Player Matchup

Cthulhu
Cthulhu
AudiomaticSpirit
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,422 Elo+
Party 1
Loki
Loki
Craggabone37
Loki
Level 27
God Stats
3W - 2L
1,653 SR
Queue Stats
68W - 90L
1,347 Elo+
Solo
Kukulkan
Kukulkan
Jheayy25
Kukulkan
Level 27
God Stats
32W - 56L
1,427 SR
Queue Stats
57W - 83L
1,383 Elo+
Solo
Tiamat
Tiamat
Leanmarus
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,320 Elo+
Solo
Zeus
Zeus
PlaneBass466070
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,432 Elo+
Party 1
Team Averages
Level 21
1,516 SR
1,381 Elo+

VS

Team Averages
Level 19
1,449 SR
1,429 Elo+
Jing Wei
Jing Wei
Choral Venom
Jing Wei
Level 28
God Stats
10W - 12L
1,293 SR
Queue Stats
122W - 117L
1,390 Elo+
Solo
Bellona
Bellona
SnufflyData8186
Bellona
Level 7
God Stats
6W - 4L
1,371 SR
Queue Stats
48W - 66L
1,347 Elo+
Solo
Odin
Odin
Tenac1ou5 T
Odin
Level 27
God Stats
3W - 2L
1,420 SR
Queue Stats
76W - 69L
1,541 Elo+
Solo
Hades
Hades
cempersd
Hades
Level 28
God Stats
8W - 4L
1,655 SR
Queue Stats
133W - 128L
1,452 Elo+
Solo
Nemesis
Nemesis
dimazero09
Nemesis
Level 5
God Stats
7W - 1L
1,508 SR
Queue Stats
8W - 3L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
9,664
966
15,077
19,535
19,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 8 / 3
9,786
979
11,777
14,701
5,761
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Jheayy25
Kukulkan
15
0 / 6 / 1
8,631
863
7,565
10,647
4,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
Leanmarus
Tiamat
16
0 / 5 / 4
9,024
902
7,499
12,191
5,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 10 / 4
9,811
981
19,406
15,444
4,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

122

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Choral Venom
Jing Wei
18
5 / 0 / 14
11,154
1,115
9,981
10,249
3,642
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 4 / 14
11,178
1,118
13,243
20,006
17,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 3 / 11
10,150
1,015
7,495
11,183
7,894
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
cempersd
Hades
19
10 / 0 / 16
12,642
1,264
22,956
14,843
7,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
dimazero09
Nemesis
18
12 / 0 / 12
12,522
1,252
13,799
12,052
5,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
100
7
Kills
33
33
Deaths
7
13
Assists
67
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Jing Wei
Choral Venom
Jing Wei
5
0
14
12
L
3
8
3
0.56
L
Kukulkan
Jheayy25
Kukulkan
0
6
1
0.08
L
Tiamat
Leanmarus
Tiamat
0
5
4
0.4
L
2
10
4
0.4
W
3
4
14
2.5
W
3
3
11
2.83
W
Hades
cempersd
Hades
10
0
16
18
W
Nemesis
dimazero09
Nemesis
12
0
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,324
Damage
67,474
72,518
Taken
68,333
40,122
Mitigated
41,010
4,109
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,077
2,171
0
1,170
19,535
19,900
0
4,956
14,579
27,147
0
W
Jing Wei
Choral Venom
Jing Wei
9,981
8,108
0
249
10,249
3,642
0
6,461
3,546
0
33,610
L
11,777
4,644
0
0
14,701
5,761
0
5,741
8,960
0
22,368
L
Kukulkan
Jheayy25
Kukulkan
7,565
326
136
585
10,647
4,066
0
1,906
8,741
18,296
0
L
Tiamat
Leanmarus
Tiamat
7,499
1,068
0
1,696
12,191
5,722
0
3,768
8,423
18,865
0
L
19,406
3,606
0
522
15,444
4,673
0
6,585
8,859
37,812
0
W
13,243
4,030
1,779
3,474
20,006
17,311
0
14,009
5,588
0
22,415
W
7,495
2,807
0
0
11,183
7,894
0
7,262
3,679
0
19,331
W
Hades
cempersd
Hades
22,956
1,115
1,040
5,266
14,843
7,080
0
12,072
2,611
41,667
0
W
Nemesis
dimazero09
Nemesis
13,799
6,758
0
2,445
12,052
5,083
0
8,358
3,362
0
19,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,916
Gold Earned
57,646
153
Minions Killed
169
3
Camps Cleared
8
855,334
Distance Traveled
1,030,838
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,664
966
47
5
0
205,684
0
W
Jing Wei
11,154
1,115
54
5
3
212,860
0
L
Loki
9,786
979
14
1
1
191,223
0
L
Kukulkan
8,631
863
36
4
2
148,288
0
L
Tiamat
9,024
902
27
3
0
142,285
1
L
Zeus
9,811
981
29
3
0
167,854
1
W
Bellona
11,178
1,118
20
2
2
183,361
0
W
Odin
10,150
1,015
31
3
1
175,335
0
W
Hades
12,642
1,264
54
5
2
216,866
0
W
Nemesis
12,522
1,252
10
1
0
242,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role