Player Matchup

Loki
Loki
PhoenixTheory
Loki
Level 81
God Stats
7W - 8L
1,587 SR
Queue Stats
368W - 378L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
SERGEANTSMOOTH
Gilgamesh
Level 56
God Stats
6W - 2L
1,576 SR
Queue Stats
112W - 93L
1,510 Elo+
Party 2
Zeus
Zeus
StrongFastBig
Zeus
Level 26
God Stats
2W - 0L
1,775 SR
Queue Stats
73W - 55L
1,561 Elo+
Party 2
Team Averages
Level 54
1,646 SR
1,521 Elo+

VS

Team Averages
Level 71
1,475 SR
1,570 Elo+
Vulcan
Vulcan
BigDweeb
Vulcan
Level 76
God Stats
0W - 2L
1,363 SR
Queue Stats
51W - 51L
1,589 Elo+
Party 1
King Arthur
King Arthur
Leviathan Ares
King Arthur
Level 109
God Stats
4W - 6L
1,561 SR
Queue Stats
124W - 141L
1,436 Elo+
Solo
Nemesis
Nemesis
Shadõww
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 7
8,418
702
9,452
5,985
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
SERGEANTSMOOTH
Gilgamesh
11
3 / 1 / 8
8,031
669
7,495
10,385
10,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 2 / 7
8,219
685
9,218
6,216
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BigDweeb
Vulcan
11
2 / 4 / 1
7,337
611
8,896
7,708
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Leviathan Ares
King Arthur
11
1 / 3 / 2
7,276
606
4,870
11,939
9,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Shadõww
Nemesis
10
0 / 5 / 3
6,721
560
5,457
10,337
4,599
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
3
3
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BigDweeb
Vulcan
2
4
1
0.63
L
King Arthur
Leviathan Ares
King Arthur
1
3
2
0.67
W
5
0
7
8.5
W
Gilgamesh
SERGEANTSMOOTH
Gilgamesh
3
1
8
7
L
Nemesis
Shadõww
Nemesis
0
5
3
0.3
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,165
Damage
19,223
22,586
Taken
29,984
14,024
Mitigated
16,842
5,957
Healing
8,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BigDweeb
Vulcan
8,896
4,112
45
2,598
7,708
2,379
78
2,592
5,116
29,670
0
L
King Arthur
Leviathan Ares
King Arthur
4,870
677
351
3,603
11,939
9,864
0
4,633
7,306
0
19,400
W
9,452
1,433
0
1,186
5,985
1,959
175
2,002
3,871
0
32,963
W
Gilgamesh
SERGEANTSMOOTH
Gilgamesh
7,495
1,343
0
2,979
10,385
10,227
125
4,397
5,768
0
14,077
L
Nemesis
Shadõww
Nemesis
5,457
1,854
0
1,888
10,337
4,599
36
2,262
8,075
0
13,389
W
9,218
944
0
1,792
6,216
1,838
255
2,389
3,739
30,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,668
Gold Earned
21,334
117
Minions Killed
112
4
Camps Cleared
5
671,404
Distance Traveled
634,702
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,337
611
60
5
4
210,474
5
L
King Arthur
7,276
606
35
3
1
202,216
2
W
Loki
8,418
702
44
4
1
250,656
8
W
Gilgamesh
8,031
669
13
1
1
217,125
0
L
Nemesis
6,721
560
17
1
0
222,012
3
W
Zeus
8,219
685
60
5
2
203,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role