
W
Ullr
RBJR
Ullr
7
1
4
9
W
Scylla
Rafuelita
Scylla
4
8
4
0.75
W
Achilles
Yamix
Achilles
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,011
Damage
35,714
58,188
Taken
64,974
31,902
Mitigated
31,918
16,052
Healing
13,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,618
2,120
616
3,272
15,717
14,059
0
5,732
9,947
0
11,861
L
10,828
3,388
0
2,408
12,073
4,653
0
4,414
7,602
0
35,010
W
13,827
2,341
968
4,185
12,522
10,787
407
2,319
9,929
55,493
0
L
Guan Yu
ERRORedet
Guan Yu
5,326
831
375
1,889
14,142
4,951
0
3,732
10,286
0
22,637
L
8,634
4,831
0
3,663
12,176
4,026
692
3,006
9,038
55,055
0
L
Tiamat
LBingsen
Tiamat
5,308
286
0
1,458
10,866
4,229
232
3,873
6,934
25,959
0
W
Nike
Lincqo
Nike
5,936
1,069
0
2,723
10,445
8,080
1,103
2,063
8,252
6,265
39,838
W
Ullr
RBJR
Ullr
12,152
4,662
0
5,883
12,316
4,696
1,358
2,291
9,781
0
117,109
W
Scylla
Rafuelita
Scylla
5,988
660
0
0
10,456
2,518
884
4,253
5,908
30,604
0
W
Achilles
Yamix
Achilles
10,108
3,483
0
2,293
12,449
5,821
1,436
1,947
10,202
0
43,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,834
Gold Earned
39,865
486
Minions Killed
273
0
Camps Cleared
0
1,587,252
Distance Traveled
1,548,990
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,580
446
6
0
0
335,129
3
L
Da Ji
9,129
537
49
3
0
305,976
0
W
Ra
10,426
613
82
5
0
313,126
11
L
Guan Yu
7,262
427
35
2
0
309,767
1
L
Olorun
9,156
539
128
8
0
313,948
0
L
Tiamat
6,738
396
55
3
0
284,170
2
W
Nike
10,110
595
96
6
0
328,700
3
W
Ullr
11,386
670
180
11
0
348,276
4
W
Scylla
8,443
497
62
4
0
281,547
1
W
Achilles
9,469
557
66
4
0
315,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role