Player Matchup

Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BOSSDIG
Thanatos
Level 109
God Stats
3W - 6L
1,322 SR
Queue Stats
588W - 637L
1,464 Elo+
Solo
He Bo
He Bo
JNNI
He Bo
Level 160
God Stats
9W - 3L
1,485 SR
Queue Stats
185W - 155L
1,552 Elo+
Party 1
Charybdis
Charybdis
ROTINHELL666
Charybdis
Level 148
God Stats
1W - 2L
1,404 SR
Queue Stats
309W - 294L
1,506 Elo+
Solo
Artio
Artio
Xiverus
Artio
Level 160
God Stats
1W - 2L
1,428 SR
Queue Stats
77W - 105L
1,335 Elo+
Solo
Team Averages
Level 141
1,428 SR
1,471 Elo+

VS

Team Averages
Level 107
1,566 SR
1,481 Elo+
Anubis
Anubis
 
Anubis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Relikanom
Xing Tian
Level 160
God Stats
7W - 4L
1,701 SR
Queue Stats
276W - 282L
1,493 Elo+
Solo
Vulcan
Vulcan
Spangelo
Vulcan
Level 63
God Stats
8W - 8L
1,582 SR
Queue Stats
22W - 47L
1,336 Elo+
Solo
Apollo
Apollo
SpiralDreeams
Apollo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
TikkaT
Gilgamesh
Level 128
God Stats
4W - 7L
1,545 SR
Queue Stats
34W - 28L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
0 / 3 / 18
9,754
975
11,107
7,734
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
BOSSDIG
Thanatos
16
6 / 3 / 10
9,772
977
10,011
7,999
3,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
JNNI
He Bo
16
10 / 1 / 5
11,011
1,101
15,997
6,883
2,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
ROTINHELL666
Charybdis
17
4 / 1 / 9
10,439
1,044
10,242
6,178
2,287
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Xiverus
Artio
16
2 / 0 / 14
9,725
973
7,615
11,617
15,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

263

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 4 / 3
10,554
1,055
7,580
8,941
4,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Relikanom
Xing Tian
16
2 / 1 / 6
10,665
1,067
7,403
11,915
13,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
Spangelo
Vulcan
15
0 / 7 / 2
8,430
843
3,862
8,807
3,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 3
9,047
905
6,556
14,106
4,874
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
TikkaT
Gilgamesh
16
1 / 3 / 5
9,837
984
9,823
17,157
18,432
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
27
22
Kills
8
8
Deaths
22
56
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
3
18
3
L
Anubis
 
Anubis
4
4
3
1.38
W
Thanatos
BOSSDIG
Thanatos
6
3
10
3.67
W
He Bo
JNNI
He Bo
10
1
5
12.5
W
Charybdis
ROTINHELL666
Charybdis
4
1
9
8.5
L
Xing Tian
Relikanom
Xing Tian
2
1
6
5
L
Vulcan
Spangelo
Vulcan
0
7
2
0.14
L
1
7
3
0.36
L
Gilgamesh
TikkaT
Gilgamesh
1
3
5
1.17
W
Artio
Xiverus
Artio
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,972
Damage
35,224
40,411
Taken
60,926
27,526
Mitigated
44,148
11,065
Healing
5,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,107
372
136
457
7,734
2,812
0
4,179
3,555
36,102
0
L
Anubis
 
Anubis
7,580
484
0
1,643
8,941
4,012
0
5,136
3,683
35,715
0
W
Thanatos
BOSSDIG
Thanatos
10,011
1,649
0
4,693
7,999
3,902
0
5,129
2,870
0
14,756
W
He Bo
JNNI
He Bo
15,997
927
0
499
6,883
2,997
0
3,119
3,764
23,501
0
W
Charybdis
ROTINHELL666
Charybdis
10,242
4,010
0
750
6,178
2,287
0
2,437
3,741
0
40,777
L
Xing Tian
Relikanom
Xing Tian
7,403
920
0
1,367
11,915
13,666
0
5,996
5,759
20,677
0
L
Vulcan
Spangelo
Vulcan
3,862
885
0
336
8,807
3,164
0
5,244
3,405
19,097
0
L
6,556
2,996
98
833
14,106
4,874
0
7,234
6,707
0
24,605
L
Gilgamesh
TikkaT
Gilgamesh
9,823
1,870
298
509
17,157
18,432
0
11,109
5,857
109
19,829
W
Artio
Xiverus
Artio
7,615
483
1,918
2,612
11,617
15,528
0
4,090
7,527
18,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,701
Gold Earned
48,533
194
Minions Killed
178
10
Camps Cleared
6
960,050
Distance Traveled
898,269
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,754
975
69
7
1
188,573
2
L
Anubis
10,554
1,055
75
8
3
187,382
0
W
Thanatos
9,772
977
13
1
3
194,475
0
W
He Bo
11,011
1,101
10
1
3
197,732
0
W
Charybdis
10,439
1,044
81
8
3
175,973
0
L
Xing Tian
10,665
1,067
17
2
1
202,483
1
L
Vulcan
8,430
843
23
2
0
136,001
1
L
Apollo
9,047
905
49
5
1
168,965
1
L
Gilgamesh
9,837
984
14
1
1
203,438
0
W
Artio
9,725
973
21
2
0
203,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role