Player Matchup

Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
WetonbothSides
Terra
Level 156
God Stats
6W - 2L
1,834 SR
Queue Stats
489W - 361L
1,740 Elo+
Party 1
Agni
Agni
Wilson127
Agni
Level 149
God Stats
7W - 1L
1,809 SR
Queue Stats
286W - 167L
1,800 Elo+
Party 1
Team Averages
Level 148
1,714 SR
1,680 Elo+

VS

Team Averages
Level 92
1,579 SR
1,601 Elo+
Tiamat
Tiamat
CheesyIzaak
Tiamat
Level 126
God Stats
11W - 8L
1,673 SR
Queue Stats
146W - 139L
1,653 Elo+
Solo
Fafnir
Fafnir
LemurFemur
Fafnir
Level 69
God Stats
0W - 2L
1,396 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Izanami
Izanami
edsuty
Izanami
Level 82
God Stats
3W - 2L
1,669 SR
Queue Stats
64W - 36L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 1 / 5
8,785
628
10,281
10,979
4,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 0 / 7
9,847
703
4,712
10,879
11,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
13
5 / 2 / 3
9,497
678
13,084
7,918
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 3 / 1
7,686
549
7,496
12,660
5,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
LemurFemur
Fafnir
13
1 / 2 / 2
8,517
608
5,426
7,879
5,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
edsuty
Izanami
13
2 / 3 / 1
8,662
619
9,741
10,949
3,538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
8
Kills
3
3
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
5
4.5
L
Tiamat
0
3
1
0.17
L
Fafnir
LemurFemur
Fafnir
1
2
2
1
W
1
0
7
4.5
W
Agni
5
2
3
3.25
L
Izanami
edsuty
Izanami
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,077
Damage
22,663
29,776
Taken
31,488
18,262
Mitigated
14,513
7,721
Healing
6,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,281
2,594
0
2,076
10,979
4,218
1,073
4,788
5,927
0
42,181
L
Tiamat
7,496
720
0
3,018
12,660
5,452
0
7,098
5,562
23,896
0
L
Fafnir
LemurFemur
Fafnir
5,426
682
319
1,131
7,879
5,523
0
4,147
3,732
13,513
261
W
4,712
372
1,167
3,506
10,879
11,064
0
3,827
6,745
8,415
0
W
Agni
13,084
200
0
972
7,918
2,980
532
3,501
4,215
39,171
0
L
Izanami
edsuty
Izanami
9,741
5,581
0
2,396
10,949
3,538
0
7,005
3,944
0
50,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,129
Gold Earned
24,865
169
Minions Killed
165
6
Camps Cleared
6
791,241
Distance Traveled
750,515
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,785
628
94
7
1
249,090
2
L
Tiamat
7,686
549
38
3
2
252,588
7
L
Fafnir
8,517
608
17
1
0
256,239
1
W
Terra
9,847
703
13
1
0
291,589
3
W
Agni
9,497
678
62
4
5
250,562
2
L
Izanami
8,662
619
110
8
4
241,688
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role