Player Matchup

Neith
Neith
AlucarDxQc
Neith
Level 27
God Stats
3W - 3L
1,391 SR
Queue Stats
4W - 7L
1,383 Elo+
Solo
Cliodhna
Cliodhna
Dood444
Cliodhna
Level 29
God Stats
17W - 17L
1,485 SR
Queue Stats
34W - 47L
1,324 Elo+
Party 1
Ymir
Ymir
GAMESTIR
Ymir
Level 26
God Stats
2W - 0L
1,686 SR
Queue Stats
18W - 19L
1,406 Elo+
Solo
King Arthur
King Arthur
Genky4550
King Arthur
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,221 Elo+
Solo
Izanami
Izanami
TheBadSquare89
Izanami
Level 29
God Stats
3W - 3L
1,378 SR
Queue Stats
36W - 43L
1,368 Elo+
Party 1
Team Averages
Level 24
1,488 SR
1,341 Elo+

VS

Team Averages
Level 21
1,427 SR
1,480 Elo+
Da Ji
Da Ji
Kitsune685
Da Ji
Level 26
God Stats
7W - 14L
1,364 SR
Queue Stats
29W - 45L
1,293 Elo+
Solo
He Bo
He Bo
MightyTROY87
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,328 Elo+
Solo
Khepri
Khepri
Skraxi
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,742 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ulsaruk
Cu Chulainn
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,742 Elo+
Party 2
Skadi
Skadi
tukangsher
Skadi
Level 24
God Stats
3W - 6L
1,270 SR
Queue Stats
29W - 49L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
5 / 7 / 16
11,501
460
16,478
14,878
5,863
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
Dood444
Cliodhna
20
25 / 4 / 8
15,559
622
36,677
20,267
9,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
16
3 / 4 / 19
11,843
474
8,265
24,181
28,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Genky4550
King Arthur
19
8 / 6 / 10
13,249
530
15,291
23,082
21,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 3 / 5
11,839
474
7,368
14,169
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
11 / 8 / 7
12,342
494
13,056
21,543
8,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
5 / 5 / 9
11,561
462
20,319
16,730
4,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Skraxi
Khepri
13
0 / 9 / 11
9,446
378
4,794
21,576
23,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Ulsaruk
Cu Chulainn
16
4 / 10 / 11
10,784
431
11,115
24,264
17,141
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
16
4 / 11 / 5
10,689
428
14,011
19,499
6,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
67
43
Kills
24
24
Deaths
43
58
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Neith
5
7
16
1.86
W
Cliodhna
Dood444
Cliodhna
25
4
8
7.25
W
Ymir
3
4
19
3.13
W
King Arthur
Genky4550
King Arthur
8
6
10
2.17
L
Da Ji
11
8
7
1.81
L
5
5
9
1.9
L
Khepri
Skraxi
Khepri
0
9
11
0.61
W
2
3
5
1.5
L
Cu Chulainn
Ulsaruk
Cu Chulainn
4
10
11
0.95
L
Skadi
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,079
Damage
63,295
96,577
Taken
103,612
71,381
Mitigated
59,781
22,354
Healing
10,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
16,478
8,675
0
1,934
14,878
5,863
2,040
4,377
10,501
0
43,813
W
Cliodhna
Dood444
Cliodhna
36,677
7,073
0
7,376
20,267
9,988
7,515
6,420
13,847
0
106,215
W
Ymir
8,265
651
449
6,662
24,181
28,850
316
5,126
19,055
49,745
0
W
King Arthur
Genky4550
King Arthur
15,291
1,414
0
1,866
23,082
21,362
578
4,390
18,692
12,479
68,048
L
Da Ji
13,056
3,022
0
560
21,543
8,577
744
2,130
19,205
0
50,427
L
20,319
856
319
2,205
16,730
4,634
0
1,110
15,587
72,380
0
L
Khepri
Skraxi
Khepri
4,794
984
0
2,651
21,576
23,001
102
2,522
18,829
20,735
0
W
7,368
3,875
141
3,926
14,169
5,318
7,862
6,254
7,915
0
63,657
L
Cu Chulainn
Ulsaruk
Cu Chulainn
11,115
1,850
0
2,004
24,264
17,141
0
2,642
21,188
5,110
28,616
L
Skadi
14,011
7,031
0
2,778
19,499
6,428
1,327
2,011
17,261
0
76,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,991
Gold Earned
54,822
535
Minions Killed
345
0
Camps Cleared
0
2,173,738
Distance Traveled
2,181,816
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,501
460
63
3
0
380,840
6
W
Cliodhna
15,559
622
122
5
0
463,882
1
W
Ymir
11,843
474
65
3
0
424,212
3
W
King Arthur
13,249
530
144
6
0
456,750
3
L
Da Ji
12,342
494
72
3
0
497,264
0
L
He Bo
11,561
462
88
4
0
447,608
0
L
Khepri
9,446
378
29
1
0
422,975
0
W
Izanami
11,839
474
141
6
0
448,054
0
L
Cu Chulainn
10,784
431
41
2
0
452,332
3
L
Skadi
10,689
428
115
5
0
361,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role