Player Matchup

Mulan
Mulan
King_Kaiju_Raiju
Mulan
Level 123
God Stats
4W - 6L
1,477 SR
Queue Stats
343W - 330L
1,462 Elo+
Party 1
Artemis
Artemis
Max_Moon101
Artemis
Level 66
God Stats
12W - 15L
1,411 SR
Queue Stats
174W - 233L
1,374 Elo+
Party 1
Baron Samedi
Baron Samedi
roumsit
Baron Samedi
Level 5
God Stats
2W - 2L
1,264 SR
Queue Stats
3W - 4L
1,178 Elo+
Solo
Team Averages
Level 65
1,384 SR
1,338 Elo+

VS

Team Averages
Level 15
1,265 SR
1,196 Elo+
Fenrir
Fenrir
ASPIRE456
Fenrir
Level 17
God Stats
3W - 1L
1,368 SR
Queue Stats
3W - 3L
1,408 Elo+
Party 2
Nu Wa
Nu Wa
BlaizeAspire
Nu Wa
Level 5
God Stats
0W - 14L
1,248 SR
Queue Stats
0W - 14L
1,035 Elo+
Party 2
He Bo
He Bo
One0Zero01101
He Bo
Level 22
God Stats
2W - 21L
1,180 SR
Queue Stats
8W - 42L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 3 / 9
9,453
945
9,938
9,686
9,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Max_Moon101
Artemis
12
6 / 2 / 9
8,227
823
7,855
5,971
1,893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
roumsit
Baron Samedi
12
4 / 1 / 11
8,038
804
3,095
4,283
1,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ASPIRE456
Fenrir
10
4 / 5 / 1
8,060
806
3,322
9,208
7,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 3 / 2
6,626
663
3,270
4,762
1,465
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 12 / 3
6,720
672
5,110
10,548
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
20
Kills
6
6
Deaths
20
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ASPIRE456
Fenrir
4
5
1
0.9
L
1
3
2
0.67
W
10
3
9
4.83
W
Artemis
Max_Moon101
Artemis
6
2
9
5.25
L
1
12
3
0.21
W
Baron Samedi
roumsit
Baron Samedi
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,888
Damage
11,702
19,940
Taken
24,518
12,299
Mitigated
11,660
6,010
Healing
1,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ASPIRE456
Fenrir
3,322
668
0
684
9,208
7,551
0
1,419
7,526
319
6,557
L
3,270
1,120
398
503
4,762
1,465
0
253
4,403
11,065
0
W
9,938
2,020
0
3,069
9,686
9,081
384
3,396
5,926
0
30,672
W
Artemis
Max_Moon101
Artemis
7,855
2,428
0
1,168
5,971
1,893
1,126
3,188
2,463
0
28,338
L
5,110
228
158
0
10,548
2,644
0
1,423
8,833
12,085
0
W
Baron Samedi
roumsit
Baron Samedi
3,095
204
711
1,062
4,283
1,325
268
2,442
1,591
18,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,718
Gold Earned
21,406
127
Minions Killed
36
7
Camps Cleared
0
513,019
Distance Traveled
490,932
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,060
806
5
1
0
192,586
1
L
Nu Wa
6,626
663
11
1
0
143,920
5
W
Mulan
9,453
945
45
5
5
175,895
0
W
Artemis
8,227
823
44
4
0
153,353
0
L
He Bo
6,720
672
20
2
0
154,426
1
W
Baron Samedi
8,038
804
38
4
2
183,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role