Player Matchup

Danzaburou
Danzaburou
ROULPHE
Danzaburou
Level 89
God Stats
2W - 4L
1,403 SR
Queue Stats
86W - 91L
1,236 Elo+
Party 1
Bellona
Bellona
SoeurMarie_Yohan
Bellona
Level 150
God Stats
10W - 10L
1,558 SR
Queue Stats
613W - 512L
1,491 Elo+
Party 1
Geb
Geb
TheDjokerer
Geb
Level 109
God Stats
6W - 6L
1,493 SR
Queue Stats
831W - 877L
1,475 Elo+
Solo
Sol
Sol
acy87
Sol
Level 126
God Stats
5W - 7L
1,567 SR
Queue Stats
481W - 530L
1,452 Elo+
Solo
King Arthur
King Arthur
waltzy1969
King Arthur
Level 109
God Stats
27W - 28L
1,612 SR
Queue Stats
379W - 353L
1,505 Elo+
Solo
Team Averages
Level 117
1,527 SR
1,432 Elo+

VS

Team Averages
Level 111
1,585 SR
1,472 Elo+
Sylvanus
Sylvanus
Dorasis
Sylvanus
Level 109
God Stats
37W - 47L
1,425 SR
Queue Stats
210W - 197L
1,476 Elo+
Solo
Hachiman
Hachiman
FlaqZ WOD
Hachiman
Level 87
God Stats
4W - 1L
1,484 SR
Queue Stats
11W - 10L
1,381 Elo+
Solo
Sol
Sol
Lennfried
Sol
Level 102
God Stats
36W - 18L
1,677 SR
Queue Stats
844W - 819L
1,451 Elo+
Solo
Cabrakan
Cabrakan
Y_SleepY_l
Cabrakan
Level 146
God Stats
3W - 1L
1,720 SR
Queue Stats
254W - 231L
1,492 Elo+
Solo
Achilles
Achilles
carlos-este01
Achilles
Level 109
God Stats
5W - 7L
1,618 SR
Queue Stats
202W - 188L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ROULPHE
Danzaburou
7
0 / 2 / 0
4,533
453
993
3,492
838
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 1 / 0
5,866
587
3,305
6,426
4,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

2
0 / 1 / 0
3,652
365
0
753
275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
acy87
Sol
8
0 / 2 / 0
4,920
492
2,292
5,263
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
waltzy1969
King Arthur
9
2 / 1 / 0
5,212
521
2,907
7,999
2,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dorasis
Sylvanus
9
2 / 0 / 4
5,684
568
2,181
5,002
3,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
FlaqZ WOD
Hachiman
8
2 / 1 / 2
5,532
553
1,619
3,458
1,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 0
6,343
634
4,997
4,924
1,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
Y_SleepY_l
Cabrakan
11
1 / 0 / 0
6,327
633
3,469
5,129
3,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
carlos-este01
Achilles
9
1 / 1 / 2
5,292
529
4,638
5,232
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
2
Kills
7
7
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Dorasis
Sylvanus
2
0
4
4
W
Hachiman
FlaqZ WOD
Hachiman
2
1
2
3
W
1
0
0
1
L
Danzaburou
ROULPHE
Danzaburou
0
2
0
0
L
0
1
0
0
L
0
1
0
0
W
Cabrakan
Y_SleepY_l
Cabrakan
1
0
0
1
L
Sol
acy87
Sol
0
2
0
0
W
Achilles
carlos-este01
Achilles
1
1
2
2
L
King Arthur
waltzy1969
King Arthur
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,497
Damage
16,904
23,933
Taken
23,745
9,501
Mitigated
11,182
6,223
Healing
8,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Dorasis
Sylvanus
2,181
334
375
1,532
5,002
3,410
492
0
5,002
16,863
6,629
W
Hachiman
FlaqZ WOD
Hachiman
1,619
1,049
0
589
3,458
1,007
523
110
3,348
0
24,376
W
4,997
2,380
0
2,866
4,924
1,529
1,107
2,000
2,924
38,911
0
L
Danzaburou
ROULPHE
Danzaburou
993
64
0
602
3,492
838
1,006
1,523
1,969
0
14,538
L
3,305
878
0
2,540
6,426
4,380
0
3,439
2,545
0
33,066
L
0
0
0
20
753
275
0
170
583
1,055
0
W
Cabrakan
Y_SleepY_l
Cabrakan
3,469
367
0
1,436
5,129
3,325
0
0
5,129
37,451
0
L
Sol
acy87
Sol
2,292
511
30
2,054
5,263
1,652
0
2,720
2,543
22,689
3,027
W
Achilles
carlos-este01
Achilles
4,638
2,344
0
2,034
5,232
1,911
0
31
5,201
0
19,055
L
King Arthur
waltzy1969
King Arthur
2,907
774
0
977
7,999
2,356
0
2,185
5,773
0
23,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,183
Gold Earned
29,178
240
Minions Killed
317
0
Camps Cleared
0
949,500
Distance Traveled
975,640
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,684
568
47
5
0
191,933
3
W
Hachiman
5,532
553
46
5
0
195,773
1
W
Sol
6,343
634
87
9
0
201,336
2
L
Danzaburou
4,533
453
35
4
0
171,479
0
L
Bellona
5,866
587
88
9
0
214,259
3
L
Geb
3,652
365
3
0
0
182,436
0
W
Cabrakan
6,327
633
104
10
0
163,585
2
L
Sol
4,920
492
61
6
0
153,015
0
W
Achilles
5,292
529
33
3
0
223,013
3
L
King Arthur
5,212
521
53
5
0
228,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role