Player Matchup

Ymir
Ymir
BeingIam
Ymir
Level 8
God Stats
2W - 10L
1,340 SR
Queue Stats
108W - 133L
1,332 Elo+
Solo
Janus
Janus
KlawzyOG
Janus
Level 27
God Stats
4W - 2L
1,637 SR
Queue Stats
62W - 68L
1,352 Elo+
Party 1
King Arthur
King Arthur
McTrout
King Arthur
Level 45
God Stats
12W - 16L
1,365 SR
Queue Stats
191W - 210L
1,387 Elo+
Party 1
Team Averages
Level 27
1,447 SR
1,357 Elo+

VS

Team Averages
Level 69
1,507 SR
1,393 Elo+
Ah Puch
Ah Puch
A Distant Yeet
Ah Puch
Level 89
God Stats
5W - 6L
1,538 SR
Queue Stats
176W - 230L
1,382 Elo+
Solo
Mercury
Mercury
DADYHOG
Mercury
Level 29
God Stats
7W - 2L
1,626 SR
Queue Stats
36W - 51L
1,368 Elo+
Party 2
King Arthur
King Arthur
ReaperBen
King Arthur
Level 89
God Stats
5W - 10L
1,358 SR
Queue Stats
175W - 186L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
7 / 7 / 4
12,603
630
11,031
25,134
29,034
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
KlawzyOG
Janus
16
4 / 7 / 10
12,925
646
13,447
13,463
4,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
McTrout
King Arthur
15
4 / 8 / 10
12,686
634
10,469
23,249
23,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 13
14,091
705
23,914
12,497
5,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
DADYHOG
Mercury
18
6 / 4 / 15
13,939
697
14,400
15,597
6,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
ReaperBen
King Arthur
17
8 / 9 / 9
13,609
680
15,842
23,110
20,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
59
15
Kills
22
22
Deaths
15
24
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
2
13
7.25
L
Ymir
7
7
4
1.29
W
Mercury
DADYHOG
Mercury
6
4
15
3.38
L
Janus
KlawzyOG
Janus
4
7
10
1.29
L
King Arthur
McTrout
King Arthur
4
8
10
1.13
W
King Arthur
ReaperBen
King Arthur
8
9
9
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,947
Damage
54,156
61,846
Taken
51,204
56,956
Mitigated
32,525
8,874
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,914
1,178
0
2,854
12,497
5,423
1,321
4,821
7,676
56,913
0
L
Ymir
11,031
2,482
538
3,824
25,134
29,034
0
10,525
13,960
26,742
0
W
Mercury
DADYHOG
Mercury
14,400
5,311
0
1,977
15,597
6,756
1,545
8,903
6,694
0
61,559
L
Janus
KlawzyOG
Janus
13,447
882
0
1,062
13,463
4,595
0
4,241
9,180
52,776
0
L
King Arthur
McTrout
King Arthur
10,469
676
56
3,394
23,249
23,327
0
9,813
13,196
0
37,824
W
King Arthur
ReaperBen
King Arthur
15,842
3,878
745
3,225
23,110
20,346
874
11,253
11,686
0
40,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,214
Gold Earned
41,639
183
Minions Killed
194
6
Camps Cleared
10
935,582
Distance Traveled
1,071,551
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,091
705
85
4
3
358,335
4
L
Ymir
12,603
630
39
2
1
279,694
0
W
Mercury
13,939
697
69
3
7
391,332
3
L
Janus
12,925
646
90
5
4
315,553
4
L
King Arthur
12,686
634
54
3
1
340,335
3
W
King Arthur
13,609
680
40
2
0
321,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role