Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sonourous
Morgan Le Fay
Level 106
God Stats
7W - 10L
1,499 SR
Queue Stats
397W - 427L
1,505 Elo+
Party 2
Terra
Terra
TheWildBlueOne
Terra
Level 68
God Stats
9W - 7L
1,437 SR
Queue Stats
272W - 303L
1,407 Elo+
Solo
Amaterasu
Amaterasu
Weaselexelis
Amaterasu
Level 59
God Stats
3W - 4L
1,373 SR
Queue Stats
126W - 131L
1,485 Elo+
Party 2
Xbalanque
Xbalanque
kamaleonpe
Xbalanque
Level 144
God Stats
1W - 0L
1,275 SR
Queue Stats
34W - 52L
1,335 Elo+
Solo
Team Averages
Level 87
1,417 SR
1,446 Elo+

VS

Team Averages
Level 83
1,579 SR
1,438 Elo+
Mercury
Mercury
Leeroy558
Mercury
Level 67
God Stats
8W - 14L
1,479 SR
Queue Stats
41W - 47L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
PHANT4SOS
Baron Samedi
Level 114
God Stats
1W - 1L
1,716 SR
Queue Stats
488W - 528L
1,361 Elo+
Solo
Pele
Pele
Sombrito
Pele
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 85L
1,343 Elo+
Solo
Jing Wei
Jing Wei
Swolista
Jing Wei
Level 73
God Stats
0W - 3L
1,678 SR
Queue Stats
230W - 231L
1,519 Elo+
Party 1
Sobek
Sobek
yeahokaysure
Sobek
Level 82
God Stats
10W - 10L
1,522 SR
Queue Stats
279W - 271L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
5 / 1 / 6
6,613
601
7,649
7,333
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Sonourous
Morgan Le Fay
11
6 / 0 / 3
7,096
645
8,114
4,595
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

9
3 / 1 / 2
5,554
505
1,400
4,041
2,447
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Weaselexelis
Amaterasu
12
4 / 1 / 2
6,968
633
5,210
7,143
4,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xbalanque
kamaleonpe
Xbalanque
7
0 / 2 / 0
4,785
435
2,106
4,890
1,003
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Leeroy558
Mercury
9
0 / 2 / 1
5,198
473
1,329
6,285
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
PHANT4SOS
Baron Samedi
7
0 / 5 / 0
4,158
378
301
4,960
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
9
0 / 6 / 0
5,100
464
2,479
8,183
1,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
Swolista
Jing Wei
10
3 / 3 / 2
6,101
555
5,633
7,487
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
2 / 2 / 2
5,314
483
3,087
10,534
5,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
18
Kills
5
5
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
6
8
L
Mercury
Leeroy558
Mercury
0
2
1
0.25
L
Baron Samedi
PHANT4SOS
Baron Samedi
0
5
0
0
L
Pele
0
6
0
0
W
Morgan Le Fay
Sonourous
Morgan Le Fay
6
0
3
7.5
L
Jing Wei
Swolista
Jing Wei
3
3
2
1.33
W
3
1
2
4
W
Amaterasu
Weaselexelis
Amaterasu
4
1
2
5
W
Xbalanque
kamaleonpe
Xbalanque
0
2
0
0
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,479
Damage
12,829
28,002
Taken
37,449
11,888
Mitigated
12,785
10,467
Healing
9,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,649
1,950
0
4,524
7,333
2,556
0
558
6,775
0
37,987
L
Mercury
Leeroy558
Mercury
1,329
405
0
2,418
6,285
1,756
0
1,395
4,756
0
23,722
L
Baron Samedi
PHANT4SOS
Baron Samedi
301
0
0
818
4,960
1,373
0
1,936
2,798
11,015
0
L
Pele
2,479
756
0
1,049
8,183
1,682
665
0
8,183
0
23,182
W
Morgan Le Fay
Sonourous
Morgan Le Fay
8,114
364
0
1,028
4,595
1,669
162
1,637
2,902
37,599
0
L
Jing Wei
Swolista
Jing Wei
5,633
4,341
0
1,966
7,487
2,139
0
2,273
5,162
0
28,672
W
1,400
432
462
1,256
4,041
2,447
200
668
3,373
10,134
0
W
Amaterasu
Weaselexelis
Amaterasu
5,210
1,423
0
2,763
7,143
4,213
440
121
7,022
0
39,288
W
Xbalanque
kamaleonpe
Xbalanque
2,106
1,031
112
322
4,890
1,003
87
348
4,542
0
17,650
L
3,087
435
133
3,501
10,534
5,835
0
3,309
7,036
9,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,016
Gold Earned
25,871
260
Minions Killed
200
0
Camps Cleared
0
1,036,275
Distance Traveled
950,463
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,613
601
68
6
0
236,109
4
L
Mercury
5,198
473
66
6
0
220,107
2
L
Baron Samedi
4,158
378
15
1
0
149,706
2
L
Pele
5,100
464
48
4
0
195,930
3
W
Morgan Le Fay
7,096
645
75
7
0
227,234
4
L
Jing Wei
6,101
555
57
5
0
191,902
0
W
Terra
5,554
505
12
1
0
188,914
5
W
Amaterasu
6,968
633
70
6
0
207,814
1
W
Xbalanque
4,785
435
35
3
0
176,204
0
L
Sobek
5,314
483
14
1
0
192,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role