Player Matchup

Kukulkan
Kukulkan
IKinGCrazy
Kukulkan
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
IQueenCrazy
Bellona
Level 13
God Stats
2W - 0L
1,489 SR
Queue Stats
2W - 1L
1,317 Elo+
Party 1
Nox
Nox
Thomasloup1014
Nox
Level 26
God Stats
8W - 2L
1,725 SR
Queue Stats
16W - 8L
1,549 Elo+
Solo
Olorun
Olorun
Watzitoyah
Olorun
Level 25
God Stats
26W - 14L
1,524 SR
Queue Stats
81W - 62L
1,529 Elo+
Solo
Loki
Loki
无声遣流年
Loki
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 11L
1,415 Elo+
Solo
Team Averages
Level 15
1,548 SR
1,462 Elo+

VS

Team Averages
Level 16
1,508 SR
1,474 Elo+
Ra
Ra
AlexoG01
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,550 Elo+
Solo
Ratatoskr
Ratatoskr
CrimsonNX
Ratatoskr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Skadi
Skadi
TrillWill33
Skadi
Level 24
God Stats
0W - 1L
1,734 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
daysofroar
Discordia
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 8L
1,421 Elo+
Solo
Loki
Loki
kaninadog123
Loki
Level 15
God Stats
5W - 6L
1,307 SR
Queue Stats
43W - 42L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IKinGCrazy
Kukulkan
20
8 / 4 / 19
14,714
1,051
17,524
14,459
5,223
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
IQueenCrazy
Bellona
20
6 / 3 / 15
13,968
998
10,108
18,547
12,747
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
4 / 4 / 17
13,261
947
9,779
11,797
4,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Watzitoyah
Olorun
20
18 / 1 / 17
17,269
1,234
33,143
15,870
6,325
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 5 / 13
13,698
978
21,393
15,923
6,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 10
12,744
910
9,817
15,983
5,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
CrimsonNX
Ratatoskr
20
6 / 9 / 7
13,576
970
12,065
23,162
7,887
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 9 / 8
13,201
943
19,187
22,404
7,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
daysofroar
Discordia
20
1 / 2 / 8
13,035
931
17,450
11,659
3,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 14 / 5
12,771
912
12,554
22,751
7,583
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
55
41
Kills
17
17
Deaths
41
81
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
7
10
1
L
Ratatoskr
CrimsonNX
Ratatoskr
6
9
7
1.06
W
Kukulkan
IKinGCrazy
Kukulkan
8
4
19
4.38
W
Bellona
IQueenCrazy
Bellona
6
3
15
4.5
W
4
4
17
3.13
L
4
9
8
0.89
W
Olorun
Watzitoyah
Olorun
18
1
17
26.5
L
Discordia
daysofroar
Discordia
1
2
8
2.5
L
4
14
5
0.46
W
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,947
Damage
71,073
76,596
Taken
95,959
35,308
Mitigated
32,188
17,282
Healing
10,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,817
1,018
3,566
2,032
15,983
5,764
0
7,779
8,204
31,623
0
L
Ratatoskr
CrimsonNX
Ratatoskr
12,065
3,802
0
1,870
23,162
7,887
0
16,695
6,467
0
19,429
W
Kukulkan
IKinGCrazy
Kukulkan
17,524
1,949
0
60
14,459
5,223
0
5,677
8,782
47,850
0
W
Bellona
IQueenCrazy
Bellona
10,108
1,981
0
780
18,547
12,747
0
7,895
10,652
0
31,736
W
9,779
140
328
1,299
11,797
4,703
0
3,572
8,225
25,693
0
L
19,187
11,346
0
2,638
22,404
7,445
0
12,651
9,649
0
54,511
W
Olorun
Watzitoyah
Olorun
33,143
17,072
5,385
9,430
15,870
6,325
0
7,286
8,584
65,599
0
L
Discordia
daysofroar
Discordia
17,450
683
0
142
11,659
3,509
0
7,681
3,978
62,224
0
L
12,554
792
0
0
22,751
7,583
0
15,640
7,111
0
25,620
W
21,393
4,597
0
0
15,923
6,310
0
2,837
13,086
0
33,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,910
Gold Earned
65,327
257
Minions Killed
268
11
Camps Cleared
6
1,258,949
Distance Traveled
1,289,365
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,744
910
56
4
0
238,694
0
L
Ratatoskr
13,576
970
9
1
1
256,192
0
W
Kukulkan
14,714
1,051
87
6
0
208,437
0
W
Bellona
13,968
998
44
3
0
269,182
1
W
Nox
13,261
947
35
3
3
253,811
0
L
Skadi
13,201
943
84
6
2
232,393
0
W
Olorun
17,269
1,234
76
5
2
267,648
0
L
Discordia
13,035
931
105
8
1
283,429
1
L
Loki
12,771
912
14
1
2
278,657
0
W
Loki
13,698
978
15
1
6
259,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role