Player Matchup

Fenrir
Fenrir
Lord_Taflic
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 13L
1,757 Elo+
Party 2
Jormungandr
Jormungandr
MaZo_TricKz
Jormungandr
Level 148
God Stats
3W - 4L
1,464 SR
Queue Stats
271W - 251L
1,658 Elo+
Party 2
Nu Wa
Nu Wa
pattyshack19
Nu Wa
Level 160
God Stats
4W - 0L
1,808 SR
Queue Stats
103W - 58L
1,752 Elo+
Party 2
Team Averages
Level 112
1,591 SR
1,722 Elo+

VS

Team Averages
Level 53
1,479 SR
1,394 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BradleyMixer
Ymir
Level 18
God Stats
1W - 1L
1,408 SR
Queue Stats
7W - 15L
1,160 Elo+
Party 1
Baron Samedi
Baron Samedi
afingerintheeye
Baron Samedi
Level 14
God Stats
13W - 10L
1,529 SR
Queue Stats
56W - 46L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
6 / 0 / 13
7,966
797
7,740
6,685
3,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
MaZo_TricKz
Jormungandr
12
6 / 0 / 13
8,130
813
6,254
5,830
4,643
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
8 / 0 / 12
8,548
855
9,041
3,478
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 6 / 0
5,805
581
6,689
8,984
2,912
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 6 / 0
5,795
580
1,660
9,962
7,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
afingerintheeye
Baron Samedi
6
0 / 8 / 0
5,405
541
1,998
7,005
1,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
0
20
Kills
0
0
Deaths
20
38
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
6
0
0
L
0
6
0
0
W
Fenrir
6
0
13
12.5
W
Jormungandr
MaZo_TricKz
Jormungandr
6
0
13
12.5
L
Baron Samedi
afingerintheeye
Baron Samedi
0
8
0
0
W
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,035
Damage
10,347
15,993
Taken
25,951
9,634
Mitigated
11,967
4,329
Healing
3,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,689
2,339
0
2,310
8,984
2,912
0
5,034
3,950
0
28,004
L
1,660
309
59
829
9,962
7,190
0
6,843
3,119
3,662
0
W
Fenrir
7,740
1,781
0
1,925
6,685
3,914
363
1,212
5,473
0
15,248
W
Jormungandr
MaZo_TricKz
Jormungandr
6,254
2,523
0
1,051
5,830
4,643
650
2,129
3,701
17,710
0
L
Baron Samedi
afingerintheeye
Baron Samedi
1,998
256
186
488
7,005
1,865
0
3,587
3,418
10,015
0
W
9,041
2,357
0
1,353
3,478
1,077
1,532
1,127
2,351
32,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,644
Gold Earned
17,005
110
Minions Killed
71
7
Camps Cleared
1
560,829
Distance Traveled
435,264
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,805
581
46
5
1
157,834
2
L
Ymir
5,795
580
7
1
0
155,779
1
W
Fenrir
7,966
797
26
3
3
198,630
15
W
Jormungandr
8,130
813
31
3
0
179,839
0
L
Baron Samedi
5,405
541
18
2
0
121,651
0
W
Nu Wa
8,548
855
53
5
4
182,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role