Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
BarcoB4sureroUnU
Mulan
Level 138
God Stats
5W - 0L
1,614 SR
Queue Stats
216W - 211L
1,472 Elo+
Solo
Tiamat
Tiamat
GodsPetLlama
Tiamat
Level 89
God Stats
1W - 1L
1,314 SR
Queue Stats
54W - 51L
1,459 Elo+
Solo
Artemis
Artemis
McTheShizzle
Artemis
Level 105
God Stats
44W - 31L
1,551 SR
Queue Stats
357W - 371L
1,466 Elo+
Solo
The Morrigan
The Morrigan
TreisGunslinger
The Morrigan
Level 159
God Stats
2W - 1L
1,699 SR
Queue Stats
25W - 26L
1,409 Elo+
Party 2
Team Averages
Level 123
1,536 SR
1,461 Elo+

VS

Team Averages
Level 107
1,530 SR
1,523 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KenseiKz
Tsukuyomi
Level 51
God Stats
2W - 4L
1,562 SR
Queue Stats
23W - 34L
1,358 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TimideRin
Morgan Le Fay
Level 153
God Stats
1W - 1L
1,596 SR
Queue Stats
7W - 7L
1,620 Elo+
Party 1
Sun Wukong
Sun Wukong
Yodie07
Sun Wukong
Level 108
God Stats
1W - 2L
1,493 SR
Queue Stats
116W - 91L
1,750 Elo+
Solo
Cthulhu
Cthulhu
alexsmerkous
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 121L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 1 / 5
8,064
538
5,154
9,657
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 4 / 2
7,512
501
8,139
14,577
9,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
11
3 / 1 / 5
7,545
503
4,643
9,726
8,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
McTheShizzle
Artemis
12
1 / 2 / 3
6,910
461
5,355
7,350
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
TreisGunslinger
The Morrigan
15
8 / 3 / 2
8,908
594
7,763
7,154
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
4
1 / 0 / 0
5,140
343
1,864
2,076
469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
KenseiKz
Tsukuyomi
13
2 / 4 / 5
7,745
516
5,354
10,454
3,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
TimideRin
Morgan Le Fay
13
4 / 5 / 1
7,718
515
5,006
9,305
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Yodie07
Sun Wukong
14
4 / 2 / 1
8,168
545
9,248
13,181
7,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
alexsmerkous
Cthulhu
12
0 / 4 / 4
7,194
480
5,163
11,279
4,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
15
Kills
11
11
Deaths
15
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
5
5.5
L
Heimdallr
 
Heimdallr
1
0
0
1
W
0
4
2
0.25
W
Tiamat
3
1
5
5.5
L
Tsukuyomi
KenseiKz
Tsukuyomi
2
4
5
1.13
W
Artemis
McTheShizzle
Artemis
1
2
3
1.25
L
Morgan Le Fay
TimideRin
Morgan Le Fay
4
5
1
0.9
W
The Morrigan
TreisGunslinger
The Morrigan
8
3
2
3
L
Sun Wukong
Yodie07
Sun Wukong
4
2
1
2.25
L
Cthulhu
alexsmerkous
Cthulhu
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,054
Damage
26,635
48,464
Taken
46,295
25,685
Mitigated
19,500
16,417
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,154
2,357
0
3,927
9,657
3,100
0
587
9,066
0
46,973
L
Heimdallr
 
Heimdallr
1,864
1,269
0
1,365
2,076
469
0
520
1,556
0
9,118
W
8,139
1,065
0
5,480
14,577
9,707
46
0
14,577
2,162
47,518
W
Tiamat
4,643
844
342
3,837
9,726
8,098
319
2,631
7,060
25,950
0
L
Tsukuyomi
KenseiKz
Tsukuyomi
5,354
1,542
0
3,159
10,454
3,628
0
2,843
7,532
0
39,995
W
Artemis
McTheShizzle
Artemis
5,355
3,341
0
1,412
7,350
2,184
210
3,950
3,342
0
40,915
L
Morgan Le Fay
TimideRin
Morgan Le Fay
5,006
836
0
1,064
9,305
3,387
165
3,642
5,663
40,671
0
W
The Morrigan
TreisGunslinger
The Morrigan
7,763
1,838
0
1,419
7,154
2,596
265
3,060
3,991
45,384
3,542
L
Sun Wukong
Yodie07
Sun Wukong
9,248
1,872
0
4,028
13,181
7,093
0
762
11,810
0
52,724
L
Cthulhu
alexsmerkous
Cthulhu
5,163
210
132
3,633
11,279
4,923
0
2,055
9,224
35,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,939
Gold Earned
35,965
429
Minions Killed
324
0
Camps Cleared
0
1,399,543
Distance Traveled
1,113,885
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,064
538
93
6
0
329,258
1
L
Heimdallr
5,140
343
20
1
0
54,991
0
W
Mulan
7,512
501
117
8
0
281,030
3
W
Tiamat
7,545
503
36
2
0
275,546
4
L
Tsukuyomi
7,745
516
69
5
0
278,121
0
W
Artemis
6,910
461
89
6
0
244,036
1
L
Morgan Le Fay
7,718
515
91
6
0
265,567
6
W
The Morrigan
8,908
594
94
6
0
269,673
3
L
Sun Wukong
8,168
545
89
6
0
267,974
4
L
Cthulhu
7,194
480
55
4
0
247,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role