Player Matchup

Gilgamesh
Gilgamesh
DivineDiablo_
Gilgamesh
Level 28
God Stats
1W - 2L
1,061 SR
Queue Stats
3W - 7L
1,281 Elo+
Party 1
Skadi
Skadi
DjxDrxgon
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,202 Elo+
Party 1
Heimdallr
Heimdallr
SIothu
Heimdallr
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,202 Elo+
Party 1
Team Averages
Level 35
1,354 SR
1,228 Elo+

VS

Team Averages
Level 47
1,367 SR
1,397 Elo+
Osiris
Osiris
 
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
FRONTKNOT
Da Ji
Level 29
God Stats
2W - 6L
1,206 SR
Queue Stats
46W - 88L
1,262 Elo+
Solo
Tiamat
Tiamat
joe_mama-69-
Tiamat
Level 84
God Stats
37W - 63L
1,394 SR
Queue Stats
501W - 689L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DivineDiablo_
Gilgamesh
14
2 / 6 / 4
9,991
624
8,969
20,290
9,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
DjxDrxgon
Skadi
13
2 / 9 / 5
10,045
628
6,108
14,617
4,612
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
SIothu
Heimdallr
15
6 / 6 / 2
11,479
717
10,806
13,327
5,265
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
6 / 2 / 11
11,220
701
7,604
13,428
11,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
FRONTKNOT
Da Ji
15
9 / 5 / 6
11,550
722
12,024
12,649
8,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
17
6 / 3 / 14
11,833
740
21,066
16,747
12,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
10
Kills
21
21
Deaths
10
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
2
11
5.75
L
Gilgamesh
DivineDiablo_
Gilgamesh
2
6
4
0.67
L
Skadi
DjxDrxgon
Skadi
2
9
5
0.5
W
Da Ji
FRONTKNOT
Da Ji
9
5
6
2.4
L
Heimdallr
SIothu
Heimdallr
6
6
2
1.17
W
Tiamat
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,883
Damage
40,694
48,234
Taken
42,824
19,202
Mitigated
32,376
1,318
Healing
12,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,604
3,245
475
1,628
13,428
11,330
126
213
13,215
0
28,131
L
Gilgamesh
DivineDiablo_
Gilgamesh
8,969
1,993
0
143
20,290
9,325
44
8,784
11,506
0
31,045
L
Skadi
DjxDrxgon
Skadi
6,108
4,195
0
385
14,617
4,612
267
6,296
8,321
0
21,230
W
Da Ji
FRONTKNOT
Da Ji
12,024
2,053
0
1,849
12,649
8,147
1,141
135
12,511
0
30,468
L
Heimdallr
SIothu
Heimdallr
10,806
3,461
0
790
13,327
5,265
0
6,797
6,530
0
29,817
W
Tiamat
21,066
1,072
495
7,567
16,747
12,899
568
191
16,556
65,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,515
Gold Earned
34,603
138
Minions Killed
172
3
Camps Cleared
10
715,039
Distance Traveled
1,016,333
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,220
701
44
3
1
353,169
2
L
Gilgamesh
9,991
624
61
4
0
256,868
0
L
Skadi
10,045
628
33
2
3
218,957
0
W
Da Ji
11,550
722
41
3
6
364,315
0
L
Heimdallr
11,479
717
44
3
0
239,214
2
W
Tiamat
11,833
740
87
5
3
298,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role