Player Matchup

Sol
Sol
Mean Stacks
Sol
Level 39
God Stats
6W - 8L
1,508 SR
Queue Stats
60W - 63L
1,417 Elo+
Party 1
Amaterasu
Amaterasu
OrcusRegis
Amaterasu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 172L
1,476 Elo+
Party 1
Thanatos
Thanatos
SupermanBran
Thanatos
Level 109
God Stats
6W - 7L
1,592 SR
Queue Stats
89W - 99L
1,374 Elo+
Party 1
Izanami
Izanami
ajjettplane
Izanami
Level 142
God Stats
9W - 7L
1,527 SR
Queue Stats
144W - 140L
1,419 Elo+
Party 1
Ares
Ares
xIx MC Hammer
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,359 Elo+
Party 1
Team Averages
Level 89
1,525 SR
1,409 Elo+

VS

Team Averages
Level 77
1,547 SR
1,471 Elo+
Gilgamesh
Gilgamesh
Vash_Trigun_95
Gilgamesh
Level 121
God Stats
5W - 3L
1,557 SR
Queue Stats
575W - 556L
1,514 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zenzbul
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 103L
1,404 Elo+
Party 2
Set
Set
beelzxbubz
Set
Level 24
God Stats
3W - 1L
1,527 SR
Queue Stats
74W - 84L
1,410 Elo+
Party 2
Sol
Sol
ihippz
Sol
Level 86
God Stats
15W - 13L
1,527 SR
Queue Stats
298W - 304L
1,467 Elo+
Solo
Izanami
Izanami
war_skull_20
Izanami
Level 129
God Stats
225W - 153L
1,624 SR
Queue Stats
345W - 289L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
7,001
583
3,885
7,050
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
OrcusRegis
Amaterasu
11
1 / 4 / 1
6,164
514
3,549
10,174
8,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
SupermanBran
Thanatos
9
2 / 5 / 0
5,954
496
4,894
10,071
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
ajjettplane
Izanami
12
5 / 1 / 1
7,259
605
7,981
9,885
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 0
5,200
433
83
5,513
2,083
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Vash_Trigun_95
Gilgamesh
12
7 / 1 / 2
7,340
612
5,780
5,694
3,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Zenzbul
Ah Muzen Cab
9
0 / 4 / 1
5,581
465
2,851
7,030
1,710
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

8
0 / 3 / 3
5,581
465
3,987
7,424
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
ihippz
Sol
13
1 / 1 / 2
7,437
620
3,813
6,055
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
war_skull_20
Izanami
13
6 / 1 / 0
8,102
675
9,507
7,179
2,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
10
Kills
14
14
Deaths
10
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Amaterasu
OrcusRegis
Amaterasu
1
4
1
0.38
L
Thanatos
SupermanBran
Thanatos
2
5
0
0.4
W
Gilgamesh
Vash_Trigun_95
Gilgamesh
7
1
2
8
W
Ah Muzen Cab
Zenzbul
Ah Muzen Cab
0
4
1
0.13
L
Izanami
ajjettplane
Izanami
5
1
1
5.5
W
0
3
3
0.5
W
Sol
ihippz
Sol
1
1
2
2
W
Izanami
war_skull_20
Izanami
6
1
0
6
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,392
Damage
25,938
42,693
Taken
33,382
18,464
Mitigated
12,218
16,462
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,885
2,339
0
2,288
7,050
2,238
0
2,879
4,057
38,969
0
L
Amaterasu
OrcusRegis
Amaterasu
3,549
436
0
2,297
10,174
8,791
0
343
9,734
0
27,298
L
Thanatos
SupermanBran
Thanatos
4,894
1,245
0
6,329
10,071
2,688
0
1,151
8,780
0
22,667
W
Gilgamesh
Vash_Trigun_95
Gilgamesh
5,780
1,134
356
1,331
5,694
3,471
29
310
5,384
3,902
14,972
W
Ah Muzen Cab
Zenzbul
Ah Muzen Cab
2,851
956
0
1,473
7,030
1,710
357
31
6,999
0
27,452
L
Izanami
ajjettplane
Izanami
7,981
6,511
0
5,262
9,885
2,664
204
326
9,369
0
56,480
W
3,987
1,907
0
2,381
7,424
2,164
0
264
7,160
0
20,506
W
Sol
ihippz
Sol
3,813
1,407
0
3,290
6,055
2,356
232
3,363
2,692
48,592
4,632
W
Izanami
war_skull_20
Izanami
9,507
6,961
0
2,079
7,179
2,517
1,785
0
7,179
0
55,559
L
83
0
0
286
5,513
2,083
0
153
5,304
14,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,578
Gold Earned
34,041
362
Minions Killed
338
0
Camps Cleared
0
1,124,668
Distance Traveled
1,110,694
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,001
583
96
8
0
218,620
0
L
Amaterasu
6,164
514
52
4
0
217,772
0
L
Thanatos
5,954
496
50
4
0
240,779
0
W
Gilgamesh
7,340
612
28
2
0
256,635
0
W
Ah Muzen Cab
5,581
465
51
4
0
180,058
0
L
Izanami
7,259
605
127
11
0
204,869
0
W
Set
5,581
465
40
3
0
252,297
1
W
Sol
7,437
620
108
9
0
218,603
3
W
Izanami
8,102
675
111
9
0
203,101
2
L
Ares
5,200
433
37
3
0
242,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role