Player Matchup

Yemoja
Yemoja
C0ffeeGames
Yemoja
Level 77
God Stats
4W - 1L
1,682 SR
Queue Stats
22W - 16L
1,410 Elo+
Solo
Artemis
Artemis
JE-SUS_2453
Artemis
Level 146
God Stats
1W - 1L
1,281 SR
Queue Stats
208W - 205L
1,431 Elo+
Solo
Serqet
Serqet
Mr_ManiacMan
Serqet
Level 113
God Stats
4W - 4L
1,450 SR
Queue Stats
172W - 169L
1,472 Elo+
Solo
Bellona
Bellona
ShapeshifterOS
Bellona
Level 67
God Stats
1W - 0L
1,332 SR
Queue Stats
3W - 3L
1,380 Elo+
Solo
Ah Puch
Ah Puch
baconlover20
Ah Puch
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
309W - 337L
1,437 Elo+
Solo
Team Averages
Level 104
1,449 SR
1,426 Elo+

VS

Team Averages
Level 111
1,509 SR
1,456 Elo+
Chang'e
Chang'e
 
Chang'e
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
CHOW420
Kumbhakarna
Level 84
God Stats
0W - 1L
1,285 SR
Queue Stats
28W - 15L
1,497 Elo+
Solo
Skadi
Skadi
Skymort2002
Skadi
Level 59
God Stats
1W - 1L
1,752 SR
Queue Stats
100W - 95L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
xconcept
Tsukuyomi
Level 154
God Stats
10W - 13L
1,509 SR
Queue Stats
77W - 85L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 1 / 7
5,885
589
674
4,303
2,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
JE-SUS_2453
Artemis
10
6 / 1 / 2
5,922
592
6,836
5,430
1,812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
11
3 / 1 / 2
6,177
618
1,879
4,995
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 0 / 1
5,993
599
3,106
5,913
4,411
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Puch
baconlover20
Ah Puch
11
4 / 1 / 2
6,423
642
7,466
4,731
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 3 / 0
5,907
591
3,402
6,731
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
 
Sol
8
2 / 3 / 0
5,296
530
2,670
6,169
1,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
CHOW420
Kumbhakarna
9
0 / 3 / 0
5,073
507
1,143
6,219
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 4 / 1
5,154
515
4,342
6,329
1,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tsukuyomi
xconcept
Tsukuyomi
9
0 / 2 / 0
5,238
524
999
5,906
1,502
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
15
Kills
4
4
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
0
0.33
L
Sol
 
Sol
2
3
0
0.67
W
Yemoja
0
1
7
3.5
L
Kumbhakarna
CHOW420
Kumbhakarna
0
3
0
0
W
Artemis
JE-SUS_2453
Artemis
6
1
2
7
W
Serqet
3
1
2
4
W
2
0
1
2.5
L
1
4
1
0.38
W
Ah Puch
baconlover20
Ah Puch
4
1
2
5
L
Tsukuyomi
xconcept
Tsukuyomi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,961
Damage
12,556
25,372
Taken
31,354
12,271
Mitigated
9,945
12,141
Healing
9,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,402
225
0
3,017
6,731
1,826
842
0
6,472
31,932
0
L
Sol
 
Sol
2,670
270
153
2,220
6,169
1,733
0
4,306
1,519
16,674
1,715
W
Yemoja
674
214
2,012
1,741
4,303
2,881
150
541
3,762
10,382
0
L
Kumbhakarna
CHOW420
Kumbhakarna
1,143
62
121
1,036
6,219
3,502
0
1,087
5,088
20,166
0
W
Artemis
JE-SUS_2453
Artemis
6,836
2,226
0
1,366
5,430
1,812
835
1,105
4,325
0
35,526
W
Serqet
1,879
0
0
2,561
4,995
1,613
0
605
4,390
0
24,744
W
3,106
390
0
2,326
5,913
4,411
117
3,019
2,894
0
29,939
L
4,342
921
0
906
6,329
1,382
0
1,414
4,757
0
22,709
W
Ah Puch
baconlover20
Ah Puch
7,466
278
0
2,135
4,731
1,554
647
1,814
2,917
35,851
0
L
Tsukuyomi
xconcept
Tsukuyomi
999
255
0
1,648
5,906
1,502
0
766
4,809
0
28,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,400
Gold Earned
26,668
251
Minions Killed
265
0
Camps Cleared
0
1,015,383
Distance Traveled
991,644
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,907
591
77
8
0
173,381
1
L
Sol
5,296
530
43
4
0
198,050
6
W
Yemoja
5,885
589
15
2
0
188,711
3
L
Kumbhakarna
5,073
507
36
4
0
216,013
0
W
Artemis
5,922
592
54
5
0
166,242
2
W
Serqet
6,177
618
61
6
0
241,969
3
W
Bellona
5,993
599
54
5
0
236,759
0
L
Skadi
5,154
515
46
5
0
192,113
0
W
Ah Puch
6,423
642
67
7
0
181,702
2
L
Tsukuyomi
5,238
524
63
6
0
212,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role