Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Bloxa
Anubis
Level 102
God Stats
2W - 1L
1,476 SR
Queue Stats
36W - 36L
1,507 Elo+
Solo
Achilles
Achilles
TheDesmoth
Achilles
Level 85
God Stats
2W - 7L
1,326 SR
Queue Stats
308W - 337L
1,504 Elo+
Solo
Team Averages
Level 115
1,434 SR
1,504 Elo+

VS

Team Averages
Level 147
1,521 SR
1,540 Elo+
Danzaburou
Danzaburou
AdmiraLintegral
Danzaburou
Level 156
God Stats
64W - 31L
1,767 SR
Queue Stats
420W - 316L
1,793 Elo+
Solo
Bacchus
Bacchus
Fellemir
Bacchus
Level 138
God Stats
1W - 1L
1,184 SR
Queue Stats
28W - 43L
1,375 Elo+
Party 1
Baron Samedi
Baron Samedi
ciaroVit
Baron Samedi
Level 146
God Stats
3W - 3L
1,613 SR
Queue Stats
38W - 41L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 4 / 4
8,562
659
7,281
8,876
3,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Bloxa
Anubis
13
5 / 6 / 2
8,912
686
8,933
10,705
5,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
TheDesmoth
Achilles
11
1 / 4 / 6
8,735
672
4,178
14,470
16,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdmiraLintegral
Danzaburou
17
10 / 0 / 3
11,241
865
15,989
8,953
5,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Fellemir
Bacchus
14
2 / 3 / 12
9,444
726
6,288
11,736
12,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
ciaroVit
Baron Samedi
13
2 / 5 / 9
8,981
691
7,065
10,037
4,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
14
14
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
4
1
W
Danzaburou
AdmiraLintegral
Danzaburou
10
0
3
11.5
L
Anubis
Bloxa
Anubis
5
6
2
1
W
Bacchus
Fellemir
Bacchus
2
3
12
2.67
L
Achilles
TheDesmoth
Achilles
1
4
6
1
W
Baron Samedi
ciaroVit
Baron Samedi
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,392
Damage
29,342
34,051
Taken
30,726
25,546
Mitigated
23,051
6,953
Healing
10,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,281
3,457
0
1,861
8,876
3,634
54
3,644
4,958
0
30,758
W
Danzaburou
AdmiraLintegral
Danzaburou
15,989
5,018
0
4,369
8,953
5,871
2,137
1,699
7,254
0
65,217
L
Anubis
Bloxa
Anubis
8,933
793
0
3,060
10,705
5,170
0
4,258
6,048
35,031
0
W
Bacchus
Fellemir
Bacchus
6,288
251
417
2,792
11,736
12,877
185
2,914
8,822
16,767
0
L
Achilles
TheDesmoth
Achilles
4,178
644
0
2,032
14,470
16,742
0
5,575
8,414
0
12,011
W
Baron Samedi
ciaroVit
Baron Samedi
7,065
244
1,223
1,554
10,037
4,303
617
5,194
4,843
26,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,209
Gold Earned
29,666
153
Minions Killed
177
6
Camps Cleared
6
648,987
Distance Traveled
675,123
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,562
659
72
6
3
211,497
3
W
Danzaburou
11,241
865
121
9
5
240,007
2
L
Anubis
8,912
686
65
5
2
206,271
4
W
Bacchus
9,444
726
20
2
0
225,986
3
L
Achilles
8,735
672
16
1
1
231,219
2
W
Baron Samedi
8,981
691
36
3
1
209,130
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role