Player Matchup

Bellona
Bellona
GayishJew1400
Bellona
Level 29
God Stats
5W - 3L
1,505 SR
Queue Stats
94W - 84L
1,472 Elo+
Party 1
Ra
Ra
JimuW
Ra
Level 17
God Stats
1W - 1L
1,269 SR
Queue Stats
13W - 25L
1,247 Elo+
Solo
Anhur
Anhur
SirDiamonds
Anhur
Level 18
God Stats
7W - 7L
1,706 SR
Queue Stats
188W - 198L
1,592 Elo+
Solo
Olorun
Olorun
antsmoker69
Olorun
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 61L
1,455 Elo+
Party 1
Arachne
Arachne
feyuh
Arachne
Level 29
God Stats
16W - 10L
1,817 SR
Queue Stats
76W - 77L
1,442 Elo+
Party 1
Team Averages
Level 22
1,559 SR
1,441 Elo+

VS

Team Averages
Level 16
1,479 SR
1,440 Elo+
Ravana
Ravana
FlatF1zz
Ravana
Level 22
God Stats
4W - 8L
1,177 SR
Queue Stats
22W - 39L
1,245 Elo+
Party 2
Yemoja
Yemoja
GROBOVSH1K
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,651 Elo+
Solo
Tsukuyomi
Tsukuyomi
Høøker
Tsukuyomi
Level 8
God Stats
13W - 13L
1,919 SR
Queue Stats
26W - 22L
1,709 Elo+
Solo
Ra
Ra
johnhvhbox
Ra
Level 25
God Stats
1W - 6L
1,532 SR
Queue Stats
110W - 110L
1,341 Elo+
Solo
Jing Wei
Jing Wei
poutyybrat
Jing Wei
Level 20
God Stats
9W - 23L
1,265 SR
Queue Stats
31W - 49L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
1 / 1 / 2
8,881
555
4,062
7,791
6,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ra
14
1 / 4 / 4
8,119
507
4,225
7,190
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 2 / 1
9,389
587
5,362
10,219
3,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
16
5 / 0 / 0
9,759
610
12,159
5,775
2,561
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
feyuh
Arachne
15
4 / 2 / 3
9,384
587
5,438
12,219
4,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
FlatF1zz
Ravana
13
1 / 1 / 0
7,111
444
3,078
7,165
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
GROBOVSH1K
Yemoja
10
0 / 5 / 1
6,693
418
2,077
11,892
9,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Høøker
Tsukuyomi
16
5 / 2 / 0
9,349
584
11,984
13,179
7,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 3 / 0
5,465
342
389
3,271
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
poutyybrat
Jing Wei
12
3 / 6 / 1
7,120
445
3,744
8,487
1,934
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
17
Kills
9
9
Deaths
17
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
FlatF1zz
Ravana
1
1
0
1
L
Yemoja
GROBOVSH1K
Yemoja
0
5
1
0.1
W
Bellona
1
1
2
2
L
Tsukuyomi
Høøker
Tsukuyomi
5
2
0
2.5
W
Ra
1
4
4
0.75
W
6
2
1
3.25
W
Olorun
5
0
0
5
W
Arachne
feyuh
Arachne
4
2
3
2.75
L
0
3
0
0
L
Jing Wei
poutyybrat
Jing Wei
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,246
Damage
21,272
43,194
Taken
43,994
19,058
Mitigated
24,033
16,378
Healing
7,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
FlatF1zz
Ravana
3,078
894
0
2,056
7,165
4,001
0
2,158
5,007
0
46,107
L
Yemoja
GROBOVSH1K
Yemoja
2,077
254
271
518
11,892
9,523
0
6,709
5,183
19,113
0
W
Bellona
4,062
804
0
780
7,791
6,382
2,839
178
7,068
0
50,776
L
Tsukuyomi
Høøker
Tsukuyomi
11,984
3,190
0
4,214
13,179
7,741
0
3,745
9,376
4,952
58,521
W
Ra
4,225
479
64
1,827
7,190
2,149
1,216
397
6,617
37,915
0
W
5,362
1,881
156
2,384
10,219
3,554
899
461
9,581
0
61,943
W
Olorun
12,159
6,349
167
4,490
5,775
2,561
1,499
1,410
4,271
57,990
0
W
Arachne
feyuh
Arachne
5,438
2,769
0
6,510
12,219
4,412
0
804
11,294
0
46,994
L
389
87
156
545
3,271
834
0
657
2,550
15,500
0
L
Jing Wei
poutyybrat
Jing Wei
3,744
3,550
0
0
8,487
1,934
0
2,715
5,494
0
31,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,532
Gold Earned
35,738
490
Minions Killed
330
0
Camps Cleared
0
1,502,609
Distance Traveled
1,402,766
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,111
444
88
6
0
349,397
1
L
Yemoja
6,693
418
40
3
0
265,236
2
W
Bellona
8,881
555
111
7
0
327,264
1
L
Tsukuyomi
9,349
584
115
7
0
344,113
0
W
Ra
8,119
507
71
4
0
299,297
0
W
Anhur
9,389
587
97
6
0
246,033
2
W
Olorun
9,759
610
121
8
0
282,779
1
W
Arachne
9,384
587
90
6
0
347,236
1
L
Ra
5,465
342
35
2
0
154,703
3
L
Jing Wei
7,120
445
52
3
0
289,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role