Player Matchup

Bastet
Bastet
Dakharra
Bastet
Level 43
God Stats
3W - 6L
1,427 SR
Queue Stats
28W - 57L
1,265 Elo+
Party 1
Medusa
Medusa
Dark Phenex6497
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,443 Elo+
Party 1
Kumbhakarna
Kumbhakarna
S1earra 117
Kumbhakarna
Level 63
God Stats
6W - 5L
1,718 SR
Queue Stats
78W - 128L
1,301 Elo+
Party 1
Team Averages
Level 40
1,548 SR
1,336 Elo+

VS

Team Averages
Level 92
1,382 SR
1,463 Elo+
Geb
Geb
Izzonil328
Geb
Level 5
God Stats
1W - 0L
1,336 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Ubar_The_Odd
Sobek
Level 143
God Stats
1W - 0L
1,370 SR
Queue Stats
34W - 36L
1,547 Elo+
Party 2
Bastet
Bastet
W3dnaitnuom
Bastet
Level 128
God Stats
7W - 4L
1,441 SR
Queue Stats
54W - 59L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dakharra
Bastet
15
6 / 7 / 3
12,280
722
18,466
18,829
6,112
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 10 / 6
10,105
594
6,708
15,729
3,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
S1earra 117
Kumbhakarna
14
3 / 9 / 5
10,764
633
10,975
23,826
19,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 11
11,880
699
4,716
14,040
11,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
6 / 5 / 14
12,743
750
17,806
22,950
12,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
18
17 / 2 / 9
14,000
824
24,522
15,593
5,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
10
Kills
26
26
Deaths
10
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bastet
Dakharra
Bastet
6
7
3
1.07
L
1
10
6
0.4
W
3
3
11
2.83
L
Kumbhakarna
S1earra 117
Kumbhakarna
3
9
5
0.61
W
6
5
14
2.6
W
Bastet
17
2
9
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,149
Damage
47,044
58,384
Taken
52,583
29,212
Mitigated
28,848
8,665
Healing
16,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Dakharra
Bastet
18,466
3,896
490
3,618
18,829
6,112
0
7,681
11,070
0
38,686
L
6,708
5,370
0
871
15,729
3,848
274
5,497
10,134
0
15,139
W
4,716
731
0
1,067
14,040
11,499
565
4,140
9,900
17,313
0
L
Kumbhakarna
S1earra 117
Kumbhakarna
10,975
903
237
3,449
23,826
19,252
611
9,145
14,503
39,450
0
W
17,806
1,608
0
10,459
22,950
12,050
1,243
6,161
16,789
39,006
0
W
Bastet
24,522
5,074
325
5,018
15,593
5,299
109
2,313
13,280
0
65,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,149
Gold Earned
38,623
149
Minions Killed
160
3
Camps Cleared
8
867,440
Distance Traveled
883,164
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,280
722
45
3
2
329,238
0
L
Medusa
10,105
594
36
2
0
240,900
0
W
Geb
11,880
699
21
1
2
252,972
0
L
Kumbhakarna
10,764
633
68
4
1
297,302
1
W
Sobek
12,743
750
47
3
0
288,494
1
W
Bastet
14,000
824
92
5
6
341,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role