Player Matchup

Ymir
Ymir
APC4HERCULES
Ymir
Level 44
God Stats
11W - 1L
1,825 SR
Queue Stats
33W - 13L
1,635 Elo+
Party 1
Merlin
Merlin
BlinkOverBeads
Merlin
Level 25
God Stats
4W - 0L
1,943 SR
Queue Stats
79W - 20L
1,775 Elo+
Party 1
Odin
Odin
ThatsMyBad
Odin
Level 62
God Stats
17W - 5L
1,688 SR
Queue Stats
71W - 27L
1,682 Elo+
Party 1
Danzaburou
Danzaburou
applebees2for20
Danzaburou
Level 18
God Stats
32W - 11L
1,706 SR
Queue Stats
32W - 11L
1,688 Elo+
Party 1
Mulan
Mulan
godlike_sheon
Mulan
Level 128
God Stats
96W - 107L
1,500 SR
Queue Stats
877W - 888L
1,416 Elo+
Solo
Team Averages
Level 55
1,733 SR
1,639 Elo+

VS

Team Averages
Level 68
1,535 SR
1,488 Elo+
Gilgamesh
Gilgamesh
BTW iM KilLer
Gilgamesh
Level 64
God Stats
18W - 21L
1,471 SR
Queue Stats
405W - 448L
1,376 Elo+
Solo
Set
Set
DADYHOG
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,641 Elo+
Party 2
Cupid
Cupid
DRK Sai
Cupid
Level 41
God Stats
0W - 3L
1,441 SR
Queue Stats
18W - 26L
1,474 Elo+
Solo
Zeus
Zeus
ReaperBen
Zeus
Level 89
God Stats
3W - 2L
1,767 SR
Queue Stats
78W - 85L
1,444 Elo+
Party 2
Freya
Freya
ZOMBIECHICKEN81
Freya
Level 118
God Stats
45W - 53L
1,497 SR
Queue Stats
897W - 962L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 28
11,388
1,139
4,633
14,568
19,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
19 / 0 / 18
13,655
1,366
27,513
8,995
4,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
3 / 3 / 29
10,788
1,079
12,480
15,909
11,866
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
applebees2for20
Danzaburou
18
7 / 3 / 21
10,523
1,052
19,473
12,760
6,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 0 / 22
11,817
1,182
11,456
9,193
10,717
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

309

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BTW iM KilLer
Gilgamesh
15
1 / 10 / 4
9,828
983
18,323
29,708
22,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
14
1 / 5 / 3
8,622
862
2,505
7,483
2,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
DRK Sai
Cupid
16
0 / 12 / 6
9,364
936
5,022
20,860
7,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
15
2 / 12 / 3
9,467
947
26,216
19,189
6,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 1
9,251
925
2,559
2,426
804
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
24
40
Kills
7
7
Deaths
40
118
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
1
28
19
L
Gilgamesh
BTW iM KilLer
Gilgamesh
1
10
4
0.3
W
19
0
18
28
L
Set
1
5
3
0.5
L
Cupid
DRK Sai
Cupid
0
12
6
0.25
L
Zeus
2
12
3
0.29
W
3
3
29
5.83
L
3
1
1
3.5
W
Danzaburou
applebees2for20
Danzaburou
7
3
21
5.83
W
6
0
22
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,555
Damage
54,625
61,425
Taken
79,666
53,231
Mitigated
39,646
14,722
Healing
3,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,633
1,580
0
1,075
14,568
19,791
0
8,985
5,583
6,744
0
L
Gilgamesh
BTW iM KilLer
Gilgamesh
18,323
3,542
1,345
695
29,708
22,950
0
11,436
18,272
6,421
25,564
W
27,513
1,530
669
3,774
8,995
4,510
0
4,764
4,231
64,913
0
L
Set
2,505
753
0
415
7,483
2,635
0
3,035
4,448
0
4,542
L
Cupid
DRK Sai
Cupid
5,022
1,538
165
655
20,860
7,182
0
9,440
11,420
0
27,112
L
Zeus
26,216
2,311
0
39
19,189
6,075
0
9,125
10,064
48,011
0
W
12,480
3,004
0
2,384
15,909
11,866
0
7,375
8,352
3,028
21,940
L
2,559
973
0
255
2,426
804
0
467
1,959
9,661
0
W
Danzaburou
applebees2for20
Danzaburou
19,473
12,042
0
3,619
12,760
6,347
0
6,488
6,272
0
32,676
W
11,456
1,942
0
3,201
9,193
10,717
0
4,962
4,231
0
33,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,171
Gold Earned
46,532
212
Minions Killed
150
10
Camps Cleared
4
1,002,861
Distance Traveled
767,456
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,388
1,139
2
0
1
188,125
0
L
Gilgamesh
9,828
983
25
3
0
187,553
0
W
Merlin
13,655
1,366
90
9
3
208,891
1
L
Set
8,622
862
9
1
2
101,699
0
L
Cupid
9,364
936
38
4
1
183,977
0
L
Zeus
9,467
947
59
6
1
174,607
1
W
Odin
10,788
1,079
31
3
2
223,155
1
L
Freya
9,251
925
19
2
0
119,620
0
W
Danzaburou
10,523
1,052
42
4
1
171,301
1
W
Mulan
11,817
1,182
47
5
3
211,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role