Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GodsLazy
Scylla
Level 129
God Stats
4W - 2L
1,841 SR
Queue Stats
251W - 234L
1,516 Elo+
Solo
Merlin
Merlin
Søberano
Merlin
Level 160
God Stats
3W - 4L
1,299 SR
Queue Stats
125W - 117L
1,509 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Teija
Ah Muzen Cab
Level 147
God Stats
5W - 4L
1,389 SR
Queue Stats
137W - 126L
1,509 Elo+
Party 1
Team Averages
Level 130
1,506 SR
1,507 Elo+

VS

Team Averages
Level 51
1,432 SR
1,436 Elo+
Cthulhu
Cthulhu
JollyGoodScone
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,276 Elo+
Party 2
Chaac
Chaac
Koozik
Chaac
Level 155
God Stats
10W - 13L
1,438 SR
Queue Stats
1,449W - 1,509L
1,541 Elo+
Solo
Xbalanque
Xbalanque
LisaMira
Xbalanque
Level 44
God Stats
6W - 6L
1,457 SR
Queue Stats
386W - 435L
1,474 Elo+
Solo
Thoth
Thoth
Parazity
Thoth
Level 22
God Stats
6W - 7L
1,265 SR
Queue Stats
239W - 204L
1,611 Elo+
Solo
Ganesha
Ganesha
Triggered_Tomato
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
5 / 3 / 20
10,401
800
12,100
15,424
7,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
 
Arachne
15
4 / 3 / 19
9,832
756
8,375
18,581
16,830
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
GodsLazy
Scylla
17
6 / 2 / 20
10,692
822
16,930
9,586
4,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
Søberano
Merlin
18
13 / 2 / 13
11,361
874
16,923
14,669
7,130
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Teija
Ah Muzen Cab
18
4 / 1 / 22
10,753
827
17,480
10,219
4,923
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 2
8,551
658
5,554
18,284
13,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Koozik
Chaac
12
1 / 6 / 4
7,764
597
9,718
16,105
17,314
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
LisaMira
Xbalanque
13
1 / 7 / 4
7,989
615
11,653
11,490
4,557
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thoth
Parazity
Thoth
18
6 / 4 / 1
10,428
802
18,191
11,248
4,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 7 / 5
8,071
621
5,550
19,131
17,418
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
25
32
Kills
9
11
Deaths
32
94
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
3
20
5
W
Arachne
 
Arachne
4
3
19
4.5
W
Scylla
GodsLazy
Scylla
6
2
20
8
L
1
8
2
0.25
L
Chaac
Koozik
Chaac
1
6
4
0.5
L
Xbalanque
LisaMira
Xbalanque
1
7
4
0.43
L
Thoth
Parazity
Thoth
6
4
1
1.63
W
Merlin
Søberano
Merlin
13
2
13
9.75
W
Ah Muzen Cab
Teija
Ah Muzen Cab
4
1
22
15
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,808
Damage
50,666
68,479
Taken
76,258
40,827
Mitigated
56,984
28,452
Healing
13,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
12,100
1,668
2,150
4,565
15,424
7,531
1,059
4,935
10,489
0
26,264
W
Arachne
 
Arachne
8,375
5,731
2,542
5,580
18,581
16,830
290
7,084
11,497
0
12,917
W
Scylla
GodsLazy
Scylla
16,930
1,064
834
1,595
9,586
4,413
1,115
3,334
6,252
23,538
0
L
5,554
244
1,048
1,022
18,284
13,285
0
8,052
10,232
15,838
0
L
Chaac
Koozik
Chaac
9,718
1,080
779
2,596
16,105
17,314
0
6,990
9,115
0
16,268
L
Xbalanque
LisaMira
Xbalanque
11,653
3,940
795
1,122
11,490
4,557
0
5,596
5,894
0
22,627
L
Thoth
Parazity
Thoth
18,191
41
318
3,042
11,248
4,410
0
5,131
6,117
45,748
0
W
Merlin
Søberano
Merlin
16,923
228
2,866
3,044
14,669
7,130
803
7,668
7,001
35,654
0
W
Ah Muzen Cab
Teija
Ah Muzen Cab
17,480
4,785
1,904
3,372
10,219
4,923
3,179
6,274
3,945
0
45,742
L
5,550
115
399
2,847
19,131
17,418
0
8,084
11,047
12,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,039
Gold Earned
42,803
150
Minions Killed
191
0
Camps Cleared
0
1,281,903
Distance Traveled
1,052,392
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,401
800
19
1
0
256,500
2
W
Arachne
9,832
756
12
1
0
247,057
0
W
Scylla
10,692
822
18
1
0
237,732
0
L
Cthulhu
8,551
658
34
3
0
200,226
1
L
Chaac
7,764
597
28
2
0
181,440
0
L
Xbalanque
7,989
615
46
4
0
213,794
0
L
Thoth
10,428
802
79
6
0
252,123
0
W
Merlin
11,361
874
46
4
0
271,556
1
W
Ah Muzen Cab
10,753
827
55
4
0
269,058
2
L
Ganesha
8,071
621
4
0
0
204,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role